0
我試圖水平鏡像libswscale PIX_FMT_YUYV422類型的圖像。每個像素使用16位每行的簡單循環會導致顏色錯誤,例如藍色對象爲橙色。這是我的代碼:如何鏡像swscale PIX_FMT_YUYV422
typedef unsigned short YUVPixel; // 16 bits per pixel
for (int y = 0; y < outHeight; y++)
{
YUVPixel *p1 = (YUVPixel*)pBits + y * outWidth;
YUVPixel *p2 = p1 + outWidth - 1;
for (int x = 0; x < outWidth/2; x++) // outWidth is image width in pixels
{
// packed YUV 4:2:2, 16bpp, Y0 Cb Y1 Cr
unsigned short tmp;
tmp = *p1;
*p1 = *p2;
*p2 = tmp;
}
}
然後我試圖重新定義YUVPixel爲32位的類型和相應地修改我的循環。這導致正確的顏色,但看起來像相鄰像素交換。任何想法,我完全失去了這個?