4
我想成立UIBezierPath爲蒙了我的觀點: 的目標是這樣的: BezierPath和掩蔽
所以,我得出與框架視圖:
CGFloat round = 80;
UIView *myView = [[UIView alloc] initWithFrame:CGRectMake(self.frame.size.width/2-105, 0, 210, 60+round)];
myView.backgroundColor = [UIColor redColor];
然後再試試添加BezierMask:
UIBezierPath *aPath = [UIBezierPath bezierPath];
CGSize viewSize = CGSizeMake(myView.frame.size.width, myView.frame.size.height); //(210,80)
CGPoint startPoint = CGPointMake(myView.frame.origin.x,myView.frame.origin.y); //(279,0)
[aPath moveToPoint:startPoint]; //(279,0)
[aPath addLineToPoint:CGPointMake(startPoint.x+viewSize.width,startPoint.y)]; //(489,0)
[aPath addLineToPoint:CGPointMake(startPoint.x+viewSize.width,startPoint.y+viewSize.height-round)]; //(489,60)
[aPath addQuadCurveToPoint:CGPointMake(startPoint.x,startPoint.y+viewSize.height-round) controlPoint:CGPointMake(startPoint.x+(viewSize.width/2),80)]; //(279,60) : (384,80)
[aPath closePath];
CAShapeLayer *layer = [CAShapeLayer layer];
layer.frame = myView.bounds;
layer.path = aPath.CGPath;
myView.layer.mask = layer;
[self addSubview:myView];
但是我的觀點正在消失之後。爲什麼?
哦,謝謝。沒有意識到必須是0點。謝謝。 – Kuba
不客氣:-) –