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對於任何玩「激戰2」的人來說,這個模式可能看起來很熟悉。我試圖通過他們的API下載所有項目,並且無法獲取嵌入的「細節」屬性以編組和/或持續。這是我用貓鼬首次嘗試,所以我希望這裏有一個昭然若揭的問題:Mongoose嵌入式文檔不保存
這裏是我的架構定義:
var ItemSchema = new Schema({
_id: Number,
name: String,
icon: String,
description: String,
type: String,
rarity: String,
level: Number,
vendor_value: Number,
default_skin: Number,
flags: [String],
game_types: [String],
restrictions: [String],
details: { // This is the problem property
type: String,
weight_class: String,
defense: Number,
infusion_slots: {
flags: [String],
item_id: Number
},
infix_upgrade: {
attributes: [{
attribute: String,
modifier: Number
}],
buff: {
skill_id: String,
description: String
}
},
suffix_item_id: Number,
size: Number,
no_sell_or_sort: Boolean,
description: String,
duration_ms: Number,
unlock_type: String,
color_id: Number,
recipe_id: Number,
charges: Number,
flags: [String],
infusion_upgrade_flags: [String],
suffix: String,
bonuses: [String],
damage_type: String,
min_power: Number,
max_power: Number
}
});
我試圖通過兩個插入保存傳入對象和findOneAndUpdate(upsert)。
var gwItem = // grab from API.
Item.remove({_id: gwItem.id}).exec();
// At this point, details looks like an object property.
gwItem['_id'] = gwItem.id;
var item = new Item(gwItem);
// At this point, calling item.toObject() shows no 'details' property set...
item.save().exec(); // 'details' not saved here
// Do below in replacement of item.save();
gwItem['$setOnInsert'] = {_id: gwItem.id};
// This saves 'details' property with a value of '[object Object]'...
Item.findOneAndUpdate({_id: gwItem.id}, gwItem, {upsert:true}, function(){});
什麼樣的API發送和填充到「gwItem」上面的代碼示例:https://api.guildwars2.com/v2/items/68743
我在做什麼錯?