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在這個ns-3示例中(first.cc)我從udp連接的另一個示例中輸入了一些代碼行(在斜槓之間複製)來計算udp連接的吞吐量,檢查並定義新添加的變量,並在運行後出現此錯誤:在ns-3中獲取udp吞吐量時出現聲明錯誤
'serverApp'未在此範圍內聲明 uint32_t totalPacketsThrough = DynamicCast(serverApp.Get(1)) - > GetReceived();
#include "ns3/core-module.h"
#include "ns3/network-module.h"
#include "ns3/internet-module.h"
#include "ns3/point-to-point-module.h"
#include "ns3/applications-module.h"
using namespace ns3;
NS_LOG_COMPONENT_DEFINE ("FirstScriptExample");
int
main (int argc, char *argv[])
{
Time::SetResolution (Time::NS);
LogComponentEnable ("UdpEchoClientApplication", LOG_LEVEL_INFO);
LogComponentEnable ("UdpEchoServerApplication", LOG_LEVEL_INFO);
NodeContainer nodes;
nodes.Create (2);
PointToPointHelper pointToPoint;
pointToPoint.SetDeviceAttribute ("DataRate", StringValue ("1000Mbps"));
pointToPoint.SetChannelAttribute ("Delay", StringValue ("2ms"));
NetDeviceContainer devices;
devices = pointToPoint.Install (nodes);
InternetStackHelper stack;
stack.Install (nodes);
Ipv4AddressHelper address;
address.SetBase ("10.1.1.0", "255.255.255.0");
Ipv4InterfaceContainer interfaces = address.Assign (devices);
UdpEchoServerHelper echoServer (9);
ApplicationContainer serverApps = echoServer.Install (nodes.Get (1));
serverApps.Start (Seconds (1.0));
serverApps.Stop (Seconds (10.0));
UdpEchoClientHelper echoClient (interfaces.GetAddress (1), 9);
echoClient.SetAttribute ("MaxPackets", UintegerValue (1));
echoClient.SetAttribute ("Interval", TimeValue (Seconds (1.0)));
echoClient.SetAttribute ("PacketSize", UintegerValue (1024));
ApplicationContainer clientApps = echoClient.Install (nodes.Get (0));
clientApps.Start (Seconds (2.0));
clientApps.Stop (Seconds (10.0));
//////////////////////////////////////////////////////////////////////////
uint32_t payloadSize = 1472; //1500 byte IP packet
double simulationTime = 10; //seconds
double throughput = 0;
uint32_t totalPacketsThrough = DynamicCast<UdpServer> (serverApp.Get (1))->GetReceived();
throughput = totalPacketsThrough * payloadSize * 8/(simulationTime * 1000000.0); //Mbit/s
std::cout << " *throughput = " << throughput ;
/////////////////////////////////////////////////////////////////////
Simulator::Run();
Simulator::Destroy();
return 0;
}
大聲笑...這是正確的,但現在我沒有得到任何結果,但這個: –
Waf:進入目錄'/home/hamid/workspace/ns-allinone-3.25/ns-3.25/build' Waf:離開目錄'/home/hamid/workspace/ns-allinone-3.25/ns-3.25/build' 構建命令將存儲在build/compile_commands.json中 '構建'成功完成(1.496s) Command ['/ home /hamid/workspace/ns-allinone-3.25/ns-3.25/build/scratch/first']以信號SIGSEGV終止。在調試器下運行它以獲取更多信息(./waf --run --command-template =「gdb --args%s 」)。 –
PLZ接受答案並創建一個新的SO – baddger964