我在Apple的開發人員網站上使用SpeakHear示例應用程序來創建錄音應用程序。我試圖使用kAudioFormatAppleIMA4系統常量直接記錄到IMA4格式。這被列爲可用格式之一,但每次我設置我的音頻格式變量並傳遞並設置它時,我會得到'fmt?'錯誤。下面是我用它來設置音頻格式變量的代碼:以IMA4格式在iPhone上錄製單音
#define kAudioRecordingFormat kAudioFormatAppleIMA4
#define kAudioRecordingType kAudioFileCAFType
#define kAudioRecordingSampleRate 16000.00
#define kAudioRecordingChannelsPerFrame 1
#define kAudioRecordingFramesPerPacket 1
#define kAudioRecordingBitsPerChannel 16
#define kAudioRecordingBytesPerPacket 2
#define kAudioRecordingBytesPerFrame 2
- (void) setupAudioFormat: (UInt32) formatID {
// Obtains the hardware sample rate for use in the recording
// audio format. Each time the audio route changes, the sample rate
// needs to get updated.
UInt32 propertySize = sizeof (self.hardwareSampleRate);
OSStatus err = AudioSessionGetProperty (
kAudioSessionProperty_CurrentHardwareSampleRate,
&propertySize,
&hardwareSampleRate
);
if(err != 0){
NSLog(@"AudioRecorder::setupAudioFormat - error getting audio session property");
}
audioFormat.mSampleRate = kAudioRecordingSampleRate;
NSLog (@"Hardware sample rate = %f", self.audioFormat.mSampleRate);
audioFormat.mFormatID = formatID;
audioFormat.mChannelsPerFrame = kAudioRecordingChannelsPerFrame;
audioFormat.mFormatFlags = kAudioFormatFlagIsSignedInteger | kAudioFormatFlagIsPacked;
audioFormat.mFramesPerPacket = kAudioRecordingFramesPerPacket;
audioFormat.mBitsPerChannel = kAudioRecordingBitsPerChannel;
audioFormat.mBytesPerPacket = kAudioRecordingBytesPerPacket;
audioFormat.mBytesPerFrame = kAudioRecordingBytesPerFrame;
}
而且這裏是我使用的功能:
- (id) initWithURL: fileURL {
NSLog (@"initializing a recorder object.");
self = [super init];
if (self != nil) {
// Specify the recording format. Options are:
//
// kAudioFormatLinearPCM
// kAudioFormatAppleLossless
// kAudioFormatAppleIMA4
// kAudioFormatiLBC
// kAudioFormatULaw
// kAudioFormatALaw
//
// When targeting the Simulator, SpeakHere uses linear PCM regardless of the format
// specified here. See the setupAudioFormat: method in this file.
[self setupAudioFormat: kAudioRecordingFormat];
OSStatus result = AudioQueueNewInput (
&audioFormat,
recordingCallback,
self, // userData
NULL, // run loop
NULL, // run loop mode
0, // flags
&queueObject
);
NSLog (@"Attempted to create new recording audio queue object. Result: %f", result);
// get the recording format back from the audio queue's audio converter --
// the file may require a more specific stream description than was
// necessary to create the encoder.
UInt32 sizeOfRecordingFormatASBDStruct = sizeof (audioFormat);
AudioQueueGetProperty (
queueObject,
kAudioQueueProperty_StreamDescription, // this constant is only available in iPhone OS
&audioFormat,
&sizeOfRecordingFormatASBDStruct
);
AudioQueueAddPropertyListener (
[self queueObject],
kAudioQueueProperty_IsRunning,
audioQueuePropertyListenerCallback,
self
);
[self setAudioFileURL: (CFURLRef) fileURL];
[self enableLevelMetering];
}
return self;
}
感謝您的幫助! -Matt