不好意思問這個問題。因爲沒有可用的鏈接可用與此問題相關,但我的意圖有點不同,這就是我只是在此處發佈此問題的原因:在Apple App Store中提交應用程序之前,是否可以使用PayPal Live Credentials(clientID和sandboxID)測試iOS應用程序?
是否可以在Apple應用程序中提交應用程序之前使用PayPal Live Credentials檢查iOS應用程序商店?
的事情是,在蘋果方面有2個概念,如推送通知 & 應用程序內購買(生產不發展),我們不能在測試時檢查。我感覺PayPal也一樣。但我在這一點毋庸置疑.....
我已經集成PayPal和它在沙箱罰款,但現在我想就現場應用程序ID現場運行所以我需要做什麼?
我在這裏面臨的問題一樣:Invalid merchant - payments to this merchant are not allowed (invalid clientId)
注:我在developer.paypal.com已經紅貝寶的iOS SDK整合過程中也
(1)「登錄到PayPal的開發人員網站使用註冊給應用程序所有者的PayPal帳戶的憑證。請注意,與應用程序關聯的PayPal帳戶必須是經過驗證的Premier或經過驗證的企業帳戶。
我做了同樣的事情。現在我正在使用有效的實時客戶端ID &沙盒密鑰。
在ANDROID: LIVE憑證工作正常
在的iOS:有人說像以往我在上面提到的什麼錯誤?
我該如何解決此問題?你能幫我解決嗎?
這裏我使用如下代碼:
#pragma mark
#pragma mark -- connectToPayPalBtnClicked
- (IBAction)connectToPayPalBtnClicked:(id)sender {
// // Create a PayPalPayment
PayPalPayment *payment = [[PayPalPayment alloc] init];
payment.amount = [[NSDecimalNumber alloc] initWithString:@"10.95"];
//we recommend limiting transactions to currencies supported by both payment types. Currently these are: USD, GBP, CAD, EUR, JPY.
payment.currencyCode = @"USD";
payment.shortDescription = @"Awesome saws";
// Check whether payment is processable.
if (!payment.processable) {
// If, for example, the amount was negative or the shortDescription was empty, then
// this payment would not be processable. You would want to handle that here.
}
/*
For Test Account purpose
[PayPalMobile initializeWithClientIdsForEnvironments:@{
PayPalEnvironmentSandbox : PayPalClienKey}];
*/
[PayPalMobile initializeWithClientIdsForEnvironments:@{PayPalEnvironmentProduction : @"AU2qoYgXhfghgfhgfhfghhNS_QYjTSMV_LS4RmG-qbPGdXODlvJXuSE5jXQRAeJEwPvh6h4C",
PayPalEnvironmentSandbox : @"ELQN7GqTJZDCH3Qfr17wyhfghfghgfhhg9esR9fyJ9prL6xKfFURMoAK0PZw0scTB5I6Un "}];
#ifdef CONFIGURATION_ReleaseLive
[PayPalMobile preconnectWithEnvironment:PayPalEnvironmentProduction];
#else
[PayPalMobile preconnectWithEnvironment:PayPalEnvironmentSandbox]; // PayPalEnvironmentSandbox ?
#endif
[self setPayPalConfig:[[PayPalConfiguration alloc] init]];
[[self payPalConfig] setAcceptCreditCards:YES];
[[self payPalConfig] setPayPalShippingAddressOption:PayPalShippingAddressOptionNone];
[[self payPalConfig] setLanguageOrLocale:[NSLocale preferredLanguages][0]];
// Create a PayPalPaymentViewController.
PayPalPaymentViewController *paymentViewController;
paymentViewController = [[PayPalPaymentViewController alloc] initWithPayment:payment
configuration:self.payPalConfiguration
delegate:self];
// Present the PayPalPaymentViewController.
[self presentViewController:paymentViewController animated:YES completion:nil];
}
#pragma mark - PayPalPaymentDelegate methods
- (void)payPalPaymentViewController:(PayPalPaymentViewController *)paymentViewController
didCompletePayment:(PayPalPayment *)completedPayment {
NSLog(@"PayPal Payment Success!");
// Payment was processed successfully; send to server for verification and fulfillment.
[self verifyCompletedPayment:completedPayment];
// Dismiss the PayPalPaymentViewController.
[self dismissViewControllerAnimated:YES completion:nil];
}
- (void)payPalPaymentDidCancel:(PayPalPaymentViewController *)paymentViewController {
NSLog(@"PayPal Payment Canceled");
// The payment was canceled; dismiss the PayPalPaymentViewController.
[self dismissViewControllerAnimated:YES completion:nil];
}
- (void)verifyCompletedPayment:(PayPalPayment *)completedPayment {
// Send the entire confirmation dictionary
confirmation = [NSJSONSerialization dataWithJSONObject:completedPayment.confirmation
options:0
error:nil];
NSLog(@"Here is your proof of payment:\n\n%@\n\nSend this to your server for confirmation and fulfillment.", completedPayment.confirmation);
// Send confirmation to your server; your server should verify the proof of payment
// and give the user their goods or services. If the server is not reachable, save
// the confirmation and try again later.
}
ThanQ @Ryan Friedman。如果您不知道我如何獲得客戶端實時生產密鑰,您可以與我分享一些示例代碼 –