錯誤是不言自明的。您正在傳遞wchar_t
緩衝區/指針,其中char*
指針是預期的。它們不是兼容的類型。請注意,所有錯誤消息都表示A
正在調用API函數的NSI版本。
請勿使用#undef UNICODE
!代碼的責任不在於定義UNICODE
(和用於C RTL的_UNICODE
)。在調用編譯器時處理該項目是項目的責任。
通過手動定義UNICODE
,您將強制所有基於TCHAR
的Win32 API宏(如您所調用的宏)映射到ANSI版本而不是Unicode版本。
如果要使用ANSI字符串,請明確調用A
NSI函數。如果您想使用Unicode字符串,請明確調用W
ide函數。停止依靠TCHAR
的定義。
試試這個:
NativeLibrary LoadNativeLibraryHelper(const std::string& library_path,
LoadLibraryFunction load_library_api,
NativeLibraryLoadError* error) {
// LoadLibrary() opens the file off disk.
//ThreadRestrictions::AssertIOAllowed();
// Switch the current directory to the library directory as the library
// may have dependencies on DLLs in this directory.
WCHAR current_directory[MAX_PATH] = {0};
bool restore_directory = false;
// THIS IS NOT THE PROPER WAY TO CONVERT A std::string TO A std::wstring!
// This only works properly for ASCII strings. You need to use
// MultiByteToWideChar() or std::wstring_convert or other equivalent
// to convert ANSI data to UNICODE data. Otherwise, library_path should
// be passed as a std::wstring to begin with...
//
std::wstring lp = std::wstring(library_path.begin(), library_path.end());
std::wstring plugin_path, plugin_value;
const wchar_t *res = wcsrchr(lp.c_str(), L'\\');
if (res)
{
plugin_path.assign(lp.c_str(), res);
plugin_value.assign(++res);
if (!plugin_path.empty())
{
GetCurrentDirectoryW(MAX_PATH, current_directory);
restore_directory = SetCurrentDirectoryW(plugin_path.c_str());
}
}
else
plugin_value = lp;
HMODULE module = (*load_library_api)(plugin_value.c_str());
if (!module && error) {
// GetLastError() needs to be called immediately after |load_library_api|.
error->code = GetLastError();
}
if (restore_directory)
SetCurrentDirectoryW(current_directory);
return module;
}
...
NativeLibrary LoadNativeLibraryDynamically(const std::string& library_path) {
LoadLibraryFunction load_library;
load_library = reinterpret_cast<LoadLibraryFunction>(
GetProcAddress(GetModuleHandleW(L"kernel32.dll"), "LoadLibraryW"));
return LoadNativeLibraryHelper(library_path, load_library, NULL);
}
話雖這麼說,不使用SetCurrentDirectory()
影響,其中依賴的DLL中查找!正確的解決方案是使用SetDllDirectory()
(XP SP1 +)或AddDllDirectory()
(Win8 +)來代替。
僅使用SetDllDirectory()
:
NativeLibrary LoadNativeLibraryHelper(const std::string& library_path,
LoadLibraryFunction load_library_api,
NativeLibraryLoadError* error) {
// LoadLibrary() opens the file off disk.
//ThreadRestrictions::AssertIOAllowed();
// Include the library directory as the library may have dependencies on
// DLLs in this directory.
// THIS IS NOT THE PROPER WAY TO CONVERT A std::string TO A std::wstring!
// This only works properly for ASCII strings. You need to use
// MultiByteToWideChar() or std::wstring_convert or other equivalent
// to convert ANSI data to UNICODE data. Otherwise, library_path should
// be passed as a std::wstring to begin with...
//
std::wstring lp = std::wstring(library_path.begin(), library_path.end());
std::wstring plugin_path, plugin_value;
bool restore_old_order = false;
const wchar_t *res = wcsrchr(lp.c_str(), L'\\');
if (res)
{
plugin_path.assign(lp.c_str(), res);
plugin_value.assign(++res);
if (!plugin_path.empty())
restore_old_order = SetDllDirectoryW(plugin_path.c_str());
}
else
plugin_value = lp;
HMODULE module = (*load_library_api)(plugin_value.c_str());
if (!module && error) {
// GetLastError() needs to be called immediately after |load_library_api|.
error->code = GetLastError();
}
if (restore_old_order)
SetDllDirectoryW(NULL);
return module;
}
使用AddDllDirectory()
只:
NativeLibrary LoadNativeLibraryHelper(const std::string& library_path,
LoadLibraryFunction load_library_api,
NativeLibraryLoadError* error) {
// LoadLibrary() opens the file off disk.
//ThreadRestrictions::AssertIOAllowed();
// Include the library directory as the library may have dependencies on
// DLLs in this directory.
// THIS IS NOT THE PROPER WAY TO CONVERT A std::string TO A std::wstring!
// This only works properly for ASCII strings. You need to use
// MultiByteToWideChar() or std::wstring_convert or other equivalent
// to convert ANSI data to UNICODE data. Otherwise, library_path should
// be passed as a std::wstring to begin with...
//
std::wstring lp = std::wstring(library_path.begin(), library_path.end());
std::wstring plugin_path, plugin_value;
DLL_DIRECTORY_COOKIE cookie = 0;
const wchar_t *res = wcsrchr(lp.c_str(), L'\\');
if (res)
{
plugin_path.assign(lp.c_str(), res);
plugin_value.assign(++res);
if (!plugin_path.empty())
cookie = AddDllDirectory(plugin_path.c_str());
}
else
plugin_value = lp;
HMODULE module = (*load_library_api)(plugin_value.c_str());
if (!module && error) {
// GetLastError() needs to be called immediately after |load_library_api|.
error->code = GetLastError();
}
if (cookie)
RemoveDllDirectory(cookie);
return module;
}
使用哪一個是實際可用在運行時:
NativeLibrary LoadNativeLibraryHelper(const std::string& library_path,
LoadLibraryFunction load_library_api,
NativeLibraryLoadError* error) {
// LoadLibrary() opens the file off disk.
//ThreadRestrictions::AssertIOAllowed();
// Include the library directory as the library may have dependencies on
// DLLs in this directory.
typedef BOOL (WINAPI* SetDllDirectoryFunction)(LPCWSTR lpPathName);
typedef PVOID DLL_DIRECTORY_COOKIE;
typedef DLL_DIRECTORY_COOKIE (WINAPI* AddDllDirectoryFunction)(PCWSTR NewDirectory);
typedef BOOL(WINAPI* RemoveDllDirectoryFunction)(DLL_DIRECTORY_COOKIE Cookie);
HMODULE hKernel32 = GetModuleHandleW(L"kernel32.dll");
AddDllDirectoryFunction add_dll_directory;
add_dll_directory = reinterpret_cast<AddDllDirectoryFunction>(
GetProcAddress(hKernel32, "AddDllDirectory"));
RemoveDllDirectoryFunction remove_dll_directory;
if (add_dll_directory)
{
remove_dll_directory = reinterpret_cast<RemoveDllDirectoryFunction>(
GetProcAddress(hKernel32, "RemoveDllDirectory"));
}
else
remove_dll_directory = NULL;
SetDllDirectoryFunction set_dll_directory;
if (!(add_dll_directory && remove_dll_directory))
{
set_dll_directory = reinterpret_cast<SetDllDirectoryFunction>(
GetProcAddress(hKernel32, "SetDllDirectoryW"));
}
else
set_dll_directory = NULL;
// THIS IS NOT THE PROPER WAY TO CONVERT A std::string TO A std::wstring!
// This only works properly for ASCII strings. You need to use
// MultiByteToWideChar() or std::wstring_convert or other equivalent
// to convert ANSI data to UNICODE data. Otherwise, library_path should
// be passed as a std::wstring to begin with...
//
std::wstring lp = std::wstring(library_path.begin(), library_path.end());
DLL_DIRECTORY_COOKIE cookie = 0;
bool restore_old_order = false;
std::wstring current_directory;
std::wstring plugin_path, plugin_value;
const wchar_t *res = wcsrchr(lp.c_str(), L'\\');
if (res)
{
plugin_path.assign(lp.c_str(), res);
plugin_value.assign(++res);
if (!plugin_path.empty())
{
if (add_dll_directory && remove_dll_directory)
cookie = (*add_dll_directory)(plugin_path.c_str());
else if (set_dll_directory)
restore_old_order = (*set_dll_directory)(plugin_path.c_str());
else
{
current_directory.resize(MAX_PATH);
GetCurrentDirectoryW(MAX_PATH, ¤t_directory[0]);
if (!SetCurrentDirectoryW(plugin_path.c_str()))
current_directory.clear();
}
}
}
else
plugin_value = lp;
HMODULE module = (*load_library_api)(plugin_value.c_str());
if (!module && error) {
// GetLastError() needs to be called immediately after |load_library_api|.
error->code = GetLastError();
}
if (remove_dll_directory)
{
if (cookie)
(*remove_dll_directory)(cookie);
}
else if (set_dll_directory)
{
if (restore_old_order)
(*set_dll_directory)(NULL);
}
else if (!current_directory.empty())
SetCurrentDirectoryW(current_directory.c_str());
return module;
}
的第二個參數'GetCurrentDirectory()'應該是'LPSTR',但'current_directory'是'wchar_t的數組'。 – Barmar
爲什麼你有'#undef UNICODE'?在Windows API中對'wstring'使用正確的函數調用是必要的。 – 1201ProgramAlarm
什麼是錯誤的是,你「無法將參數2從'wchar_t [260]'轉換爲'LPSTR'」,並且「無法將參數1從'wchar_t *'轉換爲'LPCSTR'」;此外你「不能將參數1從'wchar_t [260]'轉換爲'LPCSTR'」,最後你「不能將參數1從'const wchar_t [13]'轉換爲'LPCSTR'」。 –