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我目前正在研究一個twitch.tv殭屍程序。機器人設計的目的是當用戶在mIRC結束時加入聊天時自動給用戶分。一個計時器開始,他們每30分鐘收到1分。這個問題是我不希望人們在關閉流的聊天中提交afk,所以我想要輸入一個像「!pointstimer start」這樣的命令。當該命令運行時,我希望它顯示計時器已啓動的消息。我希望這個命令也只適用於其他人在他們認爲合適的時候不能運行命令。我有積分制度以及給予獎勵的抽獎制度。問題是,當我發出命令打開和關閉點系統時,什麼也沒有發生。我可以讓它顯示文本,如果該命令不是操作,但是當它是操作,然後沒有任何反應。這裏是我所有代碼的副本。mIRC Twitch.tv殭屍點系統開關命令
代碼:
on *:TEXT:!commands:#: {
if ((%floodcommands) || ($($+(%,floodcommands.,$nick),2))) { return }
set -u10 %floodcommands On
set -u30 %floodcommands. $+ $nick On
msg $chan The commands for this channel are the following. !commands, !social, !help, !cop, !hypno, !medic, !vigi, !inno, !gunsmith, !rafflesystem, !donks, !buytickets [number of tickets]. Mod only commands are the following, !donks [add|remove] [user] [number], !raffle [open|close], !roll, !permit [user]. $+
}
on *:TEXT:!social:#: {
if ((%floodsocial) || ($($+(%,floodsocial.,$nick),2))) { return }
set -u10 %floodsocial On
set -u30 %floodsocial. $+ $nick On
msg $chan The YouTube page is http://www.youtube.com/user/TheDailyMafia The Twitter page is http://twitter.com/DailyMafia Don't forget to follow and subscribe! $+
}
on *:TEXT:!help:#: {
if ((%floodhelp) || ($($+(%,floodhelp.,$nick),2))) { return }
set -u10 %floodhelp On
set -u30 %floodhelp. $+ $nick On
msg $chan To learn the rules of mafia check out $+
}
on *:TEXT:!cop:#: {
if ((%floodcop) || ($($+(%,floodcop.,$nick),2))) { return }
set -u10 %floodcop On
set -u30 %floodcop. $+ $nick On
msg $chan Every night the Cop picks a player who is currently alive to investigate or 「check」. The mod will then tell the Cop whether that player is town or mafia. Note: the Cop only finds out if the player is town or mafia and is not informed of any special role the player might have. $+
}
on *:TEXT:!medic:#: {
if ((%floodmedic) || ($($+(%,floodmedic.,$nick),2))) { return }
set -u10 %floodmedic On
set -u30 %floodmedic. $+ $nick On
msg $chan Every night the Medic picks a player who is currently alive to protect or 「save」. This player is protected from 1 KP for that night phase (and that night phase only). If the player is hit with 2 KP the player will still die even if the Medic is protecting them. The Medic may not save himself, and unless otherwise state the Medic may save the same person on consecutive nights. $+
}
on *:TEXT:!hypno:#: {
if ((%floodhypno) || ($($+(%,floodhypno.,$nick),2))) { return }
set -u10 %floodhypno On
set -u30 %floodhypno. $+ $nick On
msg $chan The Hypnotist has a one-time use power to use during the night. In order for the power to work both himself and the player the Hypnotist uses it on must be alive at the start of the following day. If the Hypnotists uses his power on you then you become hypnotized and must claim your role at the start of the next day. The first three words out of your mouth must be ‘I am *your role here*’. $+
}
on *:TEXT:!vigi:#: {
if ((%floodvigi) || ($($+(%,floodvigi.,$nick),2))) { return }
set -u10 %floodvigi On
set -u30 %floodvigi. $+ $nick On
msg $chan The Vigilante is given a gun with one bullet for the entire game. The Vigilante may choose to shoot someone during the night phase (and only the night phase). If the Vigilante shoots a player who is medic protected that player will not die and the Vigilante will lose his bullet. If the Vigilante shoots a player who is also shot by the mafia the Vigilante will lose his bullet. $+
}
on *:TEXT:!inno:#: {
if ((%floodinno) || ($($+(%,floodinno.,$nick),2))) { return }
set -u10 %floodinno On
set -u30 %floodinno. $+ $nick On
msg $chan The Innocent Child is a vanilla town confirmed at the very start of the game by mod. They have no power. $+
}
on *:TEXT:!gunsmith:#: {
if ((%floodgunsmith) || ($($+(%,floodgunsmith.,$nick),2))) { return }
set -u10 %floodgunsmith On
set -u30 %floodgunsmith. $+ $nick On
msg $chan The gunsmith is a town sided role that is allowed to give out a gun during the night which the recipient can then shoot only during the day by saying a command such as, "I Shoot X". The guns have a 1 time use. $+
}
on *:TEXT:!rafflesystem:#: {
if ((%floodgunsmith) || ($($+(%,floodgunsmith.,$nick),2))) { return }
set -u10 %floodgunsmith On
set -u30 %floodgunsmith. $+ $nick On
msg $chan We now have a point system for raffles. You earn Donks by being in chat and watching the games. To check how many Donks you have use !donks. When a raffle opens use !buytickets [number of tickets] to buy tickets for the raffle. $+
}
代碼2:
on *:TEXT:!buytickets &:#:{
if (!%raffle) { msg $chan Raffle is currently closed! }
else {
if ($int($2) < 1) { msg $chan Do you really want to buy no Tickets, $nick $+ ..? }
elseif ($int($2) > 1000) { msg $chan Sorry $nick but you can only buy up to 1000 raffle tickets at a time. }
else {
var %i = 0, %ticket = $int($2)
var %topic = $+(#,.,$nick), %user = $readini(Points.ini,%topic,Points), %end = 1 * %ticket, %delete = %user - %end
if (%delete > 0) {
writeini -n $qt(Points.ini) %topic Points %delete
while (%i < %ticket) {
write $qt(Raffle.txt) $nick
inc %i
}
msg $chan $nick you have bought %ticket tickets with %end Donks.
}
}
}
}
on *:TEXT:!raffle &:#:{
if ($nick isop #) {
if (($2 == open) && (!%raffle)) || (($2 == close) && (%raffle)) {
msg $chan RAFFLE IS NOW $replace($upper($2!!),CLOSE,CLOSED)
if ($2 == open) { set %raffle 1 }
else unset %raffle
write -c $qt(Raffle.txt)
}
}
}
on *:TEXT:!roll:#:{
if ($nick isop #) && (%raffle) {
msg $chan RAFFLE IS NOW BEING ROLLED, GOOD LUCK!!
.timerCD 1 3 msg $chan /me $!calc($!timer(CD).reps + 1) $!+ !
.timer 1 4 msg $chan AND THE WINNER IS:
.timer 1 5 msg $chan $read(Raffle.txt, n)
unset %raffle
write -c $qt(Raffle.txt)
}
}
代碼3
alias -l addPoints {
if ($1 !isnum) { echo 2 -st $1 is not a number. It needs to be a number. | halt }
var %topic $+($chan,.,$nick)
var %points $calc($readini(Points.ini,%topic,Points) + $1)
writeini -n Points.ini %topic Points %points
return %points
}
alias -l lookUpPoints {
var %topic $+($chan,.,$nick)
var %points $readini(Points.ini,%topic,Points)
return %points
}
alias doaddpoints {
if ($3 !isnum) { echo 2 -st $3 is not a number. It needs to be a number. | halt }
var %topic $+($1,.,$2)
var %points $calc($readini(Points.ini,%topic,Points) + $3)
writeini -n Points.ini %topic Points %points
echo -a Added points for %topic
}
alias dorempoints {
var %topic $+($1,.,$2)
remini -n Points.ini %topic Points
echo -a Removed points for %topic
}
on *:text:!donks:#:{
if ((%floodpoints) || ($($+(%,floodpoints.,$nick),2))) { return }
set -u10 %floodpoints On
set -u30 %floodpoints. $+ $nick On
msg # $nick has $readini(Points.ini,$+(#,.,$nick),Points) total donks.
}
on $*:text:/!donks (add|remove)/Si:#:{
if ($nick isop #) {
if ($0 < 3) { msg # Insufficient parameters: Use !donks [add|remove] [user] [number] | return }
writeini -n Points.ini $+(#,.,$3) Points $calc($readini(Points.ini,$+(#,.,$3),Points) $iif($2 == add,+,-) $iif($4 isnum,$4,1))
{ msg $chan $3 now has $readini(Points.ini,$+(#,.,$3),Points) total donks. }
}
else { msg $chan This command is only available to moderators. }
}
on *:TEXT:!donktime &:#:{
if ($nick isop #) {
if (($2 == start) && (!%donktime)) || (($2 == stop) && (%donktime)) {
msg $chan DONKTIME IS NOW $replace($upper($2ED!!),CLOSE,CLOSED)
if ($2 == start) { set %donktime 1 }
else unset %donktown
}
}
}
on !*:join:#:{
if (!%donktown) {halt}
else{
$+(.timerpoints.,#,.,$nick) 0 1800 add.pts $+(#,.,$nick)
add.pts $+(#,.,$nick)}
}
on !*:part:#:$+(.timerpoints.,#,.,$nick) off
alias -l add.pts {
writeini -n Points.ini $1 Points $calc($readini(Points.ini,$1,Points) + 1)
}
預先感謝您的任何和所有幫助。