我現在研究了幾小時的Android參考,但並沒有真正瞭解如何在ImageView上繪製某些東西(文本,位圖,路徑....)。在ImageView上繪製
我應該擴展查看並使用onDraw()
-Method?如果是的話,我該如何在我的ImageView上繪圖?
或者還有其他方法可以實現我的目標嗎?
我現在研究了幾小時的Android參考,但並沒有真正瞭解如何在ImageView上繪製某些東西(文本,位圖,路徑....)。在ImageView上繪製
我應該擴展查看並使用onDraw()
-Method?如果是的話,我該如何在我的ImageView上繪圖?
或者還有其他方法可以實現我的目標嗎?
如果您只是想在您的ImageView上繪製另一個位圖,並且它不應該是動態的,那麼要使用AbsoluteLayout並將它們放在彼此之上。
如果它應該更加動態,我推薦使用SurfaceView。該教程可以在這裏找到:(通過webarchive目前只有在線:http://web.archive.org/web/20121005111921/http://www.droidnova.com/2d-tutorial-series)http://www.droidnova.com/playing-with-graphics-in-android-part-i,147.html
是的,你可以使用onDraw方法。有一個傳入該方法的Canvas對象,您將使用該對象在視圖上繪製。這裏是一個如何去做的例子...來自Zebra Crossing條碼掃描器應用程序。這是顯示黑色外框,紅色掃描儀線和黃色掃描結果點的視圖。
@Override
public void onDraw(Canvas canvas) {
Rect frame = CameraManager.get().getFramingRect();
if (frame == null) {
return;
}
int width = canvas.getWidth();
int height = canvas.getHeight();
Log.v("ViewfinderView", "Canvas size: " + width + ", " + height);
// Draw the exterior (i.e. outside the framing rect) darkened
paint.setColor(resultBitmap != null ? resultColor : maskColor);
canvas.drawRect(0, 0, width, frame.top, paint);
canvas.drawRect(0, frame.top, frame.left, frame.bottom + 1, paint);
canvas.drawRect(frame.right + 1, frame.top, width, frame.bottom + 1, paint);
canvas.drawRect(0, frame.bottom + 1, width, height, paint);
if (resultBitmap != null) {
// Draw the opaque result bitmap over the scanning rectangle
paint.setAlpha(OPAQUE);
canvas.drawBitmap(resultBitmap, frame.left, frame.top, paint);
} else {
// Draw a two pixel solid black border inside the framing rect
paint.setColor(frameColor);
canvas.drawRect(frame.left, frame.top, frame.right + 1, frame.top + 2, paint);
canvas.drawRect(frame.left, frame.top + 2, frame.left + 2, frame.bottom - 1, paint);
canvas.drawRect(frame.right - 1, frame.top, frame.right + 1, frame.bottom - 1, paint);
canvas.drawRect(frame.left, frame.bottom - 1, frame.right + 1, frame.bottom + 1, paint);
// Draw a red "laser scanner" line through the middle to show decoding is active
paint.setColor(laserColor);
paint.setAlpha(SCANNER_ALPHA[scannerAlpha]);
scannerAlpha = (scannerAlpha + 1) % SCANNER_ALPHA.length;
int middle = frame.height()/2 + frame.top;
canvas.drawRect(frame.left + 2, middle - 1, frame.right - 1, middle + 2, paint);
Collection<ResultPoint> currentPossible = possibleResultPoints;
Collection<ResultPoint> currentLast = lastPossibleResultPoints;
if (currentPossible.isEmpty()) {
lastPossibleResultPoints = null;
} else {
possibleResultPoints = new HashSet<ResultPoint>(5);
lastPossibleResultPoints = currentPossible;
paint.setAlpha(OPAQUE);
paint.setColor(resultPointColor);
for (ResultPoint point : currentPossible) {
canvas.drawCircle(frame.left + point.getX(), frame.top + point.getY(), 6.0f, paint);
}
}
if (currentLast != null) {
paint.setAlpha(OPAQUE/2);
paint.setColor(resultPointColor);
for (ResultPoint point : currentLast) {
canvas.drawCircle(frame.left + point.getX(), frame.top + point.getY(), 3.0f, paint);
}
}
// Request another update at the animation interval, but only repaint the laser line,
// not the entire viewfinder mask.
postInvalidateDelayed(ANIMATION_DELAY, frame.left, frame.top, frame.right, frame.bottom);
}
}
感謝您閱讀本教程,我將閱讀它。 – Alien 2010-08-17 15:03:15
嗯....他也沒有在他的SurfaceView下有東西,但我不想有ImageView,也不想在它上面動態地繪製文本。任何想法如何實現? – Alien 2010-08-17 15:48:04
你沒讀過這個系列的所有部分,對吧?忘記ImageView並在SurfaceView上繪製位圖。在此之上繪製您的文字。只要閱讀至少前三部分! – WarrenFaith 2010-08-18 08:53:16