嗨,我正在製作一個幫助我學習的程序(一個閃存卡機器)它基本上有一個多維字符串數組來保存問題和答案。我過來的第一個挑戰是找到一種隨機挑選問題的方法。我做的是,我做了另一個整數數組,我開始洗牌。我現在需要做的是使用整數數組來顯示我的多維數組內容。例如。可以說我的int數組像這樣開始{1,2,3,4}。洗牌後,它變爲{3,1,2,4}。現在我想用這個整數數組。 ArrayOfQuestionsAndAnswers [IntegerArray [0]] [0]來獲得問題。我不知道該怎麼做是一次得到一個問題。每次單擊一個按鈕時,Integer數組應該對其下一個int進行操作(在我的示例中,這將是1)。我該怎麼做?如何緩慢迭代數組
我迄今爲止代碼:
主要類:
public class Core {
public static void main(String[] args){
if(Variables.getStart()){
shuffleArray(Variables.getCardNumber());
Variables.setStart(false);
}
}
public static String getCardQuestion(){
return Variables.getCards()[0][0];
}
public static String getCardAnswer(){
return Variables.getCards()[0][1];
}
// Implementing Fisher–Yates shuffle
static void shuffleArray(int[] ar)
{
Random rnd = new Random();
for (int i = ar.length - 1; i > 0; i--)
{
int index = rnd.nextInt(i + 1);
// Simple swap
int a = ar[index];
ar[index] = ar[i];
ar[i] = a;
}
}
}
變量類別:
public class Variables {
private static int[] cardNumber ={1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20};
private static String[][] cards = {{"Apostolic Orgin", "Comes form the apostles"},
{"Biblical inerrancy", "the doctrine that the books are free from error reading the truth"},
{"Divine Inspiration", "the assistance the holy spirit gave the authors or the bible so they could write"},
{"fundamentalist approach", "interpretation of the bible and christian doctrine based on the literal meaning og bible's word"}, {"pentateuch", "first 5 books of old testament"},
{"Torah","Means law, refers to first 5 books of the old testament"},{"Sacred Scripture","The bible/approved list of Judism and Christianity"},
{"Apostolic Succession","passing on of apostolic preaching and authority from apostles to all bishops"},
{"encumenical council","gathering of bishops form around the world to address issues of the church"},
{"Breviary","prayer book that contains the prayers for litergy of the hours"}};
private static boolean start=true;
private static int index;
public static void setIndex(int i){
index=i;
}
public static int getIndex(){
return index;
}
public static void setCardNumber(int[] i){
cardNumber=i;
}
public static int[] getCardNumber(){
return cardNumber;
}
public static void setCards(String[][] i){
cards=i;
}
public static String[][] getCards(){
return cards;
}
public static void setStart(boolean i){
start=i;
}
public static boolean getStart(){
return start;
}
}
基本(未完成)GUI班組長:
import study.religion.firstfinal.core.Core;
import java.awt.EventQueue;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.border.EmptyBorder;
import java.awt.event.ActionListener;
import java.awt.event.ActionEvent;
public class GUI extends JFrame {
private JPanel contentPane;
/**
* Launch the application.
*/
public static void main(String[] args) {
EventQueue.invokeLater(new Runnable() {
public void run() {
try {
GUI frame = new GUI();
frame.setVisible(true);
} catch (Exception e) {
e.printStackTrace();
}
}
});
}
/**
* Create the frame.
*/
public GUI() {
setTitle("Bautista's Religion Review");
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setBounds(100, 100, 450, 300);
contentPane = new JPanel();
contentPane.setBorder(new EmptyBorder(5, 5, 5, 5));
setContentPane(contentPane);
contentPane.setLayout(null);
final JLabel label = new JLabel("");
label.setBounds(32, 22, 356, 160);
contentPane.add(label);
JButton btnShowQuestion = new JButton("Show Question");
btnShowQuestion.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
label.setText("Question: "+Core.getCardQuestion());
}
});
btnShowQuestion.setBounds(62, 216, 121, 23);
contentPane.add(btnShowQuestion);
JButton btnShowAnswer = new JButton("Show Answer");
btnShowAnswer.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
label.setText("Answer: "+Core.getCardAnswer());
}
});
btnShowAnswer.setBounds(244, 216, 121, 23);
contentPane.add(btnShowAnswer);
}
}
什麼ü意味着如何慢慢從一個數組迭代? –
您正在尋找由'events'驅動的東西。用戶點擊一個按鈕是一個'事件',你需要'聽',然後執行代碼。 – Houseman