我目前正在嘗試實現一個類來創建和使用TCP連接。 (我在C++中很新,所以有可能我忘了一些明顯的東西,儘管我一直在認真檢查我的代碼)10038 wsa socket error recv
請注意,稍後我將實現第二個類來處理新的連接,是代碼的一些部分不完整/安排,我希望這不會打擾你,而試圖理解它。
這裏是我的問題:
服務器端和客戶端似乎做工精細(我總是檢查我聽,捆綁,連接功能:沒有錯誤),我顯然能夠與發送數據客戶端,但是當我嘗試從服務器讀取它時,我得到WSA錯誤10038(這意味着我在一個無效的套接字上執行recv())。我一直在查找它幾天,似乎無法找到我的錯誤。除了代碼中的測試之外,我用「netstat -an -p tcp」來檢查連接的狀態,一切都很正常,但服務器不會收到數據。
注意:我正在使用Visual Studio 6(是的,它很舊,但它是強制性的,所以......)和winsock,而不是winsock2。
如果我忘記了一些問題,我想盡可能地完整,但忘記一些事情並不是不可能的。
這裏是我的源代碼,我試圖把它切到必要的,但恐怕錯誤可以幾乎任何地方:
CmTcpTransport.cpp
/**
Initializes the TCP connexion (socket) in CLIENT or SERVER mode.
It does not connect yet.
@param strIPAddress: IP Adress to reach
nPort: Port to connect to
hSocket: client Socket if SERVER mode
nTcpMode: mode for this connexion SERVER(1) or CLIENT(2)
@return an int to get the exit point of the function
*/
int CmTcpTransport::initialize(std::string strIPAddress, unsigned int nPort, SOCKET hSocket, int nTcpMode)
{
m_nTcpMode = nTcpMode;
cout << "Creating TCP connexion..." << endl << endl;
if (nTcpMode == 1) // SERVER
{
serveraddr.sin_family = AF_INET; // address family Internet
serveraddr.sin_port = htons (nPort); // Port to connect on
serveraddr.sin_addr.s_addr = inet_addr (strIPAddress.c_str()); // Target IP
cout << "SERVER: Retreaving socket information..." << endl;
if (hSocket == INVALID_SOCKET)
{
return 102; // The received socket is invalid
cout << "SERVER: Socket creation failed" << endl;
}
serverSocket = hSocket;
cout << "SERVER: Listening socket received" << endl;
if (bind(serverSocket, (struct sockaddr *)&serveraddr, sizeof(serveraddr)) == SOCKET_ERROR)
{
return 103; // Couldn't bind
cout << "SERVER: Socket binding failed" << endl;
}
else {
cout << "SERVER: Binding successful" << endl;
}
if (listen(serverSocket, 1) == SOCKET_ERROR)
{
return 103; // Couldn't listen
cout << "SERVER: Socket listening failed" << endl;
}
else {
cout << "SERVER: Listening to socket" << endl;
}
}
else // CLIENT
{
serveraddr.sin_family = AF_INET; // address family Internet
serveraddr.sin_port = htons (nPort); // Port to connect on
serveraddr.sin_addr.s_addr = inet_addr (strIPAddress.c_str()); // Target IP
cout << "CLIENT: Creating client socket..." << endl;
clientSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); // CREATE CLIENT SOCKET
if (clientSocket == INVALID_SOCKET)
{
return 104; // Couldn't create the socket
cout << "CLIENT: Socket creation failed" << endl;
}
cout << "CLIENT: Client socket created" << endl;
}
cout << "Initialization succeeded." << endl << endl << endl;
return 105;
}
/**
Creates the connexion to TCP
@param none
@return an int to get the exit point of the function
*/
int CmTcpTransport::connectTcp()
{
if (m_nTcpMode == 1) // SERVER
{
cout << "Waiting for connexion..." << endl;
int clientLen(0);
clientLen = sizeof(clientaddr);
if ((clientSocket = accept(serverSocket, (SOCKADDR *)&clientaddr, &clientLen) == INVALID_SOCKET))
{
cout << "SERVER: Connexion failed." << endl;
return 202;; // Couldn't listen
}
else {
cout << "SERVER: Connexion established." << endl << endl << endl;
if (clientSocket == SOCKET_ERROR)
{
printf("socket became invalid after connexion:: %d\n", WSAGetLastError());
}
else {
cout << "SOCKET STILL VALID AND WORKING AFTER CONNEXION" << endl;
}
return 201;
}
}
else // CLIENT
{
cout << "Connecting..." << endl;
if (connect(clientSocket, (SOCKADDR *)&serveraddr, sizeof(serveraddr)) == SOCKET_ERROR)
{
cout << "CLIENT: Connexion failed." << endl << endl << endl;
return 202;; // Couldn't connect
}
else
{
cout << "CLIENT: Connexion to server succeeded." << endl << endl << endl;
}
return 203;
}
}
/**
Receives a buffer of bytes from the TCP
@param buffer: buffer to store the data
bufLen: size of the buffer
@return nbChar: the result of the recv function
if no error occurs, recv returns the number of bytes received
else, it returns a value of SOCKET_ERROR
*/
int CmTcpTransport::recvTcp(char *buffer, int bufLen)
{
if (clientSocket == SOCKET_ERROR)
{
printf("socket became invalid before receive:: %d\n", WSAGetLastError());
}
else {
cout << "SOCKET STILL VALID AND WORKING BEFORE RECEIVE" << endl;
}
int nbChar = recv(clientSocket, buffer, bufLen, 0);
if (nbChar == SOCKET_ERROR)
{
printf("recv failed: %d\n", WSAGetLastError());
cout << "No data received." << endl << endl << endl;
return nbChar;
}
else {
buffer[nbChar]=0; // Gestion de la taille du buffer
cout << "Data received: " << buffer << endl << endl << endl;
return nbChar;
}
}
/**
Sends a buffer of bytes to the TCP
@param buffer: buffer containing the data
bufLen: size of the buffer
@return nbChar: the result of the send function
if no error occurs, recv returns the number of bytes sent
else, it returns a value of SOCKET_ERROR
*/
int CmTcpTransport::sendTcp(char *buffer, int bufLen)
{
int nbChar = send(clientSocket, buffer, bufLen,0);
if (nbChar == SOCKET_ERROR)
{
cout << "No data sent." << endl << endl << endl;
return nbChar;
}
else {
cout << "Data sent: " << buffer << endl << endl << endl;
return nbChar;
}
}
服務器main.cpp中
int main(int argc, char* argv[])
{
// ----------------------- WINSOCK ----------------------------
cout << "Initializing winsock library..." << endl;
// Start up Winsock
WSADATA wsadata;
int error = WSAStartup(0x101, &wsadata);
// Error ?
if (error) 0;
// Try Winsock Version ?
if (wsadata.wVersion != 0x101)
{
WSACleanup(); // Clean up Winsock
return 101;
}
cout << "Initialization successful" << endl << endl << endl;
// ----------------------- SERVER ---------------------------
char buffer[3000];
int testRecv; // return of the recv function
cout << "SERVER" << endl << endl << endl;
// Simulate the activity of the TcpListener transfering a listening Socket for the client connexion
SOCKET testSocket;
testSocket = socket(AF_INET, SOCK_STREAM,IPPROTO_TCP);
// Creating a new TCP transport
CmTcpTransport server;
// Initialize and connect the TCP transport
server.initialize("127.0.0.1", 10000, testSocket, TTCP_MODE_SERVER);
server.connectTcp();
// Try to receive data
testRecv = server.recvTcp(buffer, sizeof(buffer));
cout << testRecv << endl;
// Disconnect
server.disconnectTcp();
return 0;
}
客戶的main.c第
int main(int argc, char* argv[])
{
// ----------------------- WINSOCK ----------------------------
cout << "Initializing winsock library..." << endl;
// Start up Winsock
WSADATA wsadata;
int error = WSAStartup(0x0202, &wsadata);
// Error ?
if (error) 0;
// Try Winsock Version ?
if (wsadata.wVersion != 0x0202)
{
WSACleanup(); // Clean up Winsock
return 101;
}
cout << "Initialization successful" << endl << endl << endl;
// ----------------------- CLIENT ---------------------------
char buffer[10000];
cout << "CLIENT" << endl << endl << endl;
// this Socket won't be used as the TCP transport is in client mode
SOCKET test;
test = socket(AF_INET, SOCK_STREAM,IPPROTO_TCP);
// Create, initialize and connect the client TCP transport
CmTcpTransport client;
client.initialize("127.0.0.1", 10000, test, TTCP_MODE_CLIENT);
client.connectTcp();
// Copy the data in the buffer and send it
strcpy(buffer, "Test donnees");
client.sendTcp(buffer, sizeof(buffer));
client.disconnectTcp();
return 0;
}
這裏是我的控制檯的屏幕截圖,當我運行兩個電源:
http://www.hostingpics.net/viewer.php?id=892752Consoles.jpg
感謝你的幫助,我意識到這是很多讀/過程,我很欣賞努力!
這通常是一個調試器是什麼,不是關於SO的問題。 –
Smal編輯:我已經糾正了事實,即我的「返回」的錯誤情況之前,我的「錯誤...」,這是一箇舊的,但我的代碼工作版本。而通過工作,我的意思是我達到了recv()的錯誤10038。 –