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我使用從processing.js.com位點,其具有幀速率()方法的開放源代碼,如何在處理中增加Android模式下的幀頻?
當我改變幀速率,它示出了在移動的Java形狀&的Javascript模式但不是在Android的模式改變, 爲什麼會發生這種情況? 我應該如何提高幀頻來加快我的可視化?
// Set number of circles
int count = 25;
// Set maximum and minimum circle size
int maxSize = 100;
int minSize = 20;
// Build float array to store circle properties
float[][] e = new float[count][5];
// Set size of dot in circle center
float ds=2;
// Selected mode switch
int sel = 0;
// Set drag switch to false
boolean dragging=false;
// If use drags mouse...
void mouseDragged(){
// Set drag switch to true
dragging=true;
}
// If user releases mouse...
void mouseReleased(){
// ..user is no-longer dragging
dragging=false;
}
// Set up canvas
void setup(){
// Frame rate
frameRate(130);
// Size of canvas (width,height)
size(600,475);
// Stroke/line/border thickness
strokeWeight(1);
// Initiate array with random values for circles
for(int j=0;j< count;j++){
e[j][0]=random(width); // X
e[j][1]=random(height); // Y
e[j][2]=random(minSize,maxSize); // Radius
e[j][3]=random(-.5,.5); // X Speed
e[j][4]=random(-.5,.5); // Y Speed
}
}
// Begin main draw loop (called 25 times per second)
void draw(){
// Fill background black
background(0);
// Begin looping through circle array
for (int j=0;j< count;j++){
// Disable shape stroke/border
noStroke();
// Cache diameter and radius of current circle
float radi=e[j][2];
float diam=radi/2;
// If the cursor is within 2x the radius of current circle...
if(dist(e[j][0],e[j][1],mouseX,mouseY) < radi){
// Change fill color to green.
fill(64,187,128,100);
// Remember user has circle "selected"
sel=1;
// If user has mouse down and is moving...
if (dragging){
// Move circle to circle position
e[j][0]=mouseX;
e[j][1]=mouseY;
}
} else {
// Keep fill color blue
fill(64,128,187,100);
// User has nothing "selected"
sel=0;
}
// Draw circle
ellipse(e[j][0],e[j][1],radi,radi);
// Move circle
e[j][0]+=e[j][3];
e[j][1]+=e[j][4];
/* Wrap edges of canvas so circles leave the top
and re-enter the bottom, etc... */
if(e[j][0] < -diam ){ e[j][0] = width+diam; }
if(e[j][0] > width+diam){ e[j][0] = -diam; }
if(e[j][1] < 0-diam ){ e[j][1] = height+diam; }
if(e[j][1] > height+diam){ e[j][1] = -diam; }
// If current circle is selected...
if (sel==1) {
// Set fill color of center dot to white..
fill(255,255,255,255);
// ..and set stroke color of line to green.
stroke(128,255,0,100);
} else {
// otherwise set center dot color to black..
fill(0,0,0,255);
// and set line color to turquoise.
stroke(64,128,128,255);
}
// Loop through all circles
for(int k=0;k< count;k++){
// If the circles are close...
if(dist(e[j][0],e[j][1],e[k][0],e[k][1]) < radi){
// Stroke a line from current circle to adjacent circle
line(e[j][0],e[j][1],e[k][0],e[k][1]);
}
}
// Turn off stroke/border
noStroke();
// Draw dot in center of circle
rect(e[j][0]-ds,e[j][1]-ds,ds*2,ds*2);
}
}
請問你能在這裏貼一些嗎? –
@BhavikAmbani我添加源代碼。 –
你想改變幀率還是想增加動畫的速度?我不確定你的幀速率問題發生了什麼,但我可以告訴你一個更好的方法來提高動畫的速度。 – spex