2
我嘗試了以下三種解決方案,但都沒有工作。我相信我錯過了一些關鍵點,但不清楚是什麼。 (僅供參考,我在iPhone設備上嘗試以下解決方案,而不是在模擬器。)從網絡播放mp3
- (IBAction)actionAVPlayer:(id)sender {
AVPlayer* player = [[AVPlayer alloc] initWithURL:[NSURL URLWithString:urlTextField.text]];
[player play];
}
- (IBAction)actionMemoryBuffer1:(id)sender {
NSError *error;
NSData *_objectData = [NSData dataWithContentsOfURL:[NSURL URLWithString:urlTextField.text]];
AVAudioPlayer* audioPlayer = [[AVAudioPlayer alloc] initWithData:_objectData error:&error];
audioPlayer.numberOfLoops = -1;
audioPlayer.delegate = self;
audioPlayer.volume = 1.0f;
[audioPlayer prepareToPlay];
if (audioPlayer == nil)
NSLog(@"%@", [error description]);
else
[audioPlayer play];
}
- (IBAction)actionMemoryBuffer2:(id)sender {
NSURLRequest* request = [ NSURLRequest requestWithURL: [NSURL URLWithString:urlTextField.text] ];
NSError *requestError;
NSURLResponse *urlResponse = nil;
NSData *_objectData = [ NSURLConnection sendSynchronousRequest:request returningResponse: &urlResponse error: &requestError];
NSError *error;
AVAudioPlayer* audioPlayer = [[AVAudioPlayer alloc] initWithData:_objectData error:&error];
audioPlayer.numberOfLoops = -1;
audioPlayer.delegate = self;
audioPlayer.volume = 1.0f;
[audioPlayer prepareToPlay];
if (audioPlayer == nil)
NSLog(@"%@", [error description]);
else
[audioPlayer play];
}
任何幫助深表感謝。
http://stackoverflow.com/questions/3275990/iphone-sdk-support-for-playing-mp3-files-over-the-network可能的幫助 – 2012-08-11 00:09:24
很多後解決問題和花費時間,最後解決問題。它變得非常非常簡單。變量範圍。在我所有的三種方法中,我在方法中定義了玩家實例變量,只要方法執行完成,玩家變量引用計數就被設置爲ZERO(通過ARC)。所以我定義了一個類級別的變量,賦予了它的實例變量並且一切正常。 – Shas 2012-08-13 10:53:27