推薦的模式是創建一個持有者接口,任何想要實例化片段的活動都必須實現。還要爲您的新片段中的視圖設置數據,然後在您的片段上創建一個newInstance()
工廠方法。
我傾向於像這樣接近它;
class FooFragment implements Fragment {
private static final String TEXT_FOR_TEXTVIEW = "textForTextView";
private FooFragmentHolder mHolder;
/*
* Rather than creating your fragment in your layout directly
* you should instead instantiate it using this class in your
* activity.
*/
public static FooFragment newInstance(String text) {
Bundle data = new Bundle();
data.putString(TEXT_FOR_TEXTVIEW, text);
FooFragment fooFragment = new FooFragment();
fooFragment.setArguments(data);
return fooFragment;
}
public interface FooFragmentHolder {
public void buttonPressed(String editTextContent);
}
/*
* When we create the fragment with the activity we use onAttach to get
* our holder implementation (the activity)
*/
@Override
public void onAttach(Activity activity) {
if (activity instanceof FooFragmentHolder) {
mHolder = (FooFragmentHolder) activity;
} else {
throw new IllegalStateException("Containing activity must implement FooFragmentHolder");
}
}
@Override
public void onCreateView(Inflater inflater, ViewGroup container, Bundle savedInstanceState) {
View view = inflater.inflate(R.layout.fragment_foo, container, false);
final EditText editText = (EditText) view.findViewById(R.id.edit_text);
Button button = (Button) view.findViewById(R.id.button);
button.setOnClickListener(new OnClickListener() {
@Override
public void onClick(Button button) {
mHolder.buttonPressed(editText.getText());
}
})};
TextView textView = (TextView) view.findViewById(R.id.text_view);
Bundle args = getArguments();
if (args != null) {
textView.setText(args.getString(TEXT_FOR_TEXTVIEW));
}
return view;
}
}
現在在你的活動,你只需要實現FooFragmentHolder界面,並使用我們所創建的newInstance
方法;
class FooActivity extends Activity implements FooFragment.FooFragmentHolder {
private static final String TEXT_FOR_TEXTVIEW = "textForTextView";
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentLayout(R.layout.activity_foo);
// Instead of creating your fragment in your layout, create a holder
// layout and attach a new instance of your fragment using a fragment
// transaction.
FooFragment fooFragment = FooFragment.newInstance(getIntent().getStringExtra(TEXT_FOR_TEXTVIEW));
getFragmentManager().beginTransaction()
.replace(R.id.content, fooFragment)
.commit();
}
@Override
public void buttonPressed(String editTextContent) {
// In this case just starting the next FooActivity, but logic could be
// applied for any other activity.
Intent intent = new Intent(this, FooActivity.class)
.putExtra(TEXT_FOR_TEXTVIEW, editTextContent);
startActivity(intent);
}
}
發佈問題後不久,我決定遵循一個模式(請參閱下面的答案)。我們的模式看起來幾乎相同,除了在我的UI元素完全通過活動來控制。我相信這可以幫助我完全分解UI和邏輯(片段 - 可插拔的UI和活動邏輯) –