您對其他答案的問題可能是由較舊版本的Visual Studio(其代碼在Visual Studio 2012 Express/g ++ 4.8.0和boost 1.53.0中正常工作)引起的。如果這個問題是編譯器唯一的問題,那麼可以通過創建另一個類似於使用capacity
的自定義屬性映射來輕鬆地進行迴避。所需的更改標記爲//ADDED
和//CHANGED
。
#include <iostream>
#include <boost/graph/grid_graph.hpp>
#include <boost/graph/boykov_kolmogorov_max_flow.hpp>
#include <boost/graph/iteration_macros.hpp>
int main()
{
const unsigned int D = 2;
typedef boost::grid_graph<D> Graph;
typedef boost::graph_traits<Graph>::vertex_descriptor VertexDescriptor;
typedef boost::graph_traits<Graph>::edge_descriptor EdgeDescriptor;//ADDED
typedef boost::graph_traits<Graph>::vertices_size_type VertexIndex;
typedef boost::graph_traits<Graph>::edges_size_type EdgeIndex;
boost::array<std::size_t, D> lengths = { { 3, 3 } };
Graph graph(lengths, false);
float pixel_intensity[]={10.0f,15.0f,25.0f,
5.0f,220.0f,240.0f,
12.0f,15.0,230.0f};
std::vector<int> groups(num_vertices(graph));
std::vector<float> residual_capacity(num_edges(graph)); //this needs to be initialized to 0
std::vector<float> capacity(num_edges(graph)); //this is initialized below, I believe the capacities of an edge and its reverse should be equal, but I'm not sure
std::vector<EdgeDescriptor> reverse_edges(num_edges(graph));//ADDED
BGL_FORALL_EDGES(e,graph,Graph)
{
VertexDescriptor src = source(e,graph);
VertexDescriptor tgt = target(e,graph);
VertexIndex source_idx = get(boost::vertex_index,graph,src);
VertexIndex target_idx = get(boost::vertex_index,graph,tgt);
EdgeIndex edge_idx = get(boost::edge_index,graph,e);
capacity[edge_idx] = 255.0f - fabs(pixel_intensity[source_idx]-pixel_intensity[target_idx]); //you should change this to your "gradiant or intensity or something"
reverse_edges[edge_idx]=edge(tgt,src,graph).first;//ADDED
}
VertexDescriptor s=vertex(0,graph), t=vertex(8,graph);
//in the boykov_kolmogorov_max_flow header it says that you should use this overload with an explicit color property map parameter if you are interested in finding the minimum cut
boykov_kolmogorov_max_flow(graph,
make_iterator_property_map(&capacity[0], get(boost::edge_index, graph)),
make_iterator_property_map(&residual_capacity[0], get(boost::edge_index, graph)),
make_iterator_property_map(&reverse_edges[0], get(boost::edge_index, graph)), //CHANGED
make_iterator_property_map(&groups[0], get(boost::vertex_index, graph)),
get(boost::vertex_index, graph),
s,
t
);
for(size_t index=0; index < groups.size(); ++index)
{
if((index%lengths[0]==0)&&index)
std::cout << std::endl;
std::cout << groups[index] << " ";
}
return 0;
}
Working on Coliru.
PS:有一件事是,Boost.Graph文件沒有說明的是,這個概念要求描述有適用的情況下,當你明確地傳遞的參數每一個。一些默認參數可能會引入更多的要求。
嘿,謝謝!我會明天嘗試,並告訴你結果。 – Nil 2013-04-24 21:06:46
+1我甚至不會再說:) – sehe 2013-04-24 22:02:02
謝謝user2317019。我自己很難找到解決辦法。我習慣於使用[Yuri Boykov代碼](http://vision.csd.uwo.ca/code/),這很簡單。另一個問題,如果你不介意:是否有辦法有多個源和匯?用Boykov的代碼,可以說一組像素是信源/信源,所以它們不能被切斷。 – Nil 2013-04-25 13:06:38