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2周挖掘和編碼和測試失敗,閱讀和重試後,我都設法把東西在一起:
可能的解決方案:每個
- 本機應用程序代碼平臺,但比你有多個應用程序沒有一個
- 使用畫布,幾乎不錯,只是在Android上有兩個問題:
- Android瀏覽器往往會跳過相當多的觸摸事件,所以在畫布上繪製簽名時看起來很可憐
- 在運行2.3和下面你可以面對畫布轉換爲base64困難,因爲功能不支持的設備
我對此的解決方案是: - 使用PhoneGap,並在Android和所有其他設備上使用本機簽名捕獲活動。說起來容易,而不是完成。經過很多努力,我已經設法將它們放在一起,這就是我希望與您分享的內容,這只是骨幹,您可以在自己的項目中按照自己的想法實施它。
首先,您需要安裝phonegap,而不是創建新項目。您將需要以下2個插件:InAppBrowser和Device,請參閱文檔如何獲取此信息。
一旦項目被創建,使用下面的代碼位爲您的index.html(注jq.js是jQuery的的本地副本,以便應用程序可以離線運行):
<html>
<head>
<title>Simple Signature Capture</title>
</head>
<body>
<div>
<input type=button value='GET SIGNATURE' id=sign>
</div>
</body>
</html>
<script type="text/javascript" src="phonegap.js"></script>
<script type="text/javascript" src="jq.js"></script>
<script type="text/javascript">
var signatrue="";
$("#sign").click(function(){
if (device.platform!=='Android') {
// Use canvas method to get signature if device is different than Android
var ref = window.open('sign.html', '_blank', 'location=no');
ref.addEventListener('loaderror', function(event) { ref.close(); signatrue=event.url; print_picture();});
//As you see force the error listener and we assign the URL value to our variable
}
// Use native android activity to get signature
else {
// call to native function which starts the new intent
window.HelloWorld.customFunctionCalled();
// function which will be called by the intent on result
function got_signature(){
// call to native function which will give us a variable which contains the signature in base4 format
signature=window.HelloWorld.send_picture();
print_picture();
}
}
});
function print_picture()
{
alert(signatrue);
}
</script>
現在,我們需要一個名爲sign.html如果我們不能在Android上,這將抓住我們的簽名,這裏是代碼(注意jq.js是jQuery的同一本地副本):
<style>
.container, html, body{
height:100%;
width:100%;
overflow:none;
padding:0;
margin:0;
}
input[type=button] {
width:50%;
height:auto;
text-align:center;
font-size:18pt;
float:left;
}
.sign_place
{
width:100%;
clear:both;
height:auto;
}
</style>
<script type="text/javascript" src="jq.js"></script>
<html>
<div class=container>
<input type=button id=clear value='Clear'><input type=button id=save value='Save'>
<div class="sign_place"></div>
</div>
</html>
<script>
//reset the canvas
$("#clear").click(function(){canvas.width = canvas.width;});
// save the canvas and pass back the value to the parent - very dirty and cheap to force and error page so we can catch the string in the main window.
//data:image/png;base64, beginning must be removed otherwise browser will display the freshly captured image
$("#save").click(function(){var pngUrl = canvas.toDataURL().replace("data:image/png;base64,",""); window.location.href=pngUrl; });
width=$("html").width()-10;
height=$("html").height()-$("#clear").height()-10;
$(".sign_place").html("<canvas id='signpad' width="+width+" height="+height+" style='padding:0pxmargin:0px;border:0px solid black;'>Sorry, your browser is not supported.</canvas>");
var canvas = document.getElementById('signpad');
var context = canvas.getContext('2d');
// create a drawer which tracks touch movements
var drawer = {
isDrawing: false,
touchstart: function (coors) {
context.beginPath();
context.moveTo(coors.x, coors.y);
this.isDrawing = true;
},
touchmove: function (coors) {
if (this.isDrawing) {
context.lineTo(coors.x, coors.y);
context.lineJoin = 'round';
context.lineWidth=5;
// adjust the lineWidth to look good.
context.stroke();
}
},
touchend: function (coors) {
if (this.isDrawing) {
this.touchmove(coors);
this.isDrawing = false;
}
}
};
// create a function to pass touch events and coordinates to drawer
function draw(event) {
var type = null;
var coors;
if(event.type === "touchend") {
coors = {
x: event.changedTouches[0].pageX,
y: event.changedTouches[0].pageY
};
}
else {
// get the touch coordinates
coors = {
x: event.touches[0].pageX,
y: event.touches[0].pageY
};
}
type = type || event.type
// pass the coordinates to the appropriate handler
drawer[type](coors);
}
// Listen for touch events and draw
document.addEventListener('touchstart', draw, false);
document.addEventListener('touchmove', draw, false);
document.addEventListener('touchend', draw, false);
// prevent elastic scrolling
document.body.addEventListener('touchmove', function (event) {
event.preventDefault();
}, false); // end body.onTouchMove
// Redo the canvas on orientation change
window.addEventListener('orientationchange', function(){
// new to reduce max width and height otherwise canvas will be larger than the screen :(
width=$("html").width()-10;
height=$("html").height()-$("#clear").height()-10;
// do not use CSS to adjust it it will stretch the signature and it will look unrealistic.
$("#signpad").attr('width',width);
$("#signpad").attr('height',height);
});
</script>
都好,幾乎準備好在你做之前,確保你保存了jq.js名稱下的當前jQuery到你的www文件夾 使用phonegap爲所需的平臺(iOS,Android,Windows Phone,BB)構建應用程序。
後你蓋了,去了Android構建和修改的主要活動的java以下幾點:
public class HelloWorld extends CordovaActivity
{
//We will need this global string to pass the signature from an activity to our phonegap app
String signature="";
@Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
super.init();
// Enable the Java <-> Javascript interaction
appView.addJavascriptInterface(this, "HelloWorld");
// Set by <content src="index.html" /> in config.xml
super.loadUrl(Config.getStartUrl());
//super.loadUrl("file:///android_asset/www/sign.html");
}
//@JavascriptInterface annotation must be used for compatibility with Android 4.2 and above
@JavascriptInterface
public void customFunctionCalled() {
Intent intent = new Intent(HelloWorld.this, SignatureCapture.class);
startActivityForResult(intent,1);
}
@JavascriptInterface
public String send_picture() {
return signature;
//This function only sends back the signature which is already is Base64 to the Javascript.
}
@JavascriptInterface
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
if (requestCode == 1) {
if(resultCode == RESULT_OK){
signature = data.getStringExtra("RESULT_STRING");
// Dirty trick to send Javascript command to PhoneGap
// The trick will call the function got_signature() in Javascript
// Which than will call the Java function get_picture
// PhoneGap will NOT work if we try to send the image here with
// something like super.sendJavascript("got_signature(var signature="+signature+");");
// so do not even try to do that, it took me couple of hours
// till I realized that there is a bug somewhere in phonegap
super.sendJavascript("got_signature();");
}
if (resultCode == RESULT_CANCELED) {
//Write your code if there's no result
}
}
}
}
創建一個名爲SignatureCapture新類,請確保你在你的mainfest文件中定義它,以及:
public class SignatureCapture extends Activity {
LinearLayout mContent;
signature mSignature;
Button mClear, mGetSign, mCancel;
public int count = 1;
public String current = null;
private Bitmap mBitmap;
View mView;
private String uniqueId;
String ba1="";
//private EditText yourName;
@Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
this.requestWindowFeature(Window.FEATURE_NO_TITLE);
setContentView(R.layout.signature);
//prepareDirectory();
uniqueId = getTodaysDate() + "_" + getCurrentTime() + "_" + Math.random();
current = uniqueId + ".png";
//mypath= new File(directory,current);
mContent = (LinearLayout) findViewById(R.id.linearLayout);
mSignature = new signature(this, null);
mSignature.setBackgroundColor(Color.WHITE);
mContent.addView(mSignature, LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT);
mClear = (Button)findViewById(R.id.clear);
mGetSign = (Button)findViewById(R.id.getsign);
mGetSign.setEnabled(false);
mView = mContent;
mClear.setOnClickListener(new OnClickListener()
{
public void onClick(View v)
{
Log.v("log_tag", "Panel Cleared");
mSignature.clear();
mGetSign.setEnabled(false);
}
});
mGetSign.setOnClickListener(new OnClickListener()
{
public void onClick(View v)
{
Log.v("log_tag", "Panel Saved");
boolean error = captureSignature();
if(!error){
mView.setDrawingCacheEnabled(true);
mSignature.save(mView);
Bundle b = new Bundle();
b.putString("status", "done");
Intent intent = new Intent();
intent.putExtras(b);
intent.putExtra("RESULT_STRING",ba1);
setResult(RESULT_OK,intent);
finish();
}
}
});
}
@Override
protected void onDestroy() {
Log.w("GetSignature", "onDestory");
super.onDestroy();
}
private boolean captureSignature() {
boolean error = false;
String errorMessage = "";
// if(yourName.getText().toString().equalsIgnoreCase("")){
// errorMessage = errorMessage + "Please enter your Name\n";
// error = true;
// }
if(error){
Toast toast = Toast.makeText(this, errorMessage, Toast.LENGTH_SHORT);
toast.setGravity(Gravity.TOP, 105, 50);
toast.show();
}
return error;
}
private String getTodaysDate() {
final Calendar c = Calendar.getInstance();
int todaysDate = (c.get(Calendar.YEAR) * 10000) +
((c.get(Calendar.MONTH) + 1) * 100) +
(c.get(Calendar.DAY_OF_MONTH));
Log.w("DATE:",String.valueOf(todaysDate));
return(String.valueOf(todaysDate));
}
private String getCurrentTime() {
final Calendar c = Calendar.getInstance();
int currentTime = (c.get(Calendar.HOUR_OF_DAY) * 10000) +
(c.get(Calendar.MINUTE) * 100) +
(c.get(Calendar.SECOND));
Log.w("TIME:",String.valueOf(currentTime));
return(String.valueOf(currentTime));
}
public class signature extends View
{
private static final float STROKE_WIDTH = 5f;
private static final float HALF_STROKE_WIDTH = STROKE_WIDTH/2;
private Paint paint = new Paint();
private Path path = new Path();
private float lastTouchX;
private float lastTouchY;
private final RectF dirtyRect = new RectF();
public signature(Context context, AttributeSet attrs)
{
super(context, attrs);
paint.setAntiAlias(true);
paint.setColor(Color.BLACK);
paint.setStyle(Paint.Style.STROKE);
paint.setStrokeJoin(Paint.Join.ROUND);
paint.setStrokeWidth(STROKE_WIDTH);
}
public void save(View v)
{
Log.v("log_tag", "Width: " + v.getWidth());
Log.v("log_tag", "Height: " + v.getHeight());
if(mBitmap == null)
{
mBitmap = Bitmap.createBitmap (mContent.getWidth(), mContent.getHeight(), Bitmap.Config.RGB_565);;
}
Canvas canvas = new Canvas(mBitmap);
v.draw(canvas);
ByteArrayOutputStream bao = new ByteArrayOutputStream();
mBitmap.compress(Bitmap.CompressFormat.PNG, 70, bao);
byte [] ba = bao.toByteArray();
ba1=Base64.encodeToString(ba,Base64.DEFAULT);
//Toast.makeText(SignatureCapture.this, ba1, Toast.LENGTH_LONG).show();
}
public void clear()
{
path.reset();
invalidate();
}
@Override
protected void onDraw(Canvas canvas)
{
canvas.drawPath(path, paint);
}
@Override
public boolean onTouchEvent(MotionEvent event)
{
float eventX = event.getX();
float eventY = event.getY();
mGetSign.setEnabled(true);
switch (event.getAction())
{
case MotionEvent.ACTION_DOWN:
path.moveTo(eventX, eventY);
lastTouchX = eventX;
lastTouchY = eventY;
return true;
case MotionEvent.ACTION_MOVE:
case MotionEvent.ACTION_UP:
resetDirtyRect(eventX, eventY);
int historySize = event.getHistorySize();
for (int i = 0; i < historySize; i++)
{
float historicalX = event.getHistoricalX(i);
float historicalY = event.getHistoricalY(i);
expandDirtyRect(historicalX, historicalY);
path.lineTo(historicalX, historicalY);
}
path.lineTo(eventX, eventY);
break;
default:
debug("Ignored touch event: " + event.toString());
return false;
}
invalidate((int) (dirtyRect.left - HALF_STROKE_WIDTH),
(int) (dirtyRect.top - HALF_STROKE_WIDTH),
(int) (dirtyRect.right + HALF_STROKE_WIDTH),
(int) (dirtyRect.bottom + HALF_STROKE_WIDTH));
lastTouchX = eventX;
lastTouchY = eventY;
return true;
}
private void debug(String string){
}
private void expandDirtyRect(float historicalX, float historicalY)
{
if (historicalX < dirtyRect.left)
{
dirtyRect.left = historicalX;
}
else if (historicalX > dirtyRect.right)
{
dirtyRect.right = historicalX;
}
if (historicalY < dirtyRect.top)
{
dirtyRect.top = historicalY;
}
else if (historicalY > dirtyRect.bottom)
{
dirtyRect.bottom = historicalY;
}
}
private void resetDirtyRect(float eventX, float eventY)
{
dirtyRect.left = Math.min(lastTouchX, eventX);
dirtyRect.right = Math.max(lastTouchX, eventX);
dirtyRect.top = Math.min(lastTouchY, eventY);
dirtyRect.bottom = Math.max(lastTouchY, eventY);
}
}
}
現在你只需要定義佈局新類:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/linearLayout1"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical" >
<LinearLayout android:layout_height="wrap_content"
android:id="@+id/linearLayout2" android:layout_width="match_parent">
<Button android:layout_height="50dp" android:layout_weight=".35"
android:text="Clear" android:layout_width="0dp" android:id="@+id/clear" />
<Button android:layout_height="50dp" android:layout_weight=".35"
android:text="Save" android:layout_width="0dp" android:id="@+id/getsign" />
</LinearLayout>
<TableLayout android:layout_height="wrap_content"
android:id="@+id/tableLayout1" android:layout_width="match_parent">
<TableRow android:id="@+id/tableRow1" android:layout_width="wrap_content"
android:layout_height="wrap_content">
</TableRow>
<TableRow android:id="@+id/tableRow3" android:layout_width="wrap_content"
android:layout_height="wrap_content">
</TableRow>
</TableLayout>
<LinearLayout android:layout_height="match_parent"
android:id="@+id/linearLayout" android:layout_width="match_parent" />
</LinearLayout>
現在或多或少就是這樣。請注意,我並不是寫活動代碼的人,並且這些優點都不是我的,我只是簡單地找到了一種如何將它放在一起的方式。
我希望你們中的一些人會覺得它有用。
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