2016-07-13 142 views
3

這裏的故事:取消事件,由於沒有窗口焦點:MotionEvent

我想在Android Studio中構建一個猜謎遊戲。用戶必須猜測一個介於0和1000之間的數字。每次用戶猜測時,計算機會告訴您猜測是小於實際數量(Cold)還是大於實際數量(Hot)。我決定讓用戶在editTextView中輸入他的猜測。我將一個onFocus事件監聽器綁定到editTextView,以便當用戶按Enter鍵或點擊其他位置時,它將猜測提交給計算機。我跑在模擬器中的代碼,我收到從控制檯的一些消息說,類似下面的事情:

W/ViewRootImpl: Cancelling event due to no window focus: MotionEvent { action=ACTION_CANCEL, actionButton=0, id[0]=0, x[0]=605.52246, y[0]=969.4336, toolType[0]=TOOL_TYPE_FINGER, buttonState=0, metaState=0, flags=0x0, edgeFlags=0x0, pointerCount=1, historySize=0, eventTime=238238, downTime=235422, deviceId=0, source=0x1002 }

public class GameActivity extends AppCompatActivity implements View.OnFocusChangeListener { 
    public final int MAXNUMBER = 1000; 
    private int theAnswer; // stores the number the user has to guess 
    public int guesses = 0; 
    public EditText userGuess; 
    public TextView hotOrCold; 
    public String isHotOrCold(int userInput){ 
     return theAnswer < userInput?"Hot":"Cold"; // Utility to tell the user if his guess is greater than or less than the number. 
    } 
    public boolean isValidInput(int num){ 
     return num >= 0 && num <= MAXNUMBER; 
    } 
    public void resetGame(){ 
     guesses = 0; 
     theAnswer = (int) (Math.random() * (MAXNUMBER + 1)); 
    } 
    @Override 
    protected void onCreate(Bundle savedInstanceState) { 
     super.onCreate(savedInstanceState); 
     setContentView(R.layout.activity_game); 

     userGuess = (EditText)findViewById(R.id.userGuess); 
     hotOrCold = (TextView) findViewById(R.id.hotOrCold); 
     resetGame(); 
     userGuess.setOnFocusChangeListener(this); 
    } 

    @Override 
    public void onFocusChange(View v, boolean hasFocus) { 
     /* When focus is lost check that the text field 
     * has valid values. 
     */ 
     Log.i("","RAN!"); 
     if (!hasFocus) { 
      guesses++; 
      int userInput = Integer.valueOf(userGuess.getText().toString()); // get user input 
      Log.i("userInput is: ",userInput+""); 
      if (isValidInput(userInput)){ 
       if (theAnswer == userInput){ 
        Toast.makeText(getApplicationContext(),"Congrats! The number was: "+userInput+". You got it in " + guesses + " guesses!",Toast.LENGTH_LONG); // Tell user he got it right 
        hotOrCold.setText("Hot Or Cold"); // set text to default 
        resetGame(); 
       } else { 
        hotOrCold.setText(isHotOrCold(userInput)); // Tells user if he is hot or cold. 
       } 
      } else { 
       // do nothing 
      } 
     } else { 
      Log.i("Did Run",""); 
     } 
    } 
} 

這是產生信息的代碼。如果您需要更多信息或希望我詳細說明,請告訴我!

假設ID是正確的,並且活動中存在程序中的所有視圖。似乎功能onFocusChange沒有運行,只要用戶按下輸入或更改焦點。

編輯: 我有一個新的錯誤,顯示了當我打開edittext元素上的focusable屬性。這裏是錯誤:

W/ResourceType: Failure getting entry for 0x01080346 (t=7 e=838) (error -75) 
    [ 07-13 12:54:05.572 2725: 2725 I/   ] 
    RAN! 

它只是在程序

下面的代碼開始發生一次提供了活動的代碼鏈接。

<?xml version="1.0" encoding="utf-8"?> 
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" 
    xmlns:tools="http://schemas.android.com/tools" 
    android:layout_width="match_parent" 
    android:layout_height="match_parent" 
    android:paddingBottom="@dimen/activity_vertical_margin" 
    android:paddingLeft="@dimen/activity_horizontal_margin" 
    android:paddingRight="@dimen/activity_horizontal_margin" 
    android:paddingTop="@dimen/activity_vertical_margin" 
    tools:context="com.example.alexander.guessinggame.GameActivity"> 

    <TextView 
     android:layout_width="wrap_content" 
     android:layout_height="wrap_content" 
     android:textAppearance="?android:attr/textAppearanceLarge" 
     android:text="Hot or Cold" 
     android:id="@+id/hotOrCold" 
     android:layout_alignParentTop="true" 
     android:layout_centerHorizontal="true" 
     android:textIsSelectable="false" 
     android:textSize="50sp" /> 

    <TextView 
     android:layout_width="wrap_content" 
     android:layout_height="wrap_content" 
     android:textAppearance="?android:attr/textAppearanceSmall" 
     android:text="*Hot:too big, cold:too small" 
     android:id="@+id/textView3" 
     android:layout_alignParentBottom="true" 
     android:layout_alignParentLeft="true" 
     android:layout_alignParentStart="true" 
     android:textIsSelectable="false" 
     android:textSize="17sp" /> 

    <EditText 
     android:layout_width="wrap_content" 
     android:layout_height="wrap_content" 
     android:inputType="number" 
     android:ems="10" 
     android:id="@+id/userGuess" 
     android:layout_above="@+id/textView3" 
     android:layout_centerHorizontal="true" 
     android:layout_marginBottom="111dp" 
     android:numeric="integer" 
     android:selectAllOnFocus="true" 
     android:editable="true" 
     android:focusableInTouchMode="true" 
     android:focusable="true" 
     android:enabled="true" 
     android:singleLine="true" 
     android:clickable="true" 
     android:maxLength="4" /> 

</RelativeLayout> 

如果有什麼需要請不要猶豫,問我!

誰能告訴我以下錯誤是什麼意思?當我點擊edittext框時,它們就出來了。

  1. W/EGL_emulation: eglSurfaceAttrib not implemented
  2. W/OpenGLRenderer: Failed to set EGL_SWAP_BEHAVIOR on surface 0xa9fc6300, error=EGL_SUCCESS
  3. E/Surface: getSlotFromBufferLocked: unknown buffer: 0xae3f3fb0

回答

0

您可以覆蓋:

onKeyUp(int keyCode, KeyEvent event)