我想計算我的軟件的圈複雜度,但我有點困惑。根據我的理解,需要測試覆蓋整個軟件的路徑數量。通常有如果語句和循環導致決定,因此增加路徑 但是我的代碼下面沒有循環或如果語句,因此它只是1的複雜性?ActionScript 3的圈複雜度
btn_length.addEventListener (MouseEvent.CLICK, LengthFunc);
function LengthFunc (e: MouseEvent):void
{
gotoAndStop (1,"Scene 2");
}
btn_speed.addEventListener (MouseEvent.CLICK, SpeedFunc);
function SpeedFunc (e: MouseEvent):void
{
gotoAndStop (1,"Scene 6");
}
btn_currency.addEventListener (MouseEvent.CLICK, CurrencyFunc);
function CurrencyFunc (e: MouseEvent):void
{
gotoAndStop (1,"Scene 10");
}
btn_weight.addEventListener (MouseEvent.CLICK, WeightFunc);
function WeightFunc (e: MouseEvent):void
{
gotoAndStop (1,"Scene 11");
}
btn_data.addEventListener (MouseEvent.CLICK, dataFunc);
function dataFunc (e: MouseEvent):void
{
gotoAndStop (1,"Scene 16");
}
stop();
這個類也有複雜性1我相信。
import fl.data.DataProvider;
var dpcurr:DataProvider = new DataProvider();
var fromVal:Number;
var toVal:Number;
var inputValcurr:Number
var resultValcurr:Number;
input_txt.restrict = "0-9\\.\\";
dpcurr.addItem({ label: "EUR, Euro", data: 1.18 });
dpcurr.addItem({ label: "GBP, British Pound", data: 1 });
dpcurr.addItem({ label: "USD, US Dollar", data:1.54});
fromList.dataProvider = dpcurr;
toList.dataProvider = dpcurr;
fromList.addEventListener(Event.CHANGE, calculateResultcurr);
toList.addEventListener(Event.CHANGE, calculateResultcurr);
input_txt.addEventListener(Event.CHANGE, calculateResultcurr);
fromList.selectedIndex = 0;
toList.selectedIndex = 2;
fromVal = fromList.selectedItem.data;
toVal = toList.selectedItem.data;
function calculateResultcurr(e:Event):void{
fromVal = fromList.selectedItem.data;
toVal = toList.selectedItem.data;
inputValcurr = Number(input_txt.text);
resultValcurr = inputValcurr * (fromVal/toVal);
convert_btn.addEventListener(MouseEvent.CLICK, convertcurr);
function convertcurr(evt:MouseEvent):void {
result_txt.text = resultValcurr.toString()}
}
home_btn. addEventListener (MouseEvent. CLICK, homecurr);
function homecurr (e: MouseEvent): void {
gotoAndStop (1, "Scene 1");
}
stop();
如果有人可以讓我知道我是對還是錯,我將不勝感激。 這是一個閃存項目,因此代碼編寫ActionScript 3中
歡迎來到SO。這看起來像一堵文字牆。請格式化以使其可讀。謝謝! –