2014-04-14 109 views
0

我向Android應用中的assets目錄添加了預填充數據庫,但是當我刪除並添加一個新數據庫時,查詢結果仍然返回舊數據。在Android中重置預先填充的sqlite數據庫

我跟着這個tutorial,以下是我的數據庫類:

package com.example.fishselector; 

import java.io.FileOutputStream; 
import java.io.IOException; 
import java.io.InputStream; 
import java.io.OutputStream; 
import java.util.HashMap; 

import android.content.ContentValues; 
import android.content.Context; 
import android.database.SQLException; 
import android.database.sqlite.SQLiteDatabase; 
import android.database.sqlite.SQLiteException; 
import android.database.sqlite.SQLiteOpenHelper; 
import android.util.Log; 

class DB extends SQLiteOpenHelper { 

    private static String DB_PATH = "/data/data/com.example.fishselector/databases/"; 

    private static String DB_NAME = "sqldb3"; 

    private SQLiteDatabase myDataBase; 

    private final Context myContext; 

    /** 
    * Constructor 
    * Takes and keeps a reference of the passed context in order to access to the application assets and resources. 
    * @param context 
    */ 
    public DB(Context context) { 

     super(context, DB_NAME, null, 1); 
     this.myContext = context; 
    } 

    /** 
    * Creates a empty database on the system and rewrites it with your own database. 
    * */ 
    public void createDataBase() throws IOException { 

     boolean dbExist = checkDataBase(); 

     if (dbExist) { 
      //do nothing - database already exist 
     } else { 

      //By calling this method and empty database will be created into the default system path 
      //of your application so we are gonna be able to overwrite that database with our database. 
      this.getReadableDatabase(); 

      try { 

       copyDataBase(); 

      } catch (IOException e) { 

       throw new Error("Error copying database"); 

      } 
     } 

    } 

    /** 
    * Check if the database already exist to avoid re-copying the file each time you open the application. 
    * @return true if it exists, false if it doesn't 
    */ 
    private boolean checkDataBase() { 

     SQLiteDatabase checkDB = null; 

     try { 
      String myPath = DB_PATH + DB_NAME; 
      checkDB = SQLiteDatabase.openDatabase(myPath, null, SQLiteDatabase.OPEN_READONLY); 

     } catch (SQLiteException e) { 

      //database does't exist yet. 

     } 

     if (checkDB != null) { 

      checkDB.close(); 

     } 

     return checkDB != null ? true : false; 
    } 

    /** 
    * Copies your database from your local assets-folder to the just created empty database in the 
    * system folder, from where it can be accessed and handled. 
    * This is done by transfering bytestream. 
    * */ 
    private void copyDataBase() throws IOException { 

     //Open your local db as the input stream 
     InputStream myInput = myContext.getAssets().open(DB_NAME); 

     // Path to the just created empty db 
     String outFileName = DB_PATH + DB_NAME; 

     //Open the empty db as the output stream 
     OutputStream myOutput = new FileOutputStream(outFileName); 

     //transfer bytes from the inputfile to the outputfile 
     byte[] buffer = new byte[1024]; 
     int length; 
     while ((length = myInput.read(buffer)) > 0) { 
      myOutput.write(buffer, 0, length); 
     } 

     //Close the streams 
     myOutput.flush(); 
     myOutput.close(); 
     myInput.close(); 

    } 

    public void openDataBase() throws SQLException { 

     //Open the database 
     String myPath = DB_PATH + DB_NAME; 
     myDataBase = SQLiteDatabase.openDatabase(myPath, null, SQLiteDatabase.OPEN_READONLY); 

    } 

    @ 
    Override 
    public synchronized void close() { 

     if (myDataBase != null) 
      myDataBase.close(); 

     super.close(); 

    } 

    @ 
    Override 
    public void onCreate(SQLiteDatabase db) { 

     try { 
      createDataBase(); 
     } catch (IOException e) { 
      // TODO Auto-generated catch block 
      e.printStackTrace(); 
     } 


    } 

    @ 
    Override 
    public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) { 

    } 

    // Add your public helper methods to access and get content from the database. 
    // You could return cursors by doing "return myDataBase.query(....)" so it'd be easy 
    // to you to create adapters for your views. 

} 
+0

看起來像你的'活動'類。無論如何,你已經從你的SD卡中刪除了數據庫? –

+0

爲什麼不使用SQLite來刪除一個表,如果它存在於你的數據庫類中?我認爲這是下降如果存在'TABLE_NAME' – zgc7009

+0

@KenWolf FML我把主要活動哈哈固定它雖然 –

回答

1

它不工作,因爲你沒有刪除該文件系統上的數據庫文件。

你的代碼的作用是的文件從assets複製到/data/data/com.example.fishselector/databases/的應用程序的專用存儲區中。

那麼接下來你運行它,你檢查它是否已經存在那裏,如果是這樣,什麼都不做時間:

boolean dbExist = checkDataBase(); 

if (dbExist) { 
    //do nothing - database already exist 
} else { 

所以,簡單地將其刪除或替換assets它不會意味着一件事,因爲嘿嘿,它仍然是,在/data/data/好像什麼都沒有發生。

要解決:在你的仿真器,進入 「設置/應用/ YourApp/」,然後單擊 「清除數據」。這將刪除專用存儲區中您的應用的所有數據。然後,您可以嘗試再次運行您的應用程序,它不會找到該文件,並將從assets複製新的數據庫。

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