我想用NSDictionary
將AVAudioFile
保存到文檔目錄。誰能幫我?如何將AVAudioFile保存到文檔目錄?
AVAudioFile *audiofile=[[AVAudioFile alloc] initForWriting:destinationURL settings:settings error:&error];
保存此音頻文件到文件目錄...
我想用NSDictionary
將AVAudioFile
保存到文檔目錄。誰能幫我?如何將AVAudioFile保存到文檔目錄?
AVAudioFile *audiofile=[[AVAudioFile alloc] initForWriting:destinationURL settings:settings error:&error];
保存此音頻文件到文件目錄...
的路徑文件目錄:
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSString *filePath = [documentsDirectory stringByAppendingPathComponent:fileName];
保存音頻文件的文件目錄:
BOOL status = [NSDictionary writeToFile:filePath atomically:YES];
if(status){
NSLog(@"File write successfully");
}
- (NSString *) dateString
{
// return a formatted string for a file name
NSDateFormatter *formatter = [[NSDateFormatter alloc] init];
formatter.dateFormat = @"ddMMMYY_hhmmssa";
return [[formatter stringFromDate:[NSDate date]]stringByAppendingString:@".aif"];
}
它保存在下面在文件
23Aug16_044104PM.aif
爲什麼我們保存上面一樣的是,我們可以通過differenciate的time.So前一個下一個,我們現在不能混淆。
ViewController.h
#import <UIKit/UIKit.h>
#import <AVFoundation/AVFoundation.h>
@interface ViewController : UIViewController<AVAudioSessionDelegate,AVAudioRecorderDelegate, AVAudioPlayerDelegate>
{
NSURL *temporaryRecFile;
AVAudioRecorder *recorder;
AVAudioPlayer *player;
}
- (IBAction)actionRecordAudion:(id)sender;
- (IBAction)actionPlayAudio:(id)sender;
@end
ViewController.m
#import "ViewController.h"
@interface ViewController()
@end
@implementation ViewController
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
AVAudioSession *audioSession = [AVAudioSession sharedInstance];
[audioSession setCategory:AVAudioSessionCategoryPlayAndRecord error:nil];
[audioSession setActive:YES error:nil];
[recorder setDelegate:self];
}
- (IBAction)actionRecordAudion:(id)sender
{
NSError *error;
// Recording settings
NSMutableDictionary *settings = [NSMutableDictionary dictionary];
[settings setValue: [NSNumber numberWithInt:kAudioFormatLinearPCM] forKey:AVFormatIDKey];
[settings setValue: [NSNumber numberWithFloat:8000.0] forKey:AVSampleRateKey];
[settings setValue: [NSNumber numberWithInt: 1] forKey:AVNumberOfChannelsKey];
[settings setValue: [NSNumber numberWithInt:16] forKey:AVLinearPCMBitDepthKey];
[settings setValue: [NSNumber numberWithBool:NO] forKey:AVLinearPCMIsBigEndianKey];
[settings setValue: [NSNumber numberWithBool:NO] forKey:AVLinearPCMIsFloatKey];
[settings setValue: [NSNumber numberWithInt: AVAudioQualityMax] forKey:AVEncoderAudioQualityKey];
NSArray *searchPaths =NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentPath_ = [searchPaths objectAtIndex: 0];
NSString *pathToSave = [documentPath_ stringByAppendingPathComponent:[self dateString]];
NSLog(@"the path is %@",pathToSave);
// File URL
NSURL *url = [NSURL fileURLWithPath:pathToSave];//FILEPATH];
//Save recording path to preferences
NSUserDefaults *prefs = [NSUserDefaults standardUserDefaults];
[prefs setURL:url forKey:@"Test1"];
[prefs synchronize];
// Create recorder
recorder = [[AVAudioRecorder alloc] initWithURL:url settings:settings error:&error];
[recorder prepareToRecord];
[recorder record];
}
- (IBAction)actionPlayAudio:(id)sender
{
AVAudioSession *audioSession = [AVAudioSession sharedInstance];
[audioSession setCategory:AVAudioSessionCategoryPlayback error:nil];
[audioSession setActive:YES error:nil];
//Load recording path from preferences
NSUserDefaults *prefs = [NSUserDefaults standardUserDefaults];
temporaryRecFile = [prefs URLForKey:@"Test1"];
player = [[AVAudioPlayer alloc] initWithContentsOfURL:temporaryRecFile error:nil];
player.delegate = self;
[player setNumberOfLoops:0];
player.volume = 1;
[player prepareToPlay];
[player play];
}
Record and Save Audio Permanently
Record Audio File and save Locally
剛纔我試着下面的代碼與iPhone 4S和它完美的作品。
AudioViewController.h
#import <UIKit/UIKit.h>
#import <AVFoundation/AVFoundation.h>
@interface AudioViewController : UIViewController<AVAudioSessionDelegate,AVAudioRecorderDelegate,AVAudioPlayerDelegate>
- (IBAction)actionRecordAudio:(id)sender;
- (IBAction)actionPlayAudio:(id)sender;
- (IBAction)actionStopAudio:(id)sender;
@property (strong, nonatomic) AVAudioRecorder *audioRecorder;
@property (strong, nonatomic) AVAudioPlayer *audioPlayer;
@end
AudioViewController.m
#import "AudioViewController.h"
@interface AudioViewController()
@end
@implementation AudioViewController
@synthesize audioPlayer,audioRecorder;
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view.
NSArray *dirPaths;
NSString *docsDir;
dirPaths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
docsDir = dirPaths[0];
NSString *soundFilePath = [docsDir stringByAppendingPathComponent:@"sound.caf"];
NSURL *soundFileURL = [NSURL fileURLWithPath:soundFilePath];
NSDictionary *recordSettings = [NSDictionary
dictionaryWithObjectsAndKeys:
[NSNumber numberWithInt:AVAudioQualityMin],
AVEncoderAudioQualityKey,
[NSNumber numberWithInt:16],
AVEncoderBitRateKey,
[NSNumber numberWithInt: 2],
AVNumberOfChannelsKey,
[NSNumber numberWithFloat:44100.0],
AVSampleRateKey,
nil];
NSError *error = nil;
AVAudioSession *audioSession = [AVAudioSession sharedInstance];
[audioSession setCategory:AVAudioSessionCategoryPlayAndRecord error:nil];
audioRecorder = [[AVAudioRecorder alloc]initWithURL:soundFileURL settings:recordSettings error:&error];
if (error)
{
NSLog(@"error: %@", [error localizedDescription]);
}
else {
[audioRecorder prepareToRecord];
}
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
- (IBAction)actionRecordAudio:(id)sender
{
if (!audioRecorder.recording)
{
[audioRecorder record];
}
}
- (IBAction)actionPlayAudio:(id)sender
{
if (audioRecorder.recording)
{
NSError *error;
audioPlayer = [[AVAudioPlayer alloc]
initWithContentsOfURL:audioRecorder.url
error:&error];
audioPlayer.delegate = self;
if (error)
NSLog(@"Error: %@",
[error localizedDescription]);
else
[audioPlayer play];
}
}
- (IBAction)actionStopAudio:(id)sender
{
if (audioRecorder.recording)
{
[audioRecorder stop];
}
else if (audioPlayer.playing) {
[audioPlayer stop];
}
}
-(void)audioPlayerDidFinishPlaying:(AVAudioPlayer *)player successfully:(BOOL)flag
{
}
-(void)audioPlayerDecodeErrorDidOccur:(AVAudioPlayer *)player error:(NSError *)error
{
NSLog(@"Decode Error occurred");
}
-(void)audioRecorderDidFinishRecording:(AVAudioRecorder *)recorder successfully:(BOOL)flag
{
}
-(void)audioRecorderEncodeErrorDidOccur:(AVAudioRecorder *)recorder error:(NSError *)error
{
NSLog(@"Encode Error occurred");
}
@end
沒有它的不工作........對我來說我的AVAudioFile –
可以爲我提供的解決方案,以保存「AVAudioFile」文件目錄您提供的代碼只是爲了播放錄製的音頻...我想改變錄製音頻的音高並將影響的音頻保存在文檔目錄中:( –
現在查看我的答案。我更新了我的回答 – user3182143
請此鏈接http://stackoverflow.com/questions/15059089/record-audio-and-save -permanently-in-ios –
如何保存?這是問題,否則一切都很好,在哪裏添加這個音頻文件進行保存可以爲你提供代碼? –
感謝兄弟,但在哪裏添加我的「audiofile」它不工作 –