我正在研究HTML5音板,但我碰到了一點障礙...Javascript對象函數調用不會工作
我試圖讓一個停止函數在所有的立即發出聲音。不幸的是,當我從buttonpress調用此函數時,該對象似乎沒有停止功能。對於實際的聲音元素的代碼如下:
// Container to keep all sounds in one place. This is a Dictionary within a dictionary to be able to search by catagory.
var sounds = {};
// Counter to keep track of unique ID's
var lastID = 0;
// Base class for initializing Any class
var Base = function(methods){
var base = function() {
this.initialize.apply(this, arguments);
};
for (var property in methods) {
base.prototype[property] = methods[property];
}
if (!base.prototype.initialize) base.prototype.initialize = function(){};
return base;
};
//Complete class for the Sound object. Generates its own DIV's and HTML5 tags to play stuff.
var Sound = Base({
// Init all the variables.
initialize: function(name, file, target='Sounds') {
this.name = name;
this.file = file
this.button = null;
this.audioelement;
this.id = lastID + 1;
this.target = target;
lastID ++;
// Check if the catagory is there, if not: create it with a placeholder object
var catagory = sounds[this.target];
if(catagory == null){
sounds[this.target] = {99:null};
}
sounds[this.target][this.id] = this;
// Call init function
this.init();
},
play : function() {
obj = this
if(obj.audioelement.paused == true){
obj.audioelement.play();
}else{
obj.audioelement.pause();
obj.audioelement.fastSeek(0);
}
},
stop : function(){
obj = this;
obj.audioelement.pause();
},
init : function(){
// Statement for JS class based shenanigans.
obj = this
// Create a button and add some text to it
obj.button = document.createElement("BUTTON");
obj.button.appendChild(document.createTextNode(obj.name));
// Set ID's and names to keep track of this button
obj.button.id = obj.id;
obj.button.name = obj.target;
// Get or create parent element. Used for catagory based display
var el = getOrCreateElement(obj.target)
el.appendChild(obj.button);
// Create audio element and set appropriate settings
obj.audioelement = document.createElement("AUDIO");
obj.audioelement.src = obj.file;
obj.audioelement.name
obj.button.appendChild(obj.audioelement);
// Add function to play/pause to button
obj.button.onclick = buttonClicked;
});
function buttonClicked(){
// Fetch sound from dicionary container using the name and id from the button [SET AT SOUND.INIT()]
var sound = sounds[this.name][this.id];
// Call the play function in [SOUND]
sound.play();
}
而對於STOPALL功能:
function stopAll(){
// Scroll through the entire dictionary
for (var key in sounds){
for (var id in sounds[key]){
// Check if the sound is not a placeholder
if(id == 99){
continue;
}
// Call stop function with fetched object.
var sound = sounds[key][id];
sound.stop();
}
}
}
奇怪的是的是的播放功能似乎工作,但不停止功能。它說物體沒有這個特定的功能......
任何想法都將被appriciated!
WM
如果您需要一些幫助,您應該發佈您用於播放/停止的代碼。 – loretoparisi
實際功能都在那裏。唯一缺少的是調用函數本身的邏輯。我將添加那些功能 –
您是否有任何錯誤信息? – inf3rno