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我知道這個問題已經被問了好幾次了,不過我還沒有找到 的解決方案。JavaScript canvas.toDataURL方法返回空白圖像
我想拍一張圖片,將它旋轉並放到HTML畫布中,做到這一點我使用另一個畫布旋轉圖片,但這部分效果很好,但是,當我嘗試拍攝圖像從第二個畫布使用.toDataUrl,它返回一個空白圖像。代碼如下
<!DOCTYPE html>
<html>
<head>
<title></title>
</head>
<body>
<canvas id=canvas height="400" width="400" style="border: 10px solid orange"></canvas>
<canvas id=canvasTransform height="183" width="183" style="border: 10px solid orange"></canvas>
<script type="text/javascript">
//this is the canvas in which I want to put the rotated image
var canvas=document.getElementById("canvas");
var context=canvas.getContext("2d");
//and I use this one to rotate it
var canvasTransform=document.getElementById('canvasTransform');
var contextTransform=canvasTransform.getContext("2d");
var image=new Image(46,183);
image.onload=function(){
contextTransform.drawImage(image,0,0);
}
image.src="Fireball.png";
console.log(image.src);
//Now I rotate the context
contextTransform.rotate(-0.25*Math.PI);
//After doing this, I can see the rotated image in the second canvas, however, the following line returns a blank image
var rotatedImageURL=canvasTransform.toDataURL();
console.log(rotatedImageURL);
//Finally, this part isn't wornking since I just draw a blank image
var rotatedImage=new Image();
rotatedImage.onload=function(){
context.drawImage(rotatedImage,0,0);
}
rotatedImage.src=rotatedImageURL;
</script>
</body>
</html>
我一直在這裏停留一段時間,所以任何幫助表示讚賞。提前致謝!
謝謝!我終於明白髮生了什麼,移動除了我設置處理程序內部路徑的路線之外的所有內容,解決了問題 – JG55
非常歡迎:)記住要將問題標記爲已解決! –