我試圖用可拖動的棋子實現一個棋盤,如下所示。但是,我無法保持該片段被拖拽到其他節點的前面或下方。左和上似乎工作正常。如何將節點拖放到其他人面前(JavaFX 8)?
我試圖通過聲明StackPane
第一個形成格子背景和所有之後纔是段解決這個問題,因爲我讀爪哇分配其中Node
s的添加到其Parent
基於該順序的z索引秒。這種方法如下所示。我也嘗試創建一個Group
並將其添加到StackPane
和ImageView
以便能夠使用toFront()
。僅導致顯示的座標標籤。
我該如何實現功能?
這個方法創建了板:
public Parent chessBoard() {
GridPane board = new GridPane();
StackPane[][] cells = new StackPane[8][8];
// Create the board first
// (For dragging pieces to work correctly, draggable pieces must be
// added after the whole board, since z-index cannot be set explicitly
// in JavaFX.
for (int row = 0; row < 10; row++) {
for (int col = 0; col < 10; col++) {
// x and y in chess coordinate system (0-indexed)
int[] invertedY = {-1,7,6,5,4,3,2,1,0,-1};
int x = col - 1;
int y = invertedY[row];
// Coordinate labels
String[] abcLabels = {"A","B","C","D","E","F","G","H"};
if (row == 9 || row == 0) {
if (col == 0 || col == 9) continue;
Label label = new Label(abcLabels[x]);
label.setTextAlignment(TextAlignment.CENTER);
board.add(label, col, row);
continue;
} else if (col == 0 || col == 9) {
Label label = new Label(Integer.toString(y + 1));
board.add(label, col, row);
continue;
}
// Cell background color
Square square = game.getBoard().getSquare(x, y);
Color color = square.getColor() == ChessColor.BLACK
? Color.PERU : Color.BLANCHEDALMOND;
StackPane cell = cells[y][x] = new StackPane();
cell.setMaxSize(60, 60);
cell.setMinSize(60, 60);
cell.setBackground(new Background(
new BackgroundFill(color, null, null)));
board.add(cell, col, row);
}
}
// Finally, add pieces to their respective cells
for (int y = 0; y < 8; y++) {
for (int x = 0; x < 8; x++) {
Square square = game.getBoard().getSquare(x, y);
Piece occupant = square.getOccupant();
if (occupant != null) {
String path = "/resources/" + occupant + ".png";
Image image =
new Image(getClass().getResourceAsStream(path));
DraggablePieceIcon imageView =
new DraggablePieceIcon(image);
imageView.setManaged(false);
cells[y][x].getChildren().add(imageView);
}
}
}
return board;
}
該類使得拖動圖標:
public class DraggablePieceIcon extends ImageView {
private double mouseX;
private double mouseY;
public DraggablePieceIcon(Image image) {
super(image);
setOnMousePressed(event -> {
mouseX = event.getSceneX();
mouseY = event.getSceneY();
});
setOnMouseDragged(event -> {
double deltaX = event.getSceneX() - mouseX;
double deltaY = event.getSceneY() - mouseY;
relocate(getLayoutX() + deltaX, getLayoutY() + deltaY);
mouseX = event.getSceneX();
mouseY = event.getSceneY();
});
}
}
和這裏的我所看到的: