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當我關閉我的應用時,我在Android監視器中收到以下錯誤。我嘗試了一些我找到的解決方案,但沒有任何接縫工作。我正在使用Android Studio。關閉應用後的Android HWUI錯誤
E/OpenGLRenderer: SFEffectCache:clear(), mSize = 0
E/libEGL: ------------------------------------------------
E/libEGL: HWUI Context(-2092265728) Damaged Report-Shader
E/libEGL: HWUI Shaders(3):
E/libEGL: HWUI Unit 0) Handle(17)
E/libEGL: HWUI Unit 1) Handle(19)
E/libEGL: HWUI Unit 2) DAMAGED Handle(24)
E/libEGL: ------------------------------------------------
E/libGLESv2: HWUI Protection: wrong calling from app context F:ES2-glDeleteShader, handle(24)
E/libEGL: ------------------------------------------------
E/libEGL: HWUI Context(-2092265728) Damaged Report-Shader
E/libEGL: HWUI Shaders(3):
E/libEGL: HWUI Unit 0) DAMAGED Handle(17)
E/libEGL: HWUI Unit 1) Handle(19)
E/libEGL: HWUI Unit 2) Handle(24)
E/libEGL: ------------------------------------------------
E/libGLESv2: HWUI Protection: wrong calling from app context F:ES2-glDeleteShader, handle(17)
E/libEGL: ------------------------------------------------
E/libEGL: HWUI Context(-2092265728) Damaged Report-Shader
E/libEGL: HWUI Shaders(3):
E/libEGL: HWUI Unit 0) Handle(17)
E/libEGL: HWUI Unit 1) DAMAGED Handle(19)
E/libEGL: HWUI Unit 2) Handle(24)
E/libEGL: ------------------------------------------------
E/libGLESv2: HWUI Protection: wrong calling from app context F:ES2-glDeleteShader, handle(19)
嗨,Joāo。那麼,你試過了「你找到的一些解決方案」?我們需要具體細節。列出你所嘗試過的,以及每個結果的結果。我們還需要查看代碼的相關部分,否則我們無能爲力。 – CodeMouse92