2016-09-27 76 views
-2

我正在嘗試爲Load創建一個方法,但是當我在方法中使用Internal時,它告訴我由於其保護級別而無法訪問內部。這裏是一個例子:由於其保護級別'內部'是無法訪問的

public class Internals 
{ 

    // ---- PROPERTIES --------------------------------------------- 

    /// <summary> 
    /// Gets or sets internal data not required to edit a <see cref="Mdl0VertexData"/> instance. 
    /// </summary> 
    public Internals Internal { get; set; } 

    /// <summary> 
    /// Gets or sets the size of one full element in the raw data array, in bytes. 
    /// </summary> 
    public uint Length { get; set; } 

    /// <summary> 
    /// Gets or sets the raw data as a byte array. 
    /// </summary> 
    public uint Mdl0Offset { get; set; } 

    /// <summary> 
    /// Gets or sets the raw data as a byte array. 
    /// </summary> 
    public uint DataOffset { get; set; } 

    /// <summary> 
    /// Gets or sets the raw data as a byte array. 
    /// </summary> 
    public uint NameOffset { get; set; } 

    /// <summary> 
    /// Gets or sets the raw data as a byte array. 
    /// </summary> 
    public uint Index { get; set; } 

    /// <summary> 
    /// Gets or sets the raw data as a byte array. 
    /// </summary> 
    public uint ComponentCount { get; set; } 

    /// <summary> 
    /// Gets or sets the raw data as a byte array. 
    /// </summary> 
    public uint Format { get; set; } 

    /// <summary> 
    /// Gets or sets the raw data as a byte array. 
    /// </summary> 
    public Byte Divisor { get; set; } 

    /// <summary> 
    /// Gets or sets the raw data as a byte array. 
    /// </summary> 
    public Byte Stride { get; set; } 

    /// <summary> 
    /// Gets or sets the raw data as a byte array. 
    /// </summary> 
    public UInt16 VertexCount { get; set; } 

    /// <summary> 
    /// Gets or sets the raw data as a byte array. 
    /// </summary> 
    public UInt32 minimum1 { get; set; } 

    public UInt32 minimum2 { get; set; } 
    public UInt32 minimum3 { get; set; } 
    public UInt32 maximum1 { get; set; } 
    public UInt32 maximum2 { get; set; } 
    public UInt32 maximum3 { get; set; } 
    public UInt32 LayerCount { get; set; } 
    public UInt32 LayerSize { get; set; } 
    public UInt32 Padding1 { get; set; } 
    public UInt32 Padding2 { get; set; } 
    public UInt32 Padding3 { get; set; } 
    public UInt32 Padding4 { get; set; } 
    public UInt32 Padding5 { get; set; } 
    public UInt32 Padding6 { get; set; } 
     /// <summary> 
     /// Gets or sets the offset to the first byte of the vertex buffer data. 
     /// </summary> 
     public Brres.BrresOffset Offset { 
      get; 
      set; 
     } 
    } 
    private void Load(BrresLoaderContext context) 
    { 
     Internal = new Internals(); 

     Internal.Length = context.Reader.ReadUInt32(); 
     Internal.Mdl0Offset = context.Reader.ReadUInt32(); 
     Internal.DataOffset = context.Reader.ReadUInt32(); 
     Internal.Index = context.Reader.ReadUInt16(); 
     Internal.ComponentCount = context.Reader.ReadUInt16(); 
     Internal.Format = context.Reader.ReadUInt32(); 
     Internal.Divisor = context.Reader.ReadByte(); 
     Internal.Stride = context.Reader.ReadByte(); 
     Internal.VertexCount = context.Reader.ReadUInt16(); 
     Internal.minimum1 = context.Reader.ReadUInt32(); 
     Internal.minimum2 = context.Reader.ReadUInt32(); 
     Internal.minimum3 = context.Reader.ReadUInt32(); 
     Internal.maximum1 = context.Reader.ReadUInt32(); 
     Internal.maximum2 = context.Reader.ReadUInt32(); 
     Internal.maximum3 = context.Reader.ReadUInt32(); 
     Internal.LayerCount = context.Reader.ReadUInt32(); 
     Internal.LayerSize = context.Reader.ReadUInt32(); 
     Internal.Padding1 = context.Reader.ReadUInt32(); 
     Internal.Padding2 = context.Reader.ReadUInt32(); 
     Internal.Padding3 = context.Reader.ReadUInt32(); 
     Internal.Padding4 = context.Reader.ReadUInt32(); 
     Internal.Padding5 = context.Reader.ReadUInt32(); 
     Internal.Padding6 = context.Reader.ReadUInt32(); 
    } 

顯然,班級是公開的,所以我能做些什麼?

+0

「BrresLoaderContext」是公開的嗎? – kurakura88

+0

BrresLoaderContext是一個內部類。這是否公開?我有點新來c# – iSYan

+0

他們是不同的。看看這裏:http://stackoverflow.com/questions/4182015/internal-vs-public-in-c-sharp – kurakura88

回答

0

你沒有正確聲明內部。您需要使用合適的類型來聲明它:

Internals Internal = new Internals(); 

var,使編譯器可以決定哪個是正確的類型。

var Internal = new Internals(); 
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