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我一直在關注本教程(https://www.youtube.com/watch?v=Q6qcrO8uNzU&feature=youtu.be)。以下是最後生成的代碼。然而,對於getShifts.findObjectsInBackgroundWithBlock { (objects:AnyObject[]!, error:NSError!) -> Void in
使用UITableViewController和單元格解析
我收到一個錯誤,說我應該把AnyObject[]!
像[AnyObject]!
...但這只是創造更多的錯誤。有任何想法嗎?
import UIKit
class AvailableShifts: UITableViewController {
var shiftData: NSMutableArray!
override func viewDidAppear(animated: Bool) {
super.viewDidAppear(true)
loadData()
// Uncomment the following line to preserve selection between presentations
// self.clearsSelectionOnViewWillAppear = false
// Uncomment the following line to display an Edit button in the navigation bar for this view controller.
// self.navigationItem.rightBarButtonItem = self.editButtonItem()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
// MARK: - Table view data source
override func numberOfSectionsInTableView(tableView: UITableView) -> Int {
// #warning Potentially incomplete method implementation.
// Return the number of sections.
return 1
}
override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
// #warning Incomplete method implementation.
// Return the number of rows in the section.
return 2//shiftData.count
}
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell:AvailableShiftsCell = tableView.dequeueReusableCellWithIdentifier("Cell", forIndexPath: indexPath) as AvailableShiftsCell
let shift: PFObject = shiftData.objectAtIndex(indexPath.row) as PFObject
cell.shiftLabel.text = shift.objectForKey("Shift") as String
// Configure the cell...
return cell
}
/*
// Override to support conditional editing of the table view.
override func tableView(tableView: UITableView, canEditRowAtIndexPath indexPath: NSIndexPath) -> Bool {
// Return NO if you do not want the specified item to be editable.
return true
}
*/
/*
// Override to support editing the table view.
override func tableView(tableView: UITableView, commitEditingStyle editingStyle: UITableViewCellEditingStyle, forRowAtIndexPath indexPath: NSIndexPath) {
if editingStyle == .Delete {
// Delete the row from the data source
tableView.deleteRowsAtIndexPaths([indexPath], withRowAnimation: .Fade)
} else if editingStyle == .Insert {
// Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
}
}
*/
/*
// Override to support rearranging the table view.
override func tableView(tableView: UITableView, moveRowAtIndexPath fromIndexPath: NSIndexPath, toIndexPath: NSIndexPath) {
}
*/
/*
// Override to support conditional rearranging of the table view.
override func tableView(tableView: UITableView, canMoveRowAtIndexPath indexPath: NSIndexPath) -> Bool {
// Return NO if you do not want the item to be re-orderable.
return true
}
*/
/*
// MARK: - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
// Get the new view controller using [segue destinationViewController].
// Pass the selected object to the new view controller.
}
*/
func loadData() {
shiftData.removeAllObjects()
var getShifts = PFQuery(className: "Shifts")
getShifts.findObjectsInBackgroundWithBlock {
(objects:AnyObject[]!, error:NSError!) -> Void in
if (error == nil) {
for object: PFObject! in objects {
self.shiftData.addObject(object)
}
let array: NSArray = self.shiftData.reverseObjectEnumerator().allObjects
self.shiftData = array as NSMutableArray
self.tableView.reloadData()
}
}
}
}
不確定問題到底是什麼,但是如果xcode根據您的實現產生了一個建議,則可能最符合您的最佳利益,請留意該建議並排除其餘錯誤。在插入AnyObject的正確語法後,究竟是什麼錯誤?查看[HERE](https://developer.apple.com/library/ios/documentation/Swift/Conceptual/BuildingCocoaApps/WorkingWithCocoaDataTypes.html)瞭解[AnyObject]實際上在做什麼。搜索NSArray – soulshined