1
我正在寫一個html
頁面,需要創建一個websocket
服務器靜態HTML頁面創建的WebSocket連接golang服務器直接
在服務器上,我用「code.google.com/p的例子/go.net/websocket「只是接受連接。
然而,在Chrome26的響應是
WebSocket連接到 'WS://127.0.0.1:1234 /' 失敗:意外的響應代碼:400
有什麼遺漏(如握手)?
這是我html
和服務器使用go
<html>
<head></head>
<body>
<script type="text/javascript">
var sock = null;
var wsuri = "ws://127.0.0.1:1234";
window.onload = function() {
console.log("onload");
sock = new WebSocket(wsuri);
sock.onopen = function() {
console.log("connected to " + wsuri);
}
sock.onclose = function(e) {
console.log("connection closed (" + e.code + ")");
}
sock.onmessage = function(e) {
console.log("message received: " + e.data);
}
};
function send() {
var msg = document.getElementById('message').value;
sock.send(msg);
};
</script>
<h1>WebSocket Echo Test</h1>
<form>
<p>
Message: <input id="message" type="text" value="Hello, world!">
</p>
</form>
<button onclick="send();">Send Message</button>
</body>
</html>
// ---------------------------- -
package main
import (
"code.google.com/p/go.net/websocket"
"fmt"
"log"
"net/http"
)
func Echo(ws *websocket.Conn) {
var err error
for {
var reply string
if err = websocket.Message.Receive(ws, &reply); err != nil {
fmt.Println("Can't receive")
break
}
fmt.Println("Received back from client: " + reply)
msg := "Received: " + reply
fmt.Println("Sending to client: " + msg)
if err = websocket.Message.Send(ws, msg); err != nil {
fmt.Println("Can't send")
break
}
}
}
func main() {
http.Handle("/", websocket.Handler(Echo))
if err := http.ListenAndServe(":1234", nil); err != nil {
log.Fatal("ListenAndServe:", err)
}
}
但我不想自己處理協議沒有golang處理這個? – ljy2010a 2013-04-09 07:48:16
這不是'處理協議'per-ce,更多的是處理瀏覽器。我已經更新了您的代碼,以便添加文件處理程序。如果您從文件系統加載文件,則必須無法連接,您必須通過http以相同的來源優先加載http文件。 – 2013-04-09 11:32:24
其實我已經測試其他語言,使服務器像Java NETTY,C#他們都支持接受HTML創建WebSocket,沒有在服務器上,它只是一個HTML無論如何,我認爲有一個標籤在協議像「原」是錯過becasue的HTML是本地的,而golang websocket只是拒絕這個 – ljy2010a 2013-04-10 04:08:59