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我有一個移動按鈕的應用程序,它記錄每次用戶點擊/點擊它。我需要幫助創建另一個按鈕的功能來播放和停止遊戲。 這是迄今爲止代碼:Swift:播放停止按鈕
class ViewController: UIViewController {
@IBOutlet var button:UIButton!
@IBOutlet var startButton:UIButton!
@IBOutlet var scoreLabel:UILabel!
var score = 0;
var timer : NSTimer!
@IBAction func processHit(sender:AnyObject){
score += 1;
scoreLabel.text = "Score: " + String(score);
}
func moveButton(t:NSTimer){
let aWidth = self.view.bounds.size.width;
let aHeight = self.view.bounds.size.height;
let btnX = random() % (Int)(aWidth-60);
let btnY = random() % (Int)(aHeight-60);
button.frame = CGRectMake(CGFloat(btnX), CGFloat(btnY), 30.0, 30.0);
}
override func viewDidLoad() {
super.viewDidLoad()
srandom(arc4random());
timer = NSTimer.scheduledTimerWithTimeInterval(1.5, target: self, selector: Selector("moveButton:"), userInfo: nil, repeats: true);
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
}
}
這篇幫助你呢? – adiaz004