我在做的是創建一個對象(A),該對象持有對另一個對象(B)的引用。我的代碼的UI部分將這些對象(A)保存在用作DevExpress網格視圖的數據源的BindingList中。控制器通過事件將新創建的對象(A)發送到UI。控制器還有一個線程來更新引用的對象(B)。拋出的異常來自DevExpress GridView並讀取「檢測到交叉線程操作。要抑制此異常,請設置DevExpress.Data.CurrencyDataController.DisableThreadingProblemsDetection = true」。跨線程使用引用的對象
現在我不想壓制這個異常,因爲代碼最終會在關鍵應用程序中結束。
那麼如何跨線程更新引用對象而不會造成問題呢?這是我的測試應用程序的代碼。它在實際的程序中基本相同。
UPDATE UI中的錯誤由Nicholas Butler的答案解決,但現在異常已移入Employee類。我更新了代碼以反映更改。
這是我的代碼
* UI *
public partial class Form1 : Form
{
private BindingList<IEmployee> empList;
EmployeeController controller;
private delegate void AddEmployeInvoke(IEmployee employee);
public Form1()
{
controller = new EmployeeController();
controller.onNewEmployee += new EmployeeController.NewEmployee(controller_onNewEmployee);
empList = new BindingList<IEmployee>();
InitializeComponent();
}
void controller_onNewEmployee(IEmployee emp)
{
AddEmployee(emp);
}
private void AddEmployee(IEmployee empl)
{
if (InvokeRequired)
{
this.Invoke(new AddEmployeInvoke(AddEmployee), new Object[] {empl});
}
else
{
empList.Add(empl);
}
}
private void Form1_Load(object sender, EventArgs e)
{
this.gridControl1.DataSource = empList;
this.gridControl1.RefreshDataSource();
controller.Start();
}
}
控制器:
class EmployeeController
{
List<IEmployee> emps;
Task empUpdater;
CancellationToken cancelToken;
CancellationTokenSource tokenSource;
Pay payScale1;
Pay payScale2;
public EmployeeController()
{
payScale1 = new Pay(12.00, 10.00);
payScale2 = new Pay(14.00, 11.00);
emps = new List<IEmployee>();
}
public void Start()
{
empUpdater = new Task(AddEmployee, cancelToken);
tokenSource = new CancellationTokenSource();
cancelToken = tokenSource.Token;
empUpdater.Start();
}
public bool Stop()
{
tokenSource.Cancel();
while (!empUpdater.IsCompleted)
{ }
return true;
}
private void AddEmployee()
{
IEmployee emp = new Employee("steve", ref payScale1);
ThrowEmployeeEvent(emp);
emps.Add(emp);
emp = new Employee("bob", ref payScale2);
ThrowEmployeeEvent(emp);
emps.Add(emp);
int x = 0;
while (!cancelToken.IsCancellationRequested)
{
emp = new Employee("Emp" + x, ref payScale1);
ThrowEmployeeEvent(emp);
x++;
emp = new Employee("Emp" + x, ref payScale2);
ThrowEmployeeEvent(emp);
Thread.Sleep(1000);
payScale2.UpdatePay(10.0);
payScale1.UpdatePay(11.0);
Thread.Sleep(5000);
}
}
private void ThrowEmployeeEvent(IEmployee emp)
{
if (onNewEmployee != null)
onNewEmployee(emp);
}
public delegate void NewEmployee(IEmployee emp);
public event NewEmployee onNewEmployee;
}
Employee類:(例外在這個類拋出)
class Employee : IEmployee
{
private string _name;
private double _salary;
private Pay _myPay;
public string Name
{
get { return _name; }
set { _name = value;
//if (PropertyChanged != null) this.PropertyChanged(this, new PropertyChangedEventArgs("Name"));
}
}
public double Salary
{
get { return _salary; }
}
int x = 1;
public Employee(string name, ref Pay pay)
{
_myPay = pay;
_myPay.PropertyChanged += new PropertyChangedEventHandler(_myPay_PropertyChanged);
_salary = _myPay.Salary;
Name = name;
}
void _myPay_PropertyChanged(object sender, PropertyChangedEventArgs e)
{
if (e.PropertyName == "Salary")
{
_salary = _myPay.Salary;
if (this.PropertyChanged != null)
// exception thrown on the line below
this.PropertyChanged(this, new PropertyChangedEventArgs("Salary"));
}
}
public void ChangeName()
{
Name = "Me " + x;
x++;
}
public event PropertyChangedEventHandler PropertyChanged;
}
員工接口:
interface IEmployee : INotifyPropertyChanged
{
string Name { get; set; }
double Salary { get;}
}
收費類別:
class Pay : INotifyPropertyChanged
{
private double _salary;
private double _bonus;
public double Salary { get { return _salary; } set { _salary = value; if(PropertyChanged != null) this.PropertyChanged(this, new PropertyChangedEventArgs("Salary"));} }
public double Bonus { get { return _bonus; } set { _bonus = value; if (PropertyChanged != null) this.PropertyChanged(this, new PropertyChangedEventArgs("Bonus")); } }
public Pay(double salary, double bonus)
{
Salary = salary;
Bonus = bonus;
}
public void UpdatePay(double salary)
{
Salary += salary;
if (onChange != null)
this.onChange();
}
public void UpdatePay(double salary, double bonus)
{
Salary += salary;
Bonus += bonus;
if (onChange != null)
this.onChange();
}
public delegate void Change();
public event Change onChange;
public event PropertyChangedEventHandler PropertyChanged;
}
我非常感謝任何幫助。
啊,這工作,但現在在我的Employee類的方法「_myPay_PropertyChanged()」this.PropertyChanged(this,new PropertyChangedEventArgs(「Salary」));拋出相同的異常。我是否也需要調用一個調用? – Stephen 2011-12-30 18:50:11
是的 - 我已經更新了我的答案。 – 2011-12-30 19:10:50
或者您可以在您的EmployeeController中實現基於事件的異步模型,並且您不必執行任何操作,因爲EmployeeController將負責在線程上進行調用。花多一點時間去理解,但是一個更好的解決方案。 – 2011-12-30 19:16:11