我寫了一個服務器,它從客戶端獲取消息並用它的字典中的單詞(我的文件中的字典)對它們進行響應。例如:C++和C中的簡單回顯服務器
Client wrote: cat
Server got: cat, Server wrote: miauuu! (and client can see the massege
from server in his window)
我dict.txt文件看起來像這樣:
cat
miauuu!
dog
raw,raw!
etc...
我有一些問題,我的代碼,使我的服務器從客戶得到的消息,但仍然有問題,發送郵件到客戶端...(在我的客戶端窗口中,我無法看到來自服務器的消息)。作爲客戶我使用telnet。有任何想法嗎?我的意思是,我運行我的服務器:./server 9999和telnet:telnet 127.0.0.1 9999並且可以發送消息到服務器(並且服務器可以看到它們),但是在telnet端我不能看到來自服務器的任何消息(也服務器似乎發送一個空字符串(或什麼,我真的不知道))
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <netdb.h>
#include <pthread.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <map>
#include <string>
#include <iostream>
#include <fstream>
using namespace std;
map <string, string> dict;
void* clients_service(void * arg)
{
int client_fd = *((int*)&arg), buffsize = 1024, bytes_num = 0;
char buffer[1024];
char word[1024];
while(1)
{
if ((bytes_num = read(client_fd, buffer, buffsize)) == -1)
{
perror("read error");
exit(1);
}
else if (bytes_num == 0)
{
fprintf(stdout, "connection closed.\n");
break;
}
buffer[bytes_num] = '\0';
fprintf(stdout, "Got: %s", buffer);
string from_client(buffer);
string to_client = dict[from_client];
char buff[1024];
strncpy(buff, to_client.c_str(), strlen(buff));
buff[strlen(buff) - 1] = '\0';
if ((write(client_fd, buff, strlen(buff))) == -1)
{
fprintf(stderr, "write error\n");
close(client_fd);
break;
}
fprintf(stdout, "I wrote: %s", buff);
}
close(client_fd);
}
void loadDictionary(map <string, string> &dict)
{
dict.clear();
ifstream file("dict.txt");
string s1, s2;
if(file.is_open())
{
while(file.good())
{
getline(file, s1);
getline(file, s2);
dict.insert(pair<string, string>(s1, s2));
}
}
file.close();
}
int main(int argc, char **argv)
{
int server_soc_fd, port, buffsize = 1024;
char buffer[buffsize];
struct sockaddr_in addr;
socklen_t addrlen = sizeof(addr);
loadDictionary(dict);
if (argc < 2)
{
fprintf(stderr, "Use : ./server {port number}\n");
exit(1);
}
port = atoi(argv[1]);
addr.sin_family = AF_INET;
addr.sin_port = htons(port);
addr.sin_addr.s_addr = INADDR_ANY;
server_soc_fd = socket(AF_INET, SOCK_STREAM, 0);
if(server_soc_fd < 0)
{
perror("socket");
exit(1);
}
if(bind(server_soc_fd,(struct sockaddr *)&addr, addrlen) < 0)
{
perror("bind");
exit(1);
}
if(listen(server_soc_fd, 10) < 0)
{
perror("listen");
exit(1);
}
fprintf(stdout, "\nWorking...\n\n");
while(true)
{
int client_soc_fd = accept(server_soc_fd, NULL, NULL);
pthread_t thread;
pthread_create(&thread, NULL, clients_service, (void*)client_soc_fd);
}
return 0;
}
這是C++你寫什麼,而不是C. – glglgl
任何想法爲什麼不想工作...? – yak