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因此,我在這裏要做的是導入一個大尺寸的.JPG圖像列表,我想將它們縮小而沒有太多的質量損失,然後將它們輸出爲.JPG/.PNG以避免像.BMP那樣佔用太多內存。從一個目錄縮小.JPG圖像並保存爲另一個.JPG/.PNG
我知道你只能在處理.bmp的時候處理圖像。 下面是一些示例代碼的我已(我只知道如何導入它們)
private void LoadImages()
{
for (int i = 0; i < trees.Length; i++)
{
string d = imagePath + trees[i].latinName + ".JPG";
treesImage[i] = Image.FromFile(d);
}
//the image path is a constant
//trees[i].latinName is a string property
//treesImage is an array of Images created.
//so I'd like(preferably within my for loop to create the .bmp's and scale down
//using a const value such as const int width = 400, const int height = 300;
//and I'd lke to save the image to a different diretory than imagePath
}
如果有其他任何你想知道的後下方,我將修改的問題