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只要鼠標按鈕懸停在該按鈕上,我已經可以顯示每個按鈕上的工具提示。但是,按鈕功能沒有運行,但顯示了工具提示。顯示工具提示使按鈕功能不會運行c#
下面是代碼:
public static float textHeight = 25;
public static float textWidth = 1350;
public static float buttonHeight = 25;
public static float buttonWidth = 100;
public static float screenTextHeight = 745;
public virtual void TurnOnGUI()
{
Rect buttonRect = new Rect(0, Screen.height - buttonHeight * 3, buttonWidth, buttonHeight);
Rect tooltipRect = new Rect(100 + 10, Screen.height - buttonHeight * 3 + 5, buttonWidth, buttonHeight);
Rect textRect = new Rect(10, Screen.height - screenTextHeight, textWidth, textHeight);
Rect _buttonRect = new Rect(0, Screen.height - buttonHeight * 2, buttonWidth, buttonHeight);
Rect _buttonRect_ = new Rect(0, Screen.height - buttonHeight * 1, buttonWidth, buttonHeight);
Rect _tooltipRect = new Rect(100 + 10, Screen.height - buttonHeight * 2 + 5, buttonWidth, buttonHeight);
Rect _tooltipRect_ = new Rect(100 + 10, Screen.height - buttonHeight * 1 + 5, buttonWidth, buttonHeight);
label1.normal.textColor = Color.red;
//Text Field
if (GUI.Button(textRect, ""))
{
}
//ToolTip Text
//GUI.Button(buttonRect, new GUIContent("Move", "Move the Player"));
//GUI.Label(tooltipRect, GUI.tooltip, label1);
GUI.tooltip = null;
//Move Button
if (GUI.Button(buttonRect, "Move"))
{
if (!moving)
{
GameManager.instance.RemoveTileHighlights();
moving = true;
attacking = false;
GameManager.instance.HighlightTilesAt(gridPosition, Color.blue, movementPerActionPoint);
}
else
{
moving = false;
attacking = false;
GameManager.instance.RemoveTileHighlights();
}
}
//ToolTip Text
//GUI.Button(_buttonRect, new GUIContent("Attack", "Attack the Player"));
//GUI.Label(_tooltipRect, GUI.tooltip, label1);
GUI.tooltip = null;
//Attack Button
if (GUI.Button(_buttonRect, "Attack"))
{
if (!attacking)
{
GameManager.instance.RemoveTileHighlights();
moving = false;
attacking = true;
GameManager.instance.HighlightTilesAt(gridPosition, Color.red, attackRange);
}
else
{
moving = false;
attacking = false;
GameManager.instance.RemoveTileHighlights();
}
}
//ToolTip Text
//GUI.Button(_buttonRect_, new GUIContent("End Turn", "End Turn the Player"));
//GUI.Label(_tooltipRect_, GUI.tooltip, label1);
GUI.tooltip = null;
//End Turn Button
if (GUI.Button(_buttonRect_, "End Turn"))
{
GameManager.instance.RemoveTileHighlights();
actionPoints = 2;
moving = false;
attacking = false;
GameManager.instance.NextTurn();
}
}
這裏是,所示的工具提示但是當我點擊「移動」按鈕,它的屏幕截圖(在「移動」按鈕,使紅色工具提示鼠標懸停)將不會運行(不會顯示針對移動的格藍):
但是當我刪除的提示文本,「移動」按鈕功能完美運行:
我該如何解決這個問題?由於
感謝先生,其現在的工作!乾杯 – Kaoru