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我有2個類包含有關用戶的一些信息。一個擁有數據,另一個擁有控制信息。現在我需要將它們作爲參數傳遞給方法。然而,他們彼此連接,我不認爲分開傳遞2類作爲參數是可以的。我想知道我是否應該把它們放在一個Tuple
之內,或者讓它們保持在一起,這樣我就可以將它們作爲一個參數傳遞給任何方法。下面是他們的樣子:C#將多個類作爲一個參數傳遞
數據類:
public class UsersProperties
{
public enum CUser
{
Player,
Bot1,
Bot2,
Bot3,
Bot4,
Bot5
}
public int RightCard { get; set; }
public string Name { get; set; }
public int? Chips { get; set; }
public int Type { get; set; }
public bool Turn { get; set; }
public bool FoldTurn { get; set; }
public int PreviousCall { get; set; }
public int LeftCard { get; set; }
public double Power { get; set; }
public int EnumCasted { get; set; }
}
控件類:
public class UserControls
{
public Point CardsLocation { get; set; }
public AnchorStyles CardsAnchor { get; set; }
public Panel Panel { get; } = new Panel();
public Point PanelLocation { get; set; }
public Size PanelSize { get; } = new Size((Settings.Width + 10) * 2, Settings.Height + 20);
public int IndentationPanelXy { get; } = 10;
public Label UsernameLabel { get; set; } = new Label();
public Point UsernameLabelLocation { get; set; }
public Size UsernameLabelSize { get; } = new Size(Settings.Width * 2, 20);
public TextBox ChipsTextBox { get; set; } = new TextBox();
public Label StatusLabel { get; set; } = new Label();
public UserControls(AnchorStyles style, Point cardsLocation, bool down)
{
CardsAnchor = style;
CardsLocation = cardsLocation;
UsernameLabelLocation = down ? new Point(CardsLocation.X, CardsLocation.Y - 20) : new Point(CardsLocation.X, CardsLocation.Y + Settings.Height);
PanelLocation = new Point(CardsLocation.X - IndentationPanelXy, CardsLocation.Y - IndentationPanelXy);
}
}
現在,這裏是我如何對它們進行初始化:
private static Player Player = new Player(Properties.Settings.Default.StartingChips);
private UserControls PlayerControls = new UserControls(AnchorStyles.Bottom, new Point(560, 470),false);
而且這裏是
private void SetPlayers(UsersProperties user, UserControls userControls, int turn, ref bool check, Image refreshbackImage)
{
if (user.Chips <= 0) return;
_foldedPlayers--;
if (turn < user.RightCard || turn > user.LeftCard) return;
if (Holder[user.RightCard].Tag != null)
{
Holder[user.LeftCard].Tag = _reserve[user.LeftCard];
}
Holder[user.RightCard].Tag = _reserve[user.RightCard];
if (!check)
{
_horizontal = userControls.CardsLocation.X;
_vertical = userControls.CardsLocation.Y;
}
check = true;
Holder[turn].Anchor = userControls.CardsAnchor;
Holder[turn].Image = refreshbackImage;
if (turn < Bot1.RightCard)
{
Holder[turn].Image = Deck[_i];
}
Holder[turn].Location = new Point(_horizontal, _vertical);
_horizontal += Holder[turn].Width;
Holder[turn].Visible = true;
Controls.Add(userControls.Panel);
userControls.Panel.Location = userControls.PanelLocation;
userControls.Panel.BackColor = Color.DarkBlue;
userControls.Panel.Size = userControls.PanelSize;
userControls.Panel.Visible = false;
if (_i != user.LeftCard) return;
check = false;
}
我想知道是否有什麼更好的方式來傳遞2類作爲參數,我想他們應該反正粘在一起:方法,其中我需要通過他們兩個。
如果你想把它們放在一個容器類中,那就這樣做。但沒有什麼說你不應該只給兩個對象作爲參數。把它們放在一個元組中會讓它更復雜,不會給你任何東西 –