我想在我的遊戲中無限滾動背景。我的應用程序崩潰,當我嘗試做這樣的:如何在swift中實現無限滾動背景
@IBAction func levelClicked(sender: AnyObject) {
let screenSize: CGRect = UIScreen.mainScreen().bounds
let screenHeight = screenSize.height
let imageName = "levelBackground"
let image = UIImage(named: imageName)
imageView = UIImageView(image: image!)
imageView.frame = CGRect (x: 0, y: 0, width: 5500, height: screenHeight)
view.addSubview(imageView)
timer = NSTimer.scheduledTimerWithTimeInterval(0.5,
target: self,
selector: Selector("moveBackground"),
userInfo: nil,
repeats: true)
}
func moveBackground() {
imageView.frame = CGRect(x: imageView.frame.origin.x - 5,
y: imageView.origin.y,
width: 5500,
height: UIScreen.mainScreen().bounds.height)
}
這裏是我的崩潰日誌:
2015-01-03 15:57:56.579 zombieSurvival[3395:708290] -[zombieSurvival.firstBuildingViewController moveBackground]: unrecognized selector sent to instance 0x15e7e150
2015-01-03 15:57:56.585 zombieSurvival[3395:708290] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[zombieSurvival.firstBuildingViewController moveBackground]: unrecognized selector sent to instance 0x15e7e150'
*** First throw call stack:
(0x29dad5f7 0x374e7c77 0x29db2abd 0x29db0999 0x29ce1b88 0x2aac1a45 0x29d73f07 0x29d73a89 0x29d71cf3 0x29cbeb31 0x29cbe943 0x31077051 0x2d2b46f1 0xccc04 0xccc40 0x37a83aaf)
libc++abi.dylib: terminating with uncaught exception of type NSException
你有某種crashlog嗎? –
打印出zombieSurvival.firstBuildingViewController.class(somewhere)和self.class(在'timer ='之前)。 –
這只是給了我更多的錯誤。 – Wiem