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我需要將點擊效果應用到silverlight按鈕,這是當你點擊按鈕時,它應該有點擊填充。預計什麼機制。Silverlight按鈕點擊效果
應該是這樣的實際點擊按鈕,就點擊它要下去和發佈應該再上
例如:在堆棧溢出保存編輯按鈕
我需要將點擊效果應用到silverlight按鈕,這是當你點擊按鈕時,它應該有點擊填充。預計什麼機制。Silverlight按鈕點擊效果
應該是這樣的實際點擊按鈕,就點擊它要下去和發佈應該再上
例如:在堆棧溢出保存編輯按鈕
首先,你需要創建一個風格你的按鈕 - 在你的xaml的資源部分。
見這個例子風格
<Style x:Key="MyButtonStyle" x:Name="MyButtonStyle" TargetType="Button">
<Setter Property="Background" Value="#FF1F3B53"/>
<Setter Property="Foreground" Value="#FF000000"/>
<Setter Property="Padding" Value="3"/>
<Setter Property="BorderThickness" Value="1"/>
<Setter Property="BorderBrush">
<Setter.Value>
<LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0">
<GradientStop Color="#FFA3AEB9" Offset="0"/>
<GradientStop Color="#FF8399A9" Offset="0.375"/>
<GradientStop Color="#FF718597" Offset="0.375"/>
<GradientStop Color="#FF617584" Offset="1"/>
</LinearGradientBrush>
</Setter.Value>
</Setter>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="Button">
<Grid>
<vsm:VisualStateManager.VisualStateGroups>
<vsm:VisualStateGroup x:Name="CommonStates">
<vsm:VisualState x:Name="Normal"/>
<vsm:VisualState x:Name="MouseOver">
<Storyboard>
<DoubleAnimation Duration="0" Storyboard.TargetName="BackgroundAnimation" Storyboard.TargetProperty="Opacity" To="1"/>
<ColorAnimation Duration="0" Storyboard.TargetName="BackgroundGradient" Storyboard.TargetProperty="(Rectangle.Fill).(GradientBrush.GradientStops)[1].(GradientStop.Color)" To="#F2FFFFFF"/>
<ColorAnimation Duration="0" Storyboard.TargetName="BackgroundGradient" Storyboard.TargetProperty="(Rectangle.Fill).(GradientBrush.GradientStops)[2].(GradientStop.Color)" To="#CCFFFFFF"/>
<ColorAnimation Duration="0" Storyboard.TargetName="BackgroundGradient" Storyboard.TargetProperty="(Rectangle.Fill).(GradientBrush.GradientStops)[3].(GradientStop.Color)" To="#7FFFFFFF"/>
</Storyboard>
</vsm:VisualState>
<vsm:VisualState x:Name="Pressed">
<Storyboard>
<ColorAnimation Duration="0" Storyboard.TargetName="Background" Storyboard.TargetProperty="(Border.Background).(SolidColorBrush.Color)" To="#FF6DBDD1"/>
<DoubleAnimation Duration="0" Storyboard.TargetName="BackgroundAnimation" Storyboard.TargetProperty="Opacity" To="1"/>
<ColorAnimation Duration="0" Storyboard.TargetName="BackgroundGradient" Storyboard.TargetProperty="(Rectangle.Fill).(GradientBrush.GradientStops)[0].(GradientStop.Color)" To="#D8FFFFFF"/>
<ColorAnimation Duration="0" Storyboard.TargetName="BackgroundGradient" Storyboard.TargetProperty="(Rectangle.Fill).(GradientBrush.GradientStops)[1].(GradientStop.Color)" To="#C6FFFFFF"/>
<ColorAnimation Duration="0" Storyboard.TargetName="BackgroundGradient" Storyboard.TargetProperty="(Rectangle.Fill).(GradientBrush.GradientStops)[2].(GradientStop.Color)" To="#8CFFFFFF"/>
<ColorAnimation Duration="0" Storyboard.TargetName="BackgroundGradient" Storyboard.TargetProperty="(Rectangle.Fill).(GradientBrush.GradientStops)[3].(GradientStop.Color)" To="#3FFFFFFF"/>
</Storyboard>
</vsm:VisualState>
<vsm:VisualState x:Name="Disabled">
<Storyboard>
<DoubleAnimation Duration="0" Storyboard.TargetName="DisabledVisualElement" Storyboard.TargetProperty="Opacity" To=".55"/>
</Storyboard>
</vsm:VisualState>
</vsm:VisualStateGroup>
<vsm:VisualStateGroup x:Name="FocusStates">
<vsm:VisualState x:Name="Focused">
<Storyboard>
<DoubleAnimation Duration="0" Storyboard.TargetName="FocusVisualElement" Storyboard.TargetProperty="Opacity" To="1"/>
</Storyboard>
</vsm:VisualState>
<vsm:VisualState x:Name="Unfocused" />
</vsm:VisualStateGroup>
</vsm:VisualStateManager.VisualStateGroups>
<Border x:Name="Background" CornerRadius="3" Background="White" BorderThickness="{TemplateBinding BorderThickness}" BorderBrush="{TemplateBinding BorderBrush}">
<Grid Background="{TemplateBinding Background}" Margin="1">
<Border Opacity="0" x:Name="BackgroundAnimation" Background="#FF448DCA" />
<Rectangle x:Name="BackgroundGradient" >
<Rectangle.Fill>
<LinearGradientBrush StartPoint=".7,0" EndPoint=".7,1">
<GradientStop Color="#FFFFFFFF" Offset="0" />
<GradientStop Color="#F9FFFFFF" Offset="0.375" />
<GradientStop Color="#E5FFFFFF" Offset="0.625" />
<GradientStop Color="#C6FFFFFF" Offset="1" />
</LinearGradientBrush>
</Rectangle.Fill>
</Rectangle>
</Grid>
</Border>
<ContentPresenter
x:Name="contentPresenter"
Content="{TemplateBinding Content}"
ContentTemplate="{TemplateBinding ContentTemplate}"
VerticalAlignment="{TemplateBinding VerticalContentAlignment}"
HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}"
Margin="{TemplateBinding Padding}"/>
<Rectangle x:Name="DisabledVisualElement" RadiusX="3" RadiusY="3" Fill="#FFFFFFFF" Opacity="0" IsHitTestVisible="false" />
<Rectangle x:Name="FocusVisualElement" RadiusX="2" RadiusY="2" Margin="1" Stroke="#FF6DBDD1" StrokeThickness="1" Opacity="0" IsHitTestVisible="false" />
</Grid>
</ControlTemplate>
</Setter.Value>
</Setter>
你說你想要一個「點擊填寫」爲必需的,以便編輯「按下」按鈕狀態。
然後,您可以通過將其分配給您的按鈕/ S使用的樣式 - 通過設置按鈕樣式屬性:Style="{StaticResource MyButtonStyle}"
我的答案能幫助你解決你的問題嗎? – DNKROZ
你必須創建/編輯不同的點擊狀態按鈕的視覺樹級別的元素。您可以使用sketchflow輕鬆編輯/創建它們 – Avishek
您能否提供給我一個示例或提示 – Sunil
您可以參考@DNKROZ的答案。他提供了一個很好的例子。 – Avishek