我已經成功編譯/運行了其他程序,但是當我嘗試編譯/運行下面的代碼時,它告訴我:「這個項目還沒有建好,你現在想建立它嗎? 。在CodeBlocks中編譯程序
當我從函數getWinnings()中取出int b時,它會編譯/運行,但如果我添加更多參數code :: blocks給我上面的消息。這是什麼造成的?
#include <iostream>
#include <ctime>
#include <cstdlib>
#include <string>
int gameCoins;
using namespace std;
void instructions();
void playSlots();
void spin();
int main()
{
srand(time(NULL));
instructions();
playSlots();
}
void instructions()
{
cout << "\t\t" << "VIRTUAL SLOT MACHINE" << "\n\n";
cout << "INSTRUCTIONS: " << endl << "You start with 500 coins. The game is over either when you run out of coins or you quit the game." << "\n";
cout << "It will cost you 25 coins per spin. Good luck!" << "\n\n" ;
}
void playSlots()
{
string user_input;
string replay_or_quit;
while (replay_or_quit != "n" && replay_or_quit != "no")
{
gameCoins = 500;
cout << "Coins: " << gameCoins << "\n";
while (user_input != "spin" && user_input != "Spin")
{
cout << "Spin the wheels to start playing. Type 'spin' to begin" << "\n";
cin >> user_input; cout << "\n\n";
}
spin();
while (gameCoins > 0 && user_input != "no" && user_input != "n")
{
cout << "Spin again?" << "\n" << "Decision: ";
cin >> user_input;
if (user_input == "y" || user_input == "yes")
spin();
}
if (gameCoins == 0)
{
cout << "You went broke. Play again?" << "\n" << "Decision: ";
cin >> replay_or_quit;
}
else
{
cout << "Congratulations, you won " << gameCoins << " coins. Play again?" << "\n" << "Decision: ";
cin >> replay_or_quit;
}
}
}
int getWinnings(int a, int b)
{
return (a+b);
}
void spin()
{
int wheelOne_Top, wheelOne_Mid, wheelOne_Bot;
int wheelTwo_Top, wheelTwo_Mid, wheelTwo_Bot;
int wheelThree_Top, wheelThree_Mid, wheelThree_Bot;
int coinsWon;
gameCoins = gameCoins-25;
wheelOne_Top = (rand() % 3) + 1, wheelTwo_Top = (rand() % 3) + 1, wheelThree_Top = (rand() % 3) + 1;
wheelOne_Mid = (rand() % 3) + 1, wheelTwo_Mid = (rand() % 3) + 1, wheelThree_Mid = (rand() % 3) + 1;
wheelOne_Bot = (rand() % 3) + 1, wheelTwo_Bot = (rand() % 3) + 1, wheelThree_Bot = (rand() % 3) + 1;
while (wheelOne_Top == wheelOne_Mid || wheelOne_Top == wheelOne_Bot || wheelOne_Bot == wheelOne_Mid)
{
wheelOne_Mid = (rand() % 3) + 1;
wheelOne_Bot = (rand() % 3) + 1;
}
while (wheelTwo_Top == wheelTwo_Mid || wheelTwo_Top == wheelTwo_Bot || wheelTwo_Bot == wheelTwo_Mid)
{
wheelTwo_Mid = (rand() % 3) + 1;
wheelTwo_Bot = (rand() % 3) + 1;
}
while (wheelThree_Top == wheelThree_Mid || wheelThree_Top == wheelThree_Bot || wheelThree_Bot == wheelThree_Mid)
{
wheelThree_Mid = (rand() % 3) + 1;
wheelThree_Bot = (rand() % 3) + 1;
}
cout << "Coins: " << gameCoins << endl << endl;
cout << "\t\t\t" << wheelOne_Top << " " << wheelTwo_Top << " " << wheelThree_Top << "\n";
cout << "\t\t\t" << wheelOne_Mid << " " << wheelTwo_Mid << " " << wheelThree_Mid << "\n";
cout << "\t\t\t" << wheelOne_Bot << " " << wheelTwo_Bot << " " << wheelThree_Bot << "\n\n";
coinsWon = getWinnings(wheelOne_Top, wheelOne_Mid);
gameCoins = coinsWon + gameCoins;
if (gameCoins > 0)
cout << "You won " << gameCoins << " coins!" << "\n" << "Total Coins: " << gameCoins << "\n\n";
else
cout << "You lost 25 coins!" << "\n" << "Total coins: " << gameCoins << "\n\n";
}
當它說「這個項目還沒有建成,你想現在建立它?」你必須點擊「是」。 – 0x499602D2
我點擊是和沒有。沒有錯誤,沒有程序,只是在構建日誌中。就像我說的,它會編譯如果我從函數getWinnings()中刪除int b,但是一旦我添加更多的參數,我什麼也得不到。 --------------編譯:在老虎機中調試(編譯器:GNU GCC編譯器)--------------- mingw32-g ++ .exe - o「bin \ Debug \ Slot Machine.exe」obj \ Debug \ main.o 進程以狀態0終止(0分鐘,1秒) 0錯誤,0警告(0分鐘,1秒) –
然後您必須運行該方案,打F9來做到這一點。 – 0x499602D2