我很喜歡wx,我在5天前開始學習它。我正在嘗試用像位圖按鈕這樣的卡片來製作類似於內存的遊戲,但事件不希望綁定在我的卡片上。我搜查了互聯網,並要求一些人尋求幫助,但他們不知道爲什麼。我把這個程序發給了一個在Linux Fedora上工作的人,他說這個程序有效...... 問題出在MyDialog類的功能卡片上。我製作了一個類似於這個測試程序的測試程序,並將其中的for命令綁定到正確運行的地方。 很抱歉,如果答案這個網站上的某個地方存在,我無法找到它......適用於Fedora,但不適用於Windows,wx.Phyton
import random
import wx
global n
global ControlVar
ControlVar = False
class MyDialog(wx.Dialog):
def __init__(self, parent, id, title):
wx.Dialog.__init__(self, parent, id, title, size=(200, 150))
wx.StaticBox(self, -1, 'Card pairs', (5, 5), size=(180, 70))
wx.StaticText(self, -1, 'Number: ', (15, 40))
self.spin = wx.SpinCtrl(self, -1, '1', (65, 40), (60, -1), min=3, max=5)
self.spin.SetValue(4)
wx.Button(self, 2, 'Ok', (70, 85), (60, -1))
self.Bind(wx.EVT_BUTTON, self.OnClose, id=2)
self.Centre()
self.ShowModal()
self.Destroy()
def OnClose(self, event):
pair = self.spin.GetValue()
self.Close()
return(pair)
class MyMenu(wx.Frame):
def __init__(self, parent, id, title):
wx.Frame.__init__(self, parent, id, title, wx.DefaultPosition, wx.Size(1000, 700))
self.SetMinSize(wx.Size(400, 300))
self.panel = wx.Panel(self, wx.ID_ANY)
self.SetIcon(wx.Icon('computer.png', wx.BITMAP_TYPE_ANY))
bmp = wx.Image('wood.png', wx.BITMAP_TYPE_ANY).ConvertToBitmap()
bitmap = wx.StaticBitmap(self, -1, bmp, (0, 0))
menubar = wx.MenuBar()
file = wx.Menu()
edit = wx.Menu()
file.Append(101, '&New Game', 'Start a New Game')
file.AppendSeparator()
file.Append(105,'&Quit\tEsc', 'Quit the Application')
menubar.Append(file, '&File')
self.SetMenuBar(menubar)
self.statusbar = self.CreateStatusBar()
self.Centre()
self.Bind(wx.EVT_MENU, self.OnNew, id=101)
self.Bind(wx.EVT_MENU, self.OnQuit, id=105)
self.panel.Bind(wx.EVT_KEY_DOWN, self.OnKey)
def OnNew(self, event):
if ControlVar:
for i in range(n*2):
self.dugmad[i].Destroy()
md = MyDialog(None, -1, 'New Game')
n = md.OnClose(None)
self.statusbar.SetStatusText('You Selected {} Pairs.'.format(n))
self.Cards()
def OnButton(self, event):
print('ANYTHING PLEASE!')
## problem ahead!
def Cards(self):
image = wx.Image('cveteki.jpg', wx.BITMAP_TYPE_ANY).ConvertToBitmap()
self.dugmad = []
for i in range(2*n):
dugme = wx.BitmapButton(self, i, image)
self.dugmad.append(dugme)
self.Bind(wx.EVT_BUTTON, self.OnButton, id=i)
if n == 3:
self.Draw(2, 3)
if n == 4:
self.Draw(2, 4)
if n == 5:
self.Draw(2, 5)
def Draw(self,a, b):
gs = wx.GridSizer(a,b,40,40)
for i in range(n*2):
gs.Add(self.dugmad[i],0, wx.EXPAND)
vbox = wx.BoxSizer(wx.VERTICAL)
vbox.Add(gs, 1, wx.EXPAND | wx.ALL, 40)
self.SetSizer(vbox)
self.Layout()
self.Refresh()
global ControlVar
ControlVar=True
def OnKey(self, event):
keycode = event.GetKeyCode()
if keycode == wx.WXK_ESCAPE:
box = wx.MessageDialog(None, 'Are you sure you want to quit?', 'Quit', wx.YES_NO | wx.ICON_QUESTION)
if box.ShowModal() == wx.ID_YES:
self.Close()
def OnQuit(self, event):
box = wx.MessageDialog(None, 'Are you sure you want to quit?', 'Quit', wx.YES_NO | wx.ICON_QUESTION)
if box.ShowModal() == wx.ID_YES:
self.Destroy()
class MyApp(wx.App):
def OnInit(self):
frame = MyMenu(None, -1, 'Memory')
frame.Show(True)
return (True)
def main():
app = MyApp(False)
app.MainLoop()
main()
謝謝。它會幫助我,希望。全球n是一個sintax警告,所以它也適用於此。 :) – caklovicka
從菜單中選擇File | New後,我得到一個NameError,而不是SyntaxWarning。在分配之前你已經提到了名字'n'。首先不知道'n'的用途,我停止了試圖讓你的腳本在我的機器上運行,並做了我提交的小測試。 –