在你說這是重複的之前,我已經看過很多關於這個的文章,但仍然無法修復它。 我正在製作一個非常基本的聊天客戶端和服務器python程序。一個操作嘗試了一些不是套接字的東西(試圖修復很多)
但是,通過我的客戶端連接後,它在服務器控制檯上顯示'已連接',但在聊天窗口中立即斷開連接,出現錯誤'OSError:[WinError 10038]嘗試對某個非 套接字「
CHAT
def chat_client():
if(len(sys.argv) not in (3, 4)):
print("Usage: python chat_client.py <hostname> <port> <optional-username>\n")
sys.exit()
host = sys.argv[1]
port = int(sys.argv[2])
username = ""
if len(sys.argv) == 4:
username = sys.argv[3]
else:
username = "Guest"
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.settimeout(2)
# Connect to remote host
try:
s.connect((host, port))
except:
print("Unable to connect")
sys.exit()
print("Connected to remote host. You can start sending messages")
print("*** Press Control-C to log off ***\n")
sys.stdout.write("[" + username + "] ")
sys.stdout.flush()
while True:
socket_list = [sys.stdin, s]
try:
# Get the list sockets which are readable
ready_to_read, ready_to_write, in_error = select.select(socket_list, [], [])
except KeyboardInterrupt:
system("clear")
sys.stdout.write("\nYou have logged off\n")
sys.stdout.flush()
sys.exit()
服務器
HOST = ""
SOCKET_LIST = []
RECV_BUFFER = 4096
PORT = 9009
CONVERSATION = ""
def chat_server():
global CONVERSATION
server_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
server_socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
server_socket.bind((HOST, PORT))
server_socket.listen(10)
# Add server socket object to the list of readable connections
SOCKET_LIST.append(server_socket)
print("Chat server started on port " + str(PORT))
while True:
try:
# Get the list sockets which are ready to be read through select
# 4th arg, time_out = 0 : poll and never block
ready_to_read, ready_to_write, in_error = select.select(SOCKET_LIST, [], [], 0)
for sock in ready_to_read:
# A new connection request recieved
if sock == server_socket:
sockfd, addr = server_socket.accept()
SOCKET_LIST.append(sockfd)
print("Client (%s, %s) connected" % addr)
broadcast(server_socket, sockfd, "[%s, %s] entered our chatting room\n" % addr)
# A message from a client, not a new connection
else:
# Process data recieved from client
try:
# Recieving data from socket
data = sock.recv(RECV_BUFFER)
if data:
# there is something in the socket
# broadcast(server_socket, sock, "\r" + '[' + str(sock.getpeername()) + '] ' + data) # old
broadcast(server_socket, sock, "\r" + data)
else:
# Remove the socket that's broken
if sock in SOCKET_LIST:
SOCKET_LIST.remove(sock)
# at this stage, no data probably means the connection has been broken
broadcast(server_socket, sock, "Client (%s, %s) is offline\n" % addr)
except:
broadcast(server_socket, sock, "Client (%s, %s) is offline\n" % addr)
continue
except KeyboardInterrupt:
server_socket.close()
sys.exit()
server_socket.close()
# broadcast chat messages to all connected clients
def broadcast(server_socket, sock, message):
for socket in SOCKET_LIST:
# send the message only to peer
if socket != server_socket and socket != sock:
try:
socket.send(message)
except:
# Broken socket connection
socket.close()
# Broken socket, remove it
if socket in SOCKET_LIST:
SOCKET_LIST.remove(socket)
if __name__ == "__main__":
sys.exit(chat_server())
對於Python 3,'ctypes.pythonapi._PyOS_SigintEvent()'返回爲'SIGINT'設置的Windows事件的句柄。將它追加到句柄數組中以允許通過Ctrl + C中斷「WaitForMultipleObjects」調用。 Python 3的'_winapi.WaitForMultipleObjects'爲你做這件事,但只有在不要求它等待所有對象時,因爲需要等待Ctrl + C是沒有意義的。 – eryksun