好吧,我遇到了一個非常奇怪的問題。WxWidgets:Troubling Callling wxFrame構造器E
我有一個具有兩個框架,一主一,和次級一個wxWidgets的程序。
主要有一個按鈕,調用第二個打開。
我遇到了麻煩調用從第二wxframe的類派生類,所以我的類主框架移動之前申報/實施的類來。
現在我收到一個編譯錯誤。
這裏是含有衍生wxFrame類頭文件:
/***************************************************************
* Name: NUEMain.h
* Purpose: Defines Application Frame
* Author: Cypher()
* Created: 2010-10-02
* Copyright: Cypher()
* License:
**************************************************************/
#include "System.h"
#ifndef NUEMAIN_H
#define NUEMAIN_H
#include "NUEApp.h"
#include "GUIFrame.h"
#include "System.h"
#include <wx/wx.h>
class NUEAsset : public AssetEd
{
public:
NUEAsset(wxFrame *frame){} <-- Error here
~NUEAsset(){};
//Xml object
XmlO SysX;
private:
virtual void OnClose(wxCloseEvent& event);
virtual void OnQuit(wxCommandEvent& event);
virtual void OnAbout(wxCommandEvent& event);
//Open File Event
virtual void OpenFile(wxCommandEvent& event){
wxFileDialog* OpenDialog = new wxFileDialog(
this, _("Choose a file to open"), wxEmptyString, wxEmptyString,_("XML Files (*.xml)|*.xml"),wxFD_OPEN, wxDefaultPosition);
// Creates a "open file" dialog with 4 file types
if (OpenDialog->ShowModal() == wxID_OK) // if the user click "Open" instead of "Cancel"
{
//Change Statusbar to display path of opened file
SetStatusText(OpenDialog->GetPath(),0);
//Set m_SysListBox contents to names from ssys.xml
SysX.load(OpenDialog->GetPath());
Asset assetsys;
//Start adding names to m_SysListbox
//Pointer to system
for(int i = 0; i < SysX.Sys.size(); i++){
assetsys = SysX.Sys.at(i);
//Get name of system as string
//Convert name from string to wxString
m_SysListBox->AppendString(assetsys.name);
}
// MainEditBox->LoadFile(CurrentDocPath); //Opens that file
}
//SetTitle(wxString("Edit - ") <<OpenDialog->GetFilename()); // Set the Title to reflect the file open
// Clean up after ourselves
OpenDialog->Destroy();
}
//Handle clicking on a system
virtual void sys_click(wxCommandEvent& event) {
//Get the index of the selected item
int ind;
ind = m_SysListBox->GetSelection();
wxString tmp_sys_nam;
wxString tmp_x;
wxString tmp_y;
tmp_sys_nam = SysX.Sys.at(ind).name;
tmp_x << SysX.Sys.at(ind).x_pos;
tmp_y << SysX.Sys.at(ind).y_pos;
//Set the asset name listbox
m_textPNAME->ChangeValue(tmp_sys_nam);
//Set the X_pos listbox
m_textRadius->ChangeValue(tmp_x);
//Set the Y_pos listbox
m_textStars->ChangeValue(tmp_y);
}
};
class NUEFrame: public GUIFrame
{
public:
NUEFrame(wxFrame *frame);
~NUEFrame();
//Xml object
XmlO SysX;
private:
virtual void OnClose(wxCloseEvent& event);
virtual void OnQuit(wxCommandEvent& event);
virtual void OnAbout(wxCommandEvent& event);
//Launch Asset Editor
virtual void launch_asset_ed(wxCommandEvent& event) {
NUEAsset* asset_ed_frame = new NUEAsset(0L);
asset_ed_frame->SetIcon(wxICON(aaaa)); // To Set App Icon
asset_ed_frame->Show();
}
//Open File Event
/* virtual void OpenFile(wxCommandEvent& event){
wxFileDialog* OpenDialog = new wxFileDialog(
this, _("Choose a file to open"), wxEmptyString, wxEmptyString,_("XML Files (*.xml)|*.xml"),wxFD_OPEN, wxDefaultPosition);
// Creates a "open file" dialog with 4 file types
if (OpenDialog->ShowModal() == wxID_OK) // if the user click "Open" instead of "Cancel"
{
//Change Statusbar to display path of opened file
SetStatusText(OpenDialog->GetPath(),0);
//Set m_SysListBox contents to names from ssys.xml
SysX.load(OpenDialog->GetPath());
Asset assetsys;
//Start adding names to m_SysListbox
//Pointer to system
for(int i = 0; i < SysX.Sys.size(); i++){
assetsys = SysX.Sys.at(i);
//Get name of system as string
//Convert name from string to wxString
m_SysListBox->AppendString(assetsys.name);
}
// MainEditBox->LoadFile(CurrentDocPath); //Opens that file
}
//SetTitle(wxString("Edit - ") <<OpenDialog->GetFilename()); // Set the Title to reflect the file open
// Clean up after ourselves
OpenDialog->Destroy();
} */
//Handle clicking on a system
/* virtual void sys_click(wxCommandEvent& event) {
//Get the index of the selected item
int ind;
ind = m_SysListBox->GetSelection();
wxString tmp_sys_nam;
wxString tmp_x;
wxString tmp_y;
tmp_sys_nam = SysX.Sys.at(ind).name;
tmp_x << SysX.Sys.at(ind).x_pos;
tmp_y << SysX.Sys.at(ind).y_pos;
//Set the asset name listbox
m_textPNAME->ChangeValue(tmp_sys_nam);
//Set the X_pos listbox
m_textRadius->ChangeValue(tmp_x);
//Set the Y_pos listbox
m_textStars->ChangeValue(tmp_y);
}*/
};
#endif // NUEMAIN_H
這裏是頭從其中類派生:
///////////////////////////////////////////////////////////////////////////
// C++ code generated with wxFormBuilder (version Sep 8 2010)
// http://www.wxformbuilder.org/
//
// PLEASE DO "NOT" EDIT THIS FILE!
///////////////////////////////////////////////////////////////////////////
#ifndef __GUIFrame__
#define __GUIFrame__
#include <wx/string.h>
#include <wx/button.h>
#include <wx/gdicmn.h>
#include <wx/font.h>
#include <wx/colour.h>
#include <wx/settings.h>
#include <wx/sizer.h>
#include <wx/bitmap.h>
#include <wx/image.h>
#include <wx/icon.h>
#include <wx/menu.h>
#include <wx/frame.h>
#include <wx/stattext.h>
#include <wx/listbox.h>
#include <wx/textctrl.h>
#include <wx/toolbar.h>
#include <wx/statusbr.h>
///////////////////////////////////////////////////////////////////////////
#define idMenuQuit 1000
#define idMenuAbout 1001
///////////////////////////////////////////////////////////////////////////////
/// Class GUIFrame
///////////////////////////////////////////////////////////////////////////////
class GUIFrame : public wxFrame
{
private:
protected:
wxButton* m_buttonAsset;
wxButton* m_buttonShip;
wxButton* m_buttonTech;
wxButton* m_buttonOutfit;
wxMenuBar* m_menubar2;
wxMenu* m_file;
// Virtual event handlers, overide them in your derived class
virtual void OnClose(wxCloseEvent& event) { event.Skip(); }
virtual void launch_asset_ed(wxCommandEvent& event) { event.Skip(); }
public:
GUIFrame(wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = wxT("NUE v0.0.1a"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize(-1,-1), long style = wxDEFAULT_FRAME_STYLE|wxTAB_TRAVERSAL);
~GUIFrame();
};
///////////////////////////////////////////////////////////////////////////////
/// Class AssetEd
///////////////////////////////////////////////////////////////////////////////
class AssetEd : public wxFrame
{
private:
protected:
wxMenuBar* mbar;
wxMenu* fileMenu;
wxMenu* helpMenu;
wxStaticText* m_staticTextSysboxlabel;
wxListBox* m_SysListBox;
wxStaticText* m_staticParamslabel;
wxStaticText* m_staticText4;
wxTextCtrl* m_textPNAME;
wxStaticText* m_staticText5;
wxTextCtrl* m_textRadius;
wxStaticText* m_staticText6;
wxTextCtrl* m_textStars;
wxStaticText* m_staticText61;
wxTextCtrl* m_textInterference;
wxStaticText* m_staticText611;
wxStaticText* m_staticText612;
wxTextCtrl* m_textPosX;
wxStaticText* m_staticText6121;
wxTextCtrl* m_textPosY;
wxStaticText* m_staticLinksLabel;
wxListBox* m_SysHyperlinkslist;
wxToolBar* m_toolBar1;
wxStatusBar* statusBar;
// Virtual event handlers, overide them in your derived class
virtual void OpenFILE(wxCommandEvent& event) { event.Skip(); }
virtual void OnQuit(wxCommandEvent& event) { event.Skip(); }
virtual void OnAbout(wxCommandEvent& event) { event.Skip(); }
virtual void sys_click(wxCommandEvent& event) { event.Skip(); }
public:
AssetEd(wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = wxEmptyString, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize(915,500), long style = wxDEFAULT_FRAME_STYLE|wxTAB_TRAVERSAL);
~AssetEd();
};
#endif //__GUIFrame__
這是我收到錯誤: \ NUEMain.h | 23 |錯誤:對'AssetEd :: AssetEd()'|的調用沒有匹配的函數
這是調用父類的構造函數的錯誤,但我只是複製它的原始幀,這工作得很好做的方式。
什麼是?
EDIT 1:
好的,我取代
NUEAsset(wxFrame *frame){}
與
NUEAsset(wxFrame *frame): AssetEd(frame){}
,現在發生故障在連接階段,錯誤如下:
)]+0x7e)||undefined reference to `vtable for NUEAsset'|
我不能讓h這個錯誤的頭部或尾部。
編輯2:
哦,我不斷收到這樣的警告一樣好,但我一直在忽視它。這可能是相關的:
||warning: auto-importing has been activated without --enable-auto-import specified on the command line.|
編輯3:我想我解決了問題,使用下面的信息和一些挖掘。
事實證明,我被定義爲不再有那些事件框架的一些事件。
改變了defs,它現在似乎工作。
好了,現在它得到一個非常奇怪的錯誤:)] + 0x7e格式)||未定義的參考'虛表的NUEAsset」 | – Biosci3c 2010-10-17 18:05:28
有時會這樣做,我不知道爲什麼。它甚至沒有確定問題所在的頭文件中的位置。另外,即使是狡猾的,事實是這和其他框架一樣(沒有調用默認構造函數,並且工作正常)。 – Biosci3c 2010-10-17 18:05:53