我有幾個全局變量; var1, var2
,等...使用jQuery.getScript()分配後未定義全局變量
我不立刻實例化這些變量,但我使用jQuery
從構造函數實例化它們在一個單獨的文件javascript
我後來做的。
但是;在我用getScript()
進行實例化之後;我嘗試訪問我新近實例化的對象的屬性;
我得到以下錯誤:
遺漏的類型錯誤:無法讀取屬性「X」的未定義
是否有一個原因;或者你不能以這種方式實例化全局變量?代碼getScript()
;
var functionLoadObjects = function(){
$.getScript('objects.js',function(){
//objects
gameScreen= new GameObject(0,0,750,1500,'Art_Assets/game_screen/Colabrative Layout copy.png',0);
menu= new GameObject(0,0,750,750,'Art_Assets/main_menu/bkg_start2.png',0);
startBtn= new GameObject(50,50,65,160,'Art_Assets/main_menu/btn_play.png','Art_Assets/main_menu/btn_playh.png');
creditBtn= new GameObject(50,150,65,160,'Art_Assets/main_menu/btn_help.png','Art_Assets/main_menu/btn_helph.png');
credits= new GameObject(0,0,750,750,'Art_Assets/credits.png',0);
//stations
sawStation= new WorkStation('Art_Assets/game_screen/workstation.png',0,"sawView");
drillStation= new WorkStation('Art_Assets/game_screen/workstation.png',0,"drillView");
bendStation= new WorkStation('Art_Assets/game_screen/workstation.png',0,"bendView");
weldStation= new WorkStation('Art_Assets/game_screen/workstation.png',0,"weldView");
grindStation= new WorkStation('Art_Assets/game_screen/workstation.png',0,"grindView");
paintStation= new WorkStation('Art_Assets/game_screen/workstation.png',0,"paintView");
assemblyStation= new WorkStation('Art_Assets/game_screen/workstation.png',0,"assemblyView");
fabricStation= new WorkStation('Art_Assets/game_screen/workstation.png',0,"fabricView");
sewingStation= new WorkStation('Art_Assets/game_screen/workstation.png',0,"sewingView");
console.log(startBtn.x,"startBtn X inside of loader function");
console.log("stuff is happening")
loadImg(menu);
loadImg(startBtn);
loadImg(creditBtn);
loadImg(credits);
loadImg(sawStation);
loadImg(drillStation);
loadImg(gameScreen);
loadImg(bendStation);
loadImg(weldStation);
loadImg(grindStation);
loadImg(paintStation);
loadImg(assemblyStation);
loadImg(fabricStation);
loadImg(sewingStation);
station = [ sawStation,drillStation,bendStation,
weldStation,grindStation,paintStation,
assemblyStation,fabricStation,sewingStation];
for(var i=0; i<9; i++){
station[i].position=i;
}
desk= new GameObject(250,550,128,256,'Art_Assets/game_screen/desk.png',0);
loadImg(desk);
office=new GameObject(750,0,750,750,'Art_Assets/game_screen/office.png',0);
loadImg(office);
})
};
主要方法:
var main = function() {
var now = Date.now();
var delta = now - then;
functionLoadObjects();
window.addEventListener('mousemove', tracker, false);
console.log(startBtn.x, "Outside of function call startBtn.x");
update(delta/1000);
render();
then = now;
requestAnimationFrame(main);
};
在main
方法中的console
行發現錯誤;由於startBtn
未定義,因此無法訪問酒店x
;然而所有的按鈕和其他變量都是在js文件的頭部定義的。
顯示代碼。你在'getScript'調用中提供'success'回調並執行它? – Igor 2014-10-09 03:30:33
增加了相關的代碼。 – Tukajo 2014-10-09 03:33:20