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我正在嘗試進入Core Graphics。 我正試圖從2個方面中抽出一定的形狀。現在我想加入這些展位,使用漸變和顏色功能。我不確定是否有辦法。 這裏是一個圖片: 在覈心圖形中加入兩個Rects
這裏是我的代碼片段:
-(void)drawRoundedRect:(CGRect)rect
{
CGContextRef ctx = UIGraphicsGetCurrentContext();
CGRect frame1 = CGRectMake(self.bounds.origin.x, self.bounds.origin.y+45, self.bounds.size.width, self.bounds.size.height-45);
CGRect frame2 = CGRectMake(self.bounds.size.width-80, self.bounds.origin.y+25, 80, 50);
CGPathRef roundedRectPath1 = [self newPathForRoundedRect:frame1 radius:15];
CGPathRef roundedRectPath2 = [self newPathForRoundedRect:frame2 radius:11];
CGContextSetRGBFillColor(ctx, 200, 200, 200, 0.5);
CGContextAddPath(ctx, roundedRectPath1);
CGContextFillPath(ctx);
CGPathRelease(roundedRectPath1);
CGContextAddPath(ctx, roundedRectPath2);
CGContextFillPath(ctx);
CGPathRelease(roundedRectPath2);
}
-(CGPathRef) newPathForRoundedRect:(CGRect)rect radius:(CGFloat)radius
{
CGMutablePathRef retPath = CGPathCreateMutable();
CGRect innerRect = CGRectInset(rect, radius, radius);
CGFloat inside_right = innerRect.origin.x + innerRect.size.width;
CGFloat outside_right = rect.origin.x + rect.size.width;
CGFloat inside_bottom = innerRect.origin.y + innerRect.size.height;
CGFloat outside_bottom = rect.origin.y + rect.size.height;
CGFloat inside_top = innerRect.origin.y;
CGFloat outside_top = rect.origin.y;
CGFloat outside_left = rect.origin.x;
CGPathMoveToPoint(retPath, NULL, innerRect.origin.x, outside_top);
CGPathAddLineToPoint(retPath, NULL, inside_right, outside_top);
CGPathAddArcToPoint(retPath, NULL, outside_right, outside_top, outside_right, inside_top, radius);
CGPathAddLineToPoint(retPath, NULL, outside_right, inside_bottom);
CGPathAddArcToPoint(retPath, NULL, outside_right, outside_bottom, inside_right, outside_bottom, radius);
CGPathAddLineToPoint(retPath, NULL, innerRect.origin.x, outside_bottom);
CGPathAddArcToPoint(retPath, NULL, outside_left, outside_bottom, outside_left, inside_bottom, radius);
CGPathAddLineToPoint(retPath, NULL, outside_left, inside_top);
CGPathAddArcToPoint(retPath, NULL, outside_left, outside_top, innerRect.origin.x, outside_top, radius);
CGPathCloseSubpath(retPath);
return retPath;
}
CGContextAddPath是否工作?文檔說它將給定路徑的所有子路徑添加到當前路徑。所以在執行FillPath之前調用CGContextAddPath兩次? – webjprgm 2012-07-20 23:53:51