我需要你的幫助,因爲我必須在C++中創建兩個控制檯應用程序:一個能夠儘可能多地向服務器發送字符串的客戶端(爲了發送座標) 。我成功地創建了一個阻塞套接字,但由於我必須在每幀調用腳本的開發平臺(3D VIA Virtools)中集成它,因此除了使用異步套接字之外,沒有其他解決方案。服務器/客戶端TCP異步(winsock)// FD_WRITE問題
*我的問題是,我只能發送字符串一次,之後我沒有收到FD_WRITE了... *
這開始讓我瘋狂所以任何幫助將不勝感激(我在編程初學者),在此先感謝大家誰都會覺得我的問題
這裏是我的代碼有關一點點,
服務器
#include <winsock2.h>
#include <Windows.h>
#include <conio.h>
#pragma comment(lib, "ws2_32.lib")
#define SOCKET_ERRNO WSAGetLastError()
#define ADDRESS "127.0.0.1"
#define PORT 1234
static SOCKET ListenFirstFreePort()
{
struct sockaddr_in addr;
int len = sizeof(addr);
SOCKET hSocket;
// Create socket
hSocket = socket(PF_INET, SOCK_STREAM, 0);
if(hSocket == INVALID_SOCKET)
{
printf("socket() error %d\n", SOCKET_ERRNO);
exit(1);
}
// Connexion setting for local connexion
addr.sin_family = AF_INET ;
addr.sin_addr.s_addr = inet_addr(ADDRESS);
addr.sin_port = htons (PORT);
// bind socket
if (bind(hSocket, (struct sockaddr *)&addr, sizeof(addr)) == SOCKET_ERROR)
{
printf("bind() error %d\n", SOCKET_ERRNO);
exit(1);
}
// listen
if (listen(hSocket, 100) == SOCKET_ERROR)
{
printf("listen() error %d\n", SOCKET_ERRNO);
exit(1);
}
return hSocket;
}
void main()
{
WSADATA stack_info;
SOCKET ahSocket[2];
WSAEVENT ahEvents[2];
DWORD dwEvent;
WSANETWORKEVENTS NetworkEvents;
int rc;
// Initialize Winsock
WSAStartup(MAKEWORD(2,0), &stack_info) ;
// Create events
ahEvents[0] = WSACreateEvent();
ahEvents[1] = WSACreateEvent();
// Create listening socket
ahSocket[0] = ListenFirstFreePort();
rc = WSAEventSelect(ahSocket[0], ahEvents[0], FD_ACCEPT);
if(rc == SOCKET_ERROR)
{
printf("WSAEventSelect() error %d\n", SOCKET_ERRNO);
exit(1);
}
while (TRUE)
{
// Waiting for so;ething to happen
// Basically we'll firstly receive the connexion of the client socket
// and then we'll be notificated when there will be some data to read
// look for events
dwEvent = WSAWaitForMultipleEvents(2, ahEvents, FALSE, WSA_INFINITE, FALSE);
switch (dwEvent)
{
case WSA_WAIT_FAILED:
printf("WSAEventSelect: %d\n", WSAGetLastError());
break;
case WAIT_IO_COMPLETION:
case WSA_WAIT_TIMEOUT:
break;
default:
//if there is one dwEvent-WSA_WAIT_EVENT_0 has to be substracted so as to dwEvent correspond to the index of the concerned socket
dwEvent -= WSA_WAIT_EVENT_0;
// enumeration of the events on the socket[dwEvent]
if (SOCKET_ERROR == WSAEnumNetworkEvents(ahSocket[dwEvent], ahEvents[dwEvent], &NetworkEvents))
{
printf("WSAEnumNetworkEvent: %d lNetworkEvent %X\n",
WSAGetLastError(), NetworkEvents.lNetworkEvents);
NetworkEvents.lNetworkEvents = 0;
}
else
{
if (FD_CLOSE & NetworkEvents.lNetworkEvents)
{
printf("FD_CLOSE ok (dwEvent=%d)\n", dwEvent);
printf("press a key to exit\n");
getch(); // require conio.h
WSACloseEvent(ahEvents[0]);
WSACloseEvent(ahEvents[1]);
exit(0);
}
if (FD_READ & NetworkEvents.lNetworkEvents)
{
char szBuffer[256]; int cbRecv;
// Only the second socket expect to receive data
printf("FD_READ ok (dwEvent=%d)\n", dwEvent);
// read data
cbRecv = recv(ahSocket[dwEvent], szBuffer, sizeof(szBuffer) - 1, 0);
if(cbRecv <= 0)
{
printf("recv() error %d\n", SOCKET_ERRNO);
exit(1);
}
// On ecrit ce paquet (On remet le 0 au cas ou le paquet
// ait ete coupe en 2 - je sais, ca n'arrivera jamais en local)
// we put the 0 in case it has been cut - unlikey to happen on local network
szBuffer[cbRecv] = 0;
// write data in console window
printf("socket %d : '%s'\n", dwEvent, szBuffer);
}
}
if (FD_ACCEPT & NetworkEvents.lNetworkEvents)
{
struct sockaddr_in addrAccept;
int lenAccept;
lenAccept = sizeof(addrAccept);
// we should have dwEvent=0
printf("accept ok (dwEvent=%d)\n", dwEvent);
// we create another socket to accept the connexion with the client socket
ahSocket[1] = accept(ahSocket[dwEvent], (struct sockaddr *)&addrAccept, &lenAccept);
// we want to be informed on when we'll be able read data from it
rc = WSAEventSelect(ahSocket[1], ahEvents[1], FD_READ|FD_CLOSE );
if(rc == SOCKET_ERROR)
{
printf("WSAEventSelect() error %d\n", SOCKET_ERRNO);
exit(1);
}
}
}
}
}
個
客戶
#include <winsock2.h>
#include <conio.h>
#include <time.h>
#pragma comment(lib, "ws2_32.lib")
#define SOCKET_ERRNO WSAGetLastError()
#define ADDRESS "127.0.0.1"
#define PORT 1234
SOCKET ConnectToPort()
{
struct sockaddr_in addr;
SOCKET hSocket;
u_long arg; int err;
// Create socket
hSocket = socket(PF_INET, SOCK_STREAM, 0);
if(hSocket == INVALID_SOCKET)
{
printf("socket() error %d\n", SOCKET_ERRNO);
exit(1);
}
// Connexion setting for local connexion
addr.sin_family = AF_INET ;
addr.sin_addr.s_addr = inet_addr(ADDRESS);
addr.sin_port = htons (PORT);
// Connect
if(connect(hSocket, (struct sockaddr *)&addr, sizeof(addr)) == SOCKET_ERROR)
{
// As we are in non-blocking mode we'll always have the error
// WSAEWOULDBLOCK whichis actually not one
if(SOCKET_ERRNO != WSAEWOULDBLOCK)
{
printf("connect() error (%d)\n", SOCKET_ERRNO);
exit(1);
}
}
return hSocket;
}
void main()
{
int initClockTime;
WSADATA stack_info;
SOCKET ahSocket[1];
WSAEVENT ahEvents[1];
DWORD dwEvent;
WSANETWORKEVENTS NetworkEvents;
int rc;
// Initialize Winsock
WSAStartup(MAKEWORD(2,0), &stack_info) ;
// Create event
ahEvents[0] = WSACreateEvent();
// Create and connect a socket on the server socket
ahSocket[0]= ConnectToPort();
// not sure if I have to use or not
/*u_long arg = 1;
ioctlsocket(ahSocket[0] , FIONBIO, &arg);*/
// the application wants to receive notification of a completed connection
rc = WSAEventSelect(ahSocket[0], ahEvents[0], FD_CONNECT );
if(rc == SOCKET_ERROR)
{
printf("WSAEventSelect() error %d\n", SOCKET_ERRNO);
exit(1);
}
while (TRUE)
{
// look for events
dwEvent = WSAWaitForMultipleEvents(1, ahEvents, FALSE, 1000, FALSE);
switch (dwEvent)
{
case WSA_WAIT_FAILED:
printf("WSAEventSelect: %d\n", WSAGetLastError());
break;
case WAIT_IO_COMPLETION:
case WSA_WAIT_TIMEOUT:
break;
default:
printf("while\n");
//if there is one dwEvent-WSA_WAIT_EVENT_0 has to be substracted so as to dwEvent correspond to the index of the concerned socket
dwEvent -= WSA_WAIT_EVENT_0;
// enumeration of the events on the socket[dwEvent]
if (SOCKET_ERROR == WSAEnumNetworkEvents(ahSocket[dwEvent], ahEvents[dwEvent], &NetworkEvents))
{
printf("WSAEnumNetworkEvent: %d lNetworkEvent %X\n", WSAGetLastError(), NetworkEvents.lNetworkEvents);
NetworkEvents.lNetworkEvents = 0;
}
else
{
if (FD_CONNECT & NetworkEvents.lNetworkEvents)
{
//connexion is OK
printf("FD_CONNECT ok (dwEvent=%d)\n", dwEvent);
// now that we are connected we want to send data or be aware when the other socket is disconnected
rc = WSAEventSelect(ahSocket[dwEvent], ahEvents[dwEvent], FD_CLOSE | FD_WRITE);
if(rc == SOCKET_ERROR)
{
printf("WSAEventSelect() error %d\n", SOCKET_ERRNO);
exit(1);
}
}
if (FD_CLOSE & NetworkEvents.lNetworkEvents)
{
printf("FD_CLOSE ok (dwEvent=%d)\n", dwEvent);
printf("press a key to exit\n");
getch();
WSACloseEvent(ahEvents[0]);
exit(0);
}
if (FD_WRITE & NetworkEvents.lNetworkEvents)
{
char szBuffer[256]; int cbBuffer;
printf("FD_WRITE ok (dwEvent=%d)\n", dwEvent);
// create string and return the size
cbBuffer = sprintf(szBuffer, "Coucou", dwEvent);
// send the string with 0 at the end
rc = send(ahSocket[dwEvent], szBuffer, cbBuffer + 1, 0);
if (SOCKET_ERROR == rc)
{
printf("WSAEnumNetworkEvent: %d lNetworkEvent %X\n", WSAGetLastError(), NetworkEvents.lNetworkEvents);
}
// not sure if I have to use it
//WSAResetEvent(ahEvents[0]);
}
}
}
}
}
下載.cpp文件:https://www.dropbox.com/s/pjuipz7v4iwr5ea/Clientserver%20TCP.zip
謝謝,我也來看看那個吧 – user1637091
Windows中的Regular select()有着衆所周知的性能問題。它的性能會隨着套接字的數量而線性地降低O(N)。 – RajV
是的,'select()'在任何地方都有問題,不僅僅是Windows,它是理解概念的起點。 –