我想在我的遊戲中實現獎勵插頁式廣告,但我收到了很多AdColony錯誤,例如:「沒有填充廣告請求」或我的區域ID無效。來自AdColony的AdReward無法使用Swift 2.0由於某種原因
要開始的,這將是我如何配置我的AdColony區:
Zone is active? Yes
Zone Type: Preroll/Interstitial (Gives me "No fill for ad request error")
Value Exchange/V4VC (Gives me "Zone ID invalid, please check config error")
House Ads: Back Fill
Options: 0 0 1
Development: Show Test Ads Only (Although my app is currently Live)
他們給你使用SDK下載中的例子,是爲應用程序不是遊戲,所以我嘗試了運動會還挺翻譯它,雖然沒有那麼不同,但是我的當前代碼可能存在問題。所以這就是我在GameViewController.swift中的。
// Outside I declare a struct
struct Constants
{
static let adColonyAppID = "app5aab6bb6aaf3xxxxxx"
static let adColonyZoneID = "vz19959f95bd62xxxxxx"
static let currencyBalance = "coinAmount"
}
// Inside GameViewController
var ad: AdColonyInterstitial?!
var spinner: UIActivityIndicatorView!
override func viewDidLoad() {
super.viewDidLoad()
self.setupAdRewardBanner()
}
func setupAdRewardBanner() {
AdColony.configureWithAppID(Constants.adColonyAppID, zoneIDs: [Constants.adColonyZoneID], options: nil,
completion: {(zones) in
let zone = zones.first
zone?.setReward({ (success, name, amount) in
if (success) {
let storage = NSUserDefaults.standardUserDefaults()
let wrappedBalance = storage.objectForKey(Constants.currencyBalance)
var balance = 0
if let nonNilNumWrappedBalance = wrappedBalance as? NSNumber {
balance = Int(nonNilNumWrappedBalance.integerValue)
}
balance = balance + Int(amount)
let newBalance: NSNumber = NSNumber(integerLiteral: balance)
storage.setValue(newBalance, forKey: Constants.currencyBalance)
storage.synchronize()
self.updateCurrencyBalance()
}
})
//If the application has been inactive for a while, our ad might have expired so let's add a check for a nil ad object
NSNotificationCenter.defaultCenter().addObserver(self, selector: #selector(GameViewController.onBecameActive), name: "onBecameActive", object: nil)
//AdColony has finished configuring, so let's request an interstitial ad
self.requestInterstitial()
})
NSNotificationCenter.defaultCenter().addObserver(self, selector: #selector(GameViewController.triggerAdReward), name: "triggerAdReward", object: nil)
self.updateCurrencyBalance()
}
func requestInterstitial()
{
//Request an interstitial ad from AdColony
AdColony.requestInterstitialInZone(Constants.adColonyZoneID, options:nil,
//Handler for successful ad requests
success:{(newAd) in
//Once the ad has finished, set the loading state and request a new interstitial
newAd.setClose({
self.requestInterstitial()
})
//Interstitials can expire, so we need to handle that event also
newAd.setExpire({
self.ad = nil
self.requestInterstitial()
})
//Store a reference to the returned interstitial object
self.ad = newAd
},
//Handler for failed ad requests
failure:{(error) in
NSLog("SAMPLE_APP: Request failed with error: " + error.localizedDescription + " and suggestion: " + error.localizedRecoverySuggestion!)
}
)
}
func triggerAdReward(sender: AnyObject)
{
if let ad = self.ad {
if (!ad!.expired) {
ad?.showWithPresentingViewController(self)
}
}
}
func updateCurrencyBalance()
{
//Get currency balance from persistent storage and display it
let storage = NSUserDefaults.standardUserDefaults()
let wrappedBalance = storage.objectForKey(Constants.currencyBalance)
var balance: Int = 0
if let nonNilNumWrappedBalance = wrappedBalance as? NSNumber {
balance = Int(nonNilNumWrappedBalance.integerValue)
}
print("current balance ", balance)
//XXX Run animation of giving user coins and update view
}
func onBecameActive()
{
//If our ad has expired, request a new interstitial
if (self.ad == nil) {
self.requestInterstitial()
}
}
然後在這一切之後,我把這個通知按下一個按鈕,當用戶在GameScene丟失後,要求廣告間隙。
NSNotificationCenter.defaultCenter().postNotificationName("triggerAdReward", object: nil)
我試過調試,我似乎無法看到代碼進入if (success)
塊。所以那裏可能有問題。
有誰知道我在做什麼錯?
更調試後,我注意到,它不是用這種方法
self.requestInterstitial()
前進所以有可能是與我的帳戶可能的問題嗎?爲什麼不通過成功並通過錯誤塊?
在控制檯中的錯誤是:提前
SAMPLE_APP: Request failed with error: No fill for ad request and suggestion: Make sure you have configured your zone properly in the control panel: http://clients.adcolony.com .
感謝。
感謝您的評論,雖然,是的,我想你所說的一切,雙/三,檢查一切仍然沒有奏效。我最終選擇了Chartboost ..它實現起來更容易,沒有任何問題,我想我通過遵循8個簡單的步驟,在不到15分鐘的時間內實現了它。 – msqar
@msqar恭喜! – xfdai