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我已經在這,現在幾天,雖然我很快設法Mono的mkbundle建立在Windows和Linux本地可執行我一直沒能做到爲OS XMkbundle未能在OS X編寫C#應用程序
我使用的是單聲道相同的3.4.0,因爲我需要.NET 4.5的支持,並能夠編譯x86_64的在OS X將是很好過。
我目前使用下面這個簡單的bash腳本來嘗試mkbundle編譯:
#!/bin/bash
export PKG_CONFIG_PATH=$PKG_CONFIG_PATH:/usr/lib/pkgconfig:/Library/Frameworks/Mono.framework/Versions/3.4.0/lib/pkgconfig
#PKG_CONFIG_PATH=/Library/Frameworks/Mono.framework/Versions/3.4.0/lib/pkgconfig
mkbundle bin/Release/Launcher.exe --static --deps -o bin/Release/OSXNative/Launcher.exe
我得到了以下的輸出:
$ ./OSXNativeBuild.sh
OS is: Darwin
Note that statically linking the LGPL Mono runtime has more licensing restrictions than dynamically linking.
See http://www.mono-project.com/Licensing for details on licensing.
Sources: 1 Auto-dependencies: True
embedding: /Volumes/app/Launcher/Launcher/bin/Release/Launcher.exe
embedding: /Library/Frameworks/Mono.framework/Versions/3.4.0/lib/mono/gac/System/4.0.0.0__b77a5c561934e089/System.dll
embedding: /Library/Frameworks/Mono.framework/Versions/3.4.0/lib/mono/4.5/mscorlib.dll
embedding: /Library/Frameworks/Mono.framework/Versions/3.4.0/lib/mono/gac/Mono.Security/4.0.0.0__0738eb9f132ed756/Mono.Security.dll
embedding: /Library/Frameworks/Mono.framework/Versions/3.4.0/lib/mono/gac/System.Configuration/4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
embedding: /Library/Frameworks/Mono.framework/Versions/3.4.0/lib/mono/gac/System.Xml/4.0.0.0__b77a5c561934e089/System.Xml.dll
embedding: /Library/Frameworks/Mono.framework/Versions/3.4.0/lib/mono/gac/System.Security/4.0.0.0__b03f5f7f11d50a3a/System.Security.dll
embedding: /Library/Frameworks/Mono.framework/Versions/3.4.0/lib/mono/gac/System.Windows.Forms/4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
embedding: /Library/Frameworks/Mono.framework/Versions/3.4.0/lib/mono/gac/System.Drawing/4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
embedding: /Library/Frameworks/Mono.framework/Versions/3.4.0/lib/mono/gac/Mono.WebBrowser/4.0.0.0__0738eb9f132ed756/Mono.WebBrowser.dll
embedding: /Library/Frameworks/Mono.framework/Versions/3.4.0/lib/mono/gac/Mono.Posix/4.0.0.0__0738eb9f132ed756/Mono.Posix.dll
embedding: /Library/Frameworks/Mono.framework/Versions/3.4.0/lib/mono/gac/System.Runtime.Serialization.Formatters.Soap/4.0.0.0__b03f5f7f11d50a3a/System.Runtime.Serialization.Formatters.Soap.dll
embedding: /Library/Frameworks/Mono.framework/Versions/3.4.0/lib/mono/gac/Accessibility/4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
embedding: /Library/Frameworks/Mono.framework/Versions/3.4.0/lib/mono/gac/System.Data/4.0.0.0__b77a5c561934e089/System.Data.dll
embedding: /Library/Frameworks/Mono.framework/Versions/3.4.0/lib/mono/gac/Mono.Data.Tds/4.0.0.0__0738eb9f132ed756/Mono.Data.Tds.dll
embedding: /Library/Frameworks/Mono.framework/Versions/3.4.0/lib/mono/gac/System.Transactions/4.0.0.0__b77a5c561934e089/System.Transactions.dll
embedding: /Library/Frameworks/Mono.framework/Versions/3.4.0/lib/mono/gac/System.EnterpriseServices/4.0.0.0__b03f5f7f11d50a3a/System.EnterpriseServices.dll
Compiling:
as -o temp.o temp.s
cc -o bin/Release/OSXNative/Launcher.exe -Wall `pkg-config --cflags mono-2` temp.c `pkg-config --libs-only-L mono-2` `pkg-config --variable=libdir mono-2`/libmono-2.0.a `pkg-config --libs-only-l mono-2 | sed -e "s/\-lmono-2.0 //"` temp.o
ld: warning: ignoring file /Library/Frameworks/Mono.framework/Versions/3.4.0/lib/pkgconfig/../../lib/libmono-2.0.a, file was built for archive which is not the architecture being linked (x86_64): /Library/Frameworks/Mono.framework/Versions/3.4.0/lib/pkgconfig/../../lib/libmono-2.0.a
Undefined symbols for architecture x86_64:
"_mono_main", referenced from:
_main in temp-I71V1m.o
"_mono_register_bundled_assemblies", referenced from:
_mono_mkbundle_init in temp-I71V1m.o
"_mono_set_dirs", referenced from:
_main in temp-I71V1m.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
ERROR: [Fail]
事情我已經嘗試:
- 我發現刪除--static參數允許mkbundle構建成功。但是,這只是上面的問題,以運行時,我希望它靜態編譯。
- Mono 3.4.0 release notes提到Mac OS X上的mkbundle現在必須始終鏈接到Objective-C運行時。然而,我無法弄清楚如何去做,爲什麼我想這麼做對我來說沒有任何意義。
http://www.mono-project.com/Mono:OSX很顯然,64位單聲道的OS X是仍在進行中,但尚未投入生產。因此,就像你發現的那樣,切換到32位是一種解決方法。 –
'切換到32位'根本不是工作。 Mono 3中的mkbundle需要額外的參數才能正確構建,如上面的腳本。除最新發行說明中的簡短說明外,此處不記載任何內容。 :/ –