2013-06-29 78 views
0

我正在學習HTML5,但不幸陷入了一個例子。此代碼正在成功執行,但問題是拖放功能無法正常工作。我在這裏粘貼代碼。請檢查它是否發現任何錯誤,然後請告訴我。卡住HTML5拖放程序

thanx提前:)

<!DOCTYPE HTML> 
<html> 
<head> 
<style type="text/css"> 
#boxA, #boxB { 
float:left;padding:10px;margin:10px; -moz-user-select:none; 
} 
#boxA { background-color: #6633FF; width:75px; height:75px; } 
#boxB { background-color: #FF6699; width:150px; height:150px; } 
</style> 
<script type="text/javascript"> 
function dragStart(ev) { 
ev.dataTransfer.effectAllowed='move'; 
ev.dataTransfer.setData("Text", ev.target.getAttribute('id')); 
ev.dataTransfer.setDragImage(ev.target,0,0); 
return true; 
} 
</script> 
</head> 
<body> 
<center> 
<h2>Drag and drop HTML5 demo</h2> 
<div>Try to drag the purple box around.</div> 

<div id="boxA" draggable="true" 
ondragstart="return dragStart(event)"> 
<p>Drag Me</p> 
</div> 
<div id="boxB">Dustbin</div> 
</center> 
</body> 
</html> 
+0

你是什麼意思不工作?它對我來說工作得很好:http://jsfiddle.net/tXn34/ 我沒有得到你想要的功能ev.target是你拖動的元素。將DrawImage設置爲他是毫無意義的 –

回答

0

盒子並拖動但沒有的dragover或下降過程的定義的函數。這是我在學習時創建的一個版本。它有點高級,因爲它允許您指定可以放置每個可拖動元素的位置。

<!DOCTYPE HTML> 
<html> 
<head> 
<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> 

<style type="text/css"> 

.box { width: 350px; 
    height: 70px; 
    padding: 10px; 
    margin-bottom: 10px; 
    border: 1px solid #aaaaaa;} 

.obj { width: 220px; 
    font-family: verdana, arial, sans-serif; 
    font-size: 8pt; 
    border: 2px solid #808080; 
    border-radius: 4px; padding: 8px;} 

#dragApp { 
    background: #bbffbb;} 

#dragAny { 
    position: absolute; 
    left: 450px; 
    top: 10px; 
    background: #ffbbbb;} 

#dragBox { 
    position: absolute; 
    right: 10px; 
    top: 10px; 
    background: #bbbbff;} 

</style> 

<script> 

function ge$(d) { 
    var x = document.getElementById(d); 
    if (!x) { 
     var y = document.getElementsByName(d); 
     if (y.length>0) x = y[0]; 
    } 
    return x; 
} 


function addEventHandler(elem,eventType,handler) { 
    if (elem.addEventListener) 
     elem.addEventListener(eventType,handler,false); 
    else if (elem.attachEvent) 
     elem.attachEvent('on'+eventType,handler); 
} 

function removeEventHandler(elem,eventType,handler) { 
    if (elem.removeEventListener) 
     elem.removeEventListener(eventType,handler,false); 
    if (elem.detachEvent) 
     elem.detachEvent('on'+eventType,handler); 
} 

function stopBubble(e) { 
    var evt = e ? e : window.event; 
    if (evt.stopPropagation) evt.stopPropagation(); 
    if (evt.cancelBubble!=null) evt.cancelBubble = true; 
} 

function stopDefault(e) { 
    var evt = e ? e : window.event; 
    if (evt.preventDefault) evt.preventDefault(); 
    evt.returnValue = false; 
    return false; 
} 


dragObj = []; 
dragBox = []; 
dragApp = []; 
dragItm = ''; 

setDrag = function(idObj, idBox, appChild) { 
    if (dragObj.indexOf(idObj) == -1) { 
     var obj = ge$(idObj); 
     obj.draggable = true; 
     addEventHandler(obj,'dragstart',drag_start,false); 
     addEventHandler(obj,'dragend',drag_end,false); 
     obj.style.cursor = 'move'; 
    } 
    if (dragBox.indexOf(idBox) == -1) { 
     var box = (idBox == 'body' ? document.body : ge$(idBox)); 
     addEventHandler(box,'dragover',drag_over,false); 
     addEventHandler(box,'drop',drag_drop,false); 
    } 
    var i = dragObj.length; 
    dragObj[i] = idObj; 
    dragBox[i] = idBox; 
    dragApp[i] = !!appChild; 
} 

function drag_start(e) { 
    var evt = e ? e : window.event; 
    this.style.opacity = 0.33; 
    dragItm = this.id; 
    var offsets = this.getBoundingClientRect(); 
    evt.dataTransfer.setData("Text", (offsets.left-evt.clientX) + ',' + (offsets.top-evt.clientY)); 
    evt.dataTransfer.effectAllowed = 'move'; 
} 

function drag_end(e) { 
    this.style.opacity = 1.0;} 

function drag_over(e) { 
    var evt = e ? e : window.event; 
    var idObj = dragItm; 
    var idBox = (evt.currentTarget == document.body ? 'body' : evt.currentTarget.id); 
    var fnd = false; 
    for (var i=0, len=dragObj.length; i<len; i++) { 
     if (dragObj[i] == idObj && dragBox[i] == idBox) { 
      fnd = true; 
      break; 
     } 
    } 
    if (fnd) { 
     evt.dataTransfer.dropEffect = 'move'; 
     stopDefault(evt); 
     stopBubble(evt); 
    } else { 
     evt.dataTransfer.dropEffect = 'none'; 
    } 
} 

function drag_drop(e) { 
    var evt = e ? e : window.event; 
    var idObj = dragItm; 
    var idBox = (evt.currentTarget == document.body ? 'body' : evt.currentTarget.id); 
    var fnd = false; 
    for (var i=0, len=dragObj.length; i<len; i++) { 
     if (dragObj[i] == idObj && dragBox[i] == idBox) { 
      fnd = true; 
      var app = dragApp[i]; 
      break; 
     } 
    } 
    if (fnd) { 
     var obj = ge$(idObj); 
     if (app) { 
      evt.currentTarget.appendChild(obj); 
     } else { 
      var params = evt.dataTransfer.getData("Text").split(','); 
      obj.style.left = (evt.clientX + parseInt(params[0],10)) + 'px'; 
      obj.style.top = (evt.clientY + parseInt(params[1],10)) + 'px'; 
     } 
     stopDefault(evt); 
     stopBubble(evt); 
    } 
} 

if (!Array.prototype.indexOf) { 
    Array.prototype.indexOf = function(value) { 
     for (var i=0, len=this.length; i<len; i++) { 
      if (this[i] === value) return i; 
     } 
     return -1; 
    } 
} 

</script> 
</head> 

<body> 

<div id="box1" class="box"></div> 
<div id="box2" class="box"></div> 

<div id="dragApp" class="obj">This one appends to either box.</div> 
<div id="dragAny" class="obj">This one can be dragged anywhere.</div> 
<div id="dragBox" class="obj">This one can only go in the top box.</div> 

<p>I decided to look into HTML5 drag and drop. I found several examples online, but none seemed to 
provide any validation of where the items were being dragged except when they were actually dropped. 
So I created this page as an example of how to do it.</p> 

<p>Note that the example built into this page won't work in IE9 as I've set DIV elements to drag, 
but IE9 only supports IMG and A-HREF elements.</p> 

<p>I wrapped the whole thing in a setDrag function that takes in the ids of the object to be dragged 
and the location where it can be dropped. If the drop is to be completed by appending the object as a 
child then a third argument should be set to true.</p> 

<p>There are seven events involved in dragging and dropping:</p> 

<pre> 
object  dragstart when object first moved 
     drag  while object is being moved 
     dragend  when the object is dropped 

target  dragenter when object enters the target 
     dragover while object is over the target 
     dragleave when object leaves the target 
     drop  when the object is dropped 
</pre> 

<p>The dragstart/dragend events are useful for changing the object appearance, and for initialling the 
cursor types and obect data in dataTransfer. The drag event isn't used here.</p> 

<p>I don't use the dragenter/dragleave events. The drop event is the one that handles the moving of the 
object by changing its position/DOM location. The key is the dragover event as this determines where a 
drop can actually be made. The default is to not allow a drop so unless it performs a stopDefault() then 
no drop will be allowed.</p> 
<br> 

<p>There are some <b>gotchas:</b></p> 

<p>In IE dragover can't use either THIS or dataTransfer to access the object info. So to get the id of 
the object in dragover you need to set a variable in dragstart.</p> 

<p>In object events you can use event.target for the object (same as THIS) but in target events you have 
to use event.currentTarget (same as THIS) instead.</p> 

<p>FF doesn't need to initialise the effectAllowed but IE does. I'm not use if setting the cursor to 'none' 
is required or not.</p> 

<p>Because of event bubbling (I think) you still need to validate the combination of object/target in the 
drop event.</p> 

<script> 
setDrag('dragApp','box1',true); 
setDrag('dragApp','box2',true); 
setDrag('dragAny','body'); 
setDrag('dragBox','box1'); 
</script> 

</body> 
</html>