您可以從JavaFX的電源好處bind
值。如上面所述
幾點需要照顧,同時實施情景的:
- 的POJO類(在你的情況
Data
)字段必須有正確的類型。例如,價格和數量必須是SimpleIntegerProperty
而不是SimpleStringProperty
。這將幫助我們使用Bindings
。
SubTotal
字段取決於價格和數量的值。達到此目的的最佳方法是綁定subTotalProperty to a multiply Binding of price and quantity
。
我創建了一個(不那麼)簡單的例子基本可編輯的tableview展現方式。它有額外的功能,如可編輯單元格,您(或他人尋求同樣的問題)可能需要;)
import javafx.application.Application;
import javafx.beans.binding.Bindings;
import javafx.beans.binding.NumberBinding;
import javafx.beans.property.SimpleIntegerProperty;
import javafx.beans.property.SimpleStringProperty;
import javafx.collections.FXCollections;
import javafx.collections.ObservableList;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.geometry.Insets;
import javafx.scene.Group;
import javafx.scene.Scene;
import javafx.scene.control.*;
import javafx.scene.control.TableColumn.CellEditEvent;
import javafx.scene.control.cell.PropertyValueFactory;
import javafx.scene.control.cell.TextFieldTableCell;
import javafx.scene.layout.HBox;
import javafx.scene.layout.VBox;
import javafx.scene.text.Font;
import javafx.stage.Stage;
import javafx.util.converter.NumberStringConverter;
public class TableViewSample extends Application {
private TableView<Product> table = new TableView<Product>();
private final ObservableList<Product> data =
FXCollections.observableArrayList(
new Product("Notebook", 10, 12),
new Product("Eraser", 20, 12),
new Product("Pencil", 30, 12),
new Product("Pen", 40, 12),
new Product("Glue", 50, 12));
final HBox hb = new HBox();
public static void main(String[] args) {
launch(args);
}
@Override
public void start(Stage stage) {
Scene scene = new Scene(new Group());
stage.setTitle("Book Store Sample");
stage.setWidth(650);
stage.setHeight(550);
final Label label = new Label("Book Store");
label.setFont(new Font("Arial", 20));
table.setEditable(true);
TableColumn name = new TableColumn("Name");
name.setMinWidth(100);
name.setCellValueFactory(
new PropertyValueFactory<Product, String>("name"));
name.setCellFactory(TextFieldTableCell.forTableColumn());
name.setOnEditCommit(
new EventHandler<CellEditEvent<Product, String>>() {
@Override
public void handle(CellEditEvent<Product, String> t) {
((Product) t.getTableView().getItems().get(
t.getTablePosition().getRow())
).setName(t.getNewValue());
}
}
);
TableColumn priceCol = new TableColumn("Price");
priceCol.setMinWidth(100);
priceCol.setCellValueFactory(
new PropertyValueFactory<Product, String>("price"));
priceCol.setCellFactory(TextFieldTableCell.<Product, Number>forTableColumn(new NumberStringConverter()));
priceCol.setOnEditCommit(
new EventHandler<CellEditEvent<Product, Number>>() {
@Override
public void handle(CellEditEvent<Product, Number> t) {
((Product) t.getTableView().getItems().get(
t.getTablePosition().getRow())
).setPrice(t.getNewValue().intValue());
}
}
);
TableColumn quantityCol = new TableColumn("Quantity");
quantityCol.setMinWidth(200);
quantityCol.setCellValueFactory(
new PropertyValueFactory<Product, Number>("quantity"));
quantityCol.setCellFactory(TextFieldTableCell.<Product, Number>forTableColumn(new NumberStringConverter()));
quantityCol.setOnEditCommit(
new EventHandler<CellEditEvent<Product, Number>>() {
@Override
public void handle(CellEditEvent<Product, Number> t) {
((Product) t.getTableView().getItems().get(
t.getTablePosition().getRow())
).setQuantity(t.getNewValue().intValue());
}
}
);
TableColumn subTotalCol = new TableColumn("Sub Total");
subTotalCol.setMinWidth(200);
subTotalCol.setCellValueFactory(
new PropertyValueFactory<Product, String>("subTotal"));
table.setItems(data);
table.getColumns().addAll(name, priceCol, quantityCol, subTotalCol);
final TextField addName = new TextField();
addName.setPromptText("Name");
addName.setMaxWidth(name.getPrefWidth());
final TextField addPrice = new TextField();
addPrice.setMaxWidth(priceCol.getPrefWidth());
addPrice.setPromptText("Price");
final TextField addQuantity = new TextField();
addQuantity.setMaxWidth(quantityCol.getPrefWidth());
addQuantity.setPromptText("Quantity");
final Button addButton = new Button("Add");
addButton.setOnAction(new EventHandler<ActionEvent>() {
@Override
public void handle(ActionEvent e) {
data.add(new Product(
name.getText(),
Integer.parseInt(addPrice.getText()),
Integer.parseInt(addQuantity.getText())));
addName.clear();
addPrice.clear();
addQuantity.clear();
}
});
hb.getChildren().addAll(addName, addPrice, addQuantity, addButton);
hb.setSpacing(3);
final VBox vbox = new VBox();
vbox.setSpacing(5);
vbox.setPadding(new Insets(10, 0, 0, 10));
vbox.getChildren().addAll(label, table, hb);
((Group) scene.getRoot()).getChildren().addAll(vbox);
stage.setScene(scene);
stage.show();
}
public static class Product {
private final SimpleStringProperty name;
private final SimpleIntegerProperty price;
private final SimpleIntegerProperty quantity;
private final SimpleIntegerProperty subTotal;
private Product(String name, int price, int quantity) {
this.name = new SimpleStringProperty(name);
this.price = new SimpleIntegerProperty(price);
this.quantity = new SimpleIntegerProperty(quantity);
this.subTotal = new SimpleIntegerProperty();
NumberBinding multiplication = Bindings.multiply(this.priceProperty(), this.quantityProperty());
this.subTotalProperty().bind(multiplication);
}
public String getName() {
return name.get();
}
public SimpleStringProperty nameProperty() {
return name;
}
public void setName(String name) {
this.name.set(name);
}
public int getPrice() {
return price.get();
}
public SimpleIntegerProperty priceProperty() {
return price;
}
public void setPrice(int price) {
this.price.set(price);
}
public int getQuantity() {
return quantity.get();
}
public SimpleIntegerProperty quantityProperty() {
return quantity;
}
public void setQuantity(int quantity) {
this.quantity.set(quantity);
}
public int getSubTotal() {
return subTotal.get();
}
public SimpleIntegerProperty subTotalProperty() {
return subTotal;
}
public void setSubTotal(int subTotal) {
this.subTotal.set(subTotal);
}
}
}
截圖
注意 - 我已經定義setCellFactory
和setOnCommit
到每個列。這是因爲名稱,價格和數量列是editable
。如果你不尋求可編輯的財產,你很樂意刪除它們。
謝謝:)它通過怎樣的方式來添加的所有分類彙總工作? – unknown
這實際上可以是一個單獨的問題:) – ItachiUchiha