因此,此應用程序觸發一個JFrame,該按鈕具有排列在5×5網格中的25個按鈕。它應該是一個類似糖果粉碎的遊戲,如果你能夠在一行或一列中獲得三個同樣顏色的按鈕,就可以獲勝。當我選擇一個按鈕時,邊框顏色變爲藍色。有沒有一種方法可以將邊框顏色更改爲紅色?我不知道如何改變當前選中的按鈕的邊框,而不使用每個按鈕的名稱,而且我被要求不要這樣做。這些按鈕是使用for循環創建的,因此它們沒有名稱。此外,代碼來自之前的項目,並且正在適用於此項目,因此可能會有一些片段對於此項目不是必需的,或者可能需要更改。忽略所有這一切,現在我只想弄清楚如何改變所選按鈕的邊框顏色。更改所選jbutton的邊框顏色而不命名按鈕
這是處理設置遊戲初始狀態的類。
package code.model;
import java.util.ArrayList;
import java.util.Random;
import code.ui.UI;
public class Model {
private UI _observer; // initialized by setObserver method
private Random _rand; // for randomization
private ArrayList<String> _imageFileNames; // the names of the image files
private ArrayList<String> _spinnerCurrentValues; // the image files to display in the UI
public Model() {
_rand = new Random();
_imageFileNames = new ArrayList<String>();
_imageFileNames.add("Tile-0.png");
_imageFileNames.add("Tile-1.png");
_imageFileNames.add("Tile-2.png");
_imageFileNames.add("Tile-3.png");
_imageFileNames.add("Tile-4.png");
_imageFileNames.add("Tile-5.png");
_spinnerCurrentValues = new ArrayList<String>();
for(int i=0; i<25; i=i+1) {
_spinnerCurrentValues.add(i,null);
}
System.out.println(_spinnerCurrentValues);
spin(); // randomly select which images to display
}
public void spin() {
for(int i=0; i<25; i=i+1) {
_spinnerCurrentValues.set(i, _imageFileNames.get(_rand.nextInt(_imageFileNames.size())));
}
stateChanged(); // tell the UI that the model's state has changed
}
public boolean jackpot() {
for (int i=1; i<_spinnerCurrentValues.size(); i=i+1) {
if (! _spinnerCurrentValues.get(i-1).equals(_spinnerCurrentValues.get(i))) {
return false;
}
}
return true; // all three spinners are displaying the same image (based on image file name)
}
public void addObserver(UI ui) {
_observer = ui;
}
public void stateChanged() {
if (_observer != null) {
_observer.setIcon(); // tell the UI to update
}
}
public String getImageFileName(int i) {
return _spinnerCurrentValues.get(i);
}
}
此類設置用戶界面。
package code.ui;
import java.awt.Color;
import java.awt.GridLayout;
import java.awt.event.ActionListener;
import java.awt.event.MouseListener;
import java.util.ArrayList;
import javax.swing.BorderFactory;
import javax.swing.ImageIcon;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import code.model.Model;
public class UI implements Runnable {
private JFrame _frame;
private Model _model;
private JButton _currentButton;
private ArrayList<JButton> _buttons;
private JButton _spin;
@Override public void run() {
_frame = new JFrame("Sanchit Batra's Lab 8");
_frame.getContentPane().setLayout(new GridLayout(5, 5, 10, 10));
_buttons = new ArrayList<JButton>();
for (int i=0; i<25; i++) {
JButton button = new JButton();
ActionListener x = new EventHandler(_model);
button.addActionListener(x);
_buttons.add(button);
_frame.getContentPane().add(button);
}
_model = new Model(); // create the model for this UI
_model.addObserver(this);
// standard JFrame method calls
_frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
_frame.pack();
_frame.setVisible(true);
_model.spin();
}
public void setIcon() {
// update the icon on each label
for (int i=0; i<25; i=i+1) {
_buttons.get(i).setIcon(new ImageIcon("Images/"+_model.getImageFileName(i)));
}
// make sure JFrame is appropriately sized (needed when _spin text changes)
_frame.pack();
}
public JButton getCurrentButton(){
return _currentButton;
}
}
該類處理該事件。
package code.ui;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import code.model.Model;
public class EventHandler implements ActionListener {
private Model _model;
public EventHandler(Model m) {
_model = m;
}
@Override public void actionPerformed(ActionEvent e) {
}
}
而且這個類具有的主要方法。
package code;
public class Driver {
public static void main(String[] args) {
javax.swing.SwingUtilities.invokeLater(new code.ui.UI());
}
}
'當我選擇一個按鈕'定義選擇...你的意思是當你點擊它嗎? – copeg
確切的重複最有可能http://stackoverflow.com/questions/6444722/java-jbutton-change-rollover-border-color?rq=1 –
我檢查了這個鏈接,它不是太有用.. –