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我相信這是一件非常簡單的事情,但我被困在這裏。 這裏的情況是:如何鏈接P5.js設置並使用html畫布繪製?
我有一個div和canvas元素(不知道我是否需要這個)的HTML頁面 我也有使用p5.js與安裝兩個JavaScript文件,繪製funtions,我畫我的我用createCanvas創建的畫布上的內容。 其他js文件包含一個對象。 問題是 - 我可以將動畫顯示在HTML頁面上,但不能在div和/或canvas中顯示。
圖像獲得更清晰的圖片: HTML and JS comunication
HTML:
<html>
<head>
<meta charset="utf-8">
<title>Fractals</title>
<script language="javascript" type="text/javascript" src="libs/p5.js"></script>
<script language="javascript" src="libs/p5.dom.js"></script>
<script language="javascript" type="text/javascript" src="sketch.js"></script>
<script language="javascript" type="text/javascript" src="branch.js"></script>
<style>
body {
padding: 0;
margin: 0;
}
</style>
</head>
<body>
<div>
<canvas id="fractal" height="197" width="333" style=" width:333;height:197;"></canvas>
</div>
</body>
</html>
JS草圖:
var tree = [];
var x;
var y;
function setup() {
createCanvas(333,197);
var a = createVector(width/2, height);
var b = createVector(width/2, height - 50);
var root = new Branch(a, b);
tree[0] = root;
for (var t = 0; t < 5; t++) {
for (var i = tree.length-1; i >= 0; i--) {
if (!tree[i].finished){
tree.push(tree[i].branchA());
tree.push(tree[i].branchB());
tree.push(tree[i].branchC());
}
tree[i].finished = true;
}
}
}
function draw() {
background(51);
x = mouseX;
y = mouseY;
for (var i = 0; i < tree.length; i++) {
tree[i].show();
tree[i].wind(x, y, tree[i].end.x, tree[i].end.y);
}
}
JS分支對象:
function Branch(begin, end) {
this.begin = begin;
this.end = end;
this.finished = false;
this.origx = this.end.x;
this.origy = this.end.y;
this.show = function() {
stroke(255);
line(this.begin.x, this.begin.y, this.end.x, this.end.y);
}
this.branchA = function() {
var dir = p5.Vector.sub(this.end, this.begin);
dir.rotate(19.2);
dir.mult(0.67);
var newEnd = p5.Vector.add(this.end, dir);
var v = new Branch(this.end, newEnd);
return v;
}
this.branchB = function() {
var dir = p5.Vector.sub(this.end, this.begin);
dir.rotate(0);
dir.mult(0.67);
var newEnd = p5.Vector.add(this.end, dir);
var v = new Branch(this.end, newEnd);
return v;
}
this.branchC = function() {
var dir = p5.Vector.sub(this.end, this.begin);
dir.rotate(-19.2);
dir.mult(0.67);
var newEnd = p5.Vector.add(this.end, dir);
var v = new Branch(this.end, newEnd);
return v;
}
this.wind = function(mox,moy,treex,treey) {
var d = dist(mox,moy,treex,treey);
if (d < 20) {
this.end.x += random(-0.3, 0.3);
this.end.y += random(-0.3, 0.3);
}else{
this.end.x = this.origx;
this.end.y = this.origy;
}
}
}
P5庫:https://p5js.org/download/
正是我在尋找的,非常感謝! –
不錯的代碼,順便說一句。我寫了一個樣本:http://codepen.io/anon/pen/VmQzYW。鼠標懸停時,樹枝上有微妙的波浪。 – ThisClark