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我正在嘗試在Android中旋轉和調整圖像大小。我的代碼如下,(從this教程獲取):調整大小和旋轉Android中的圖像
UPDATE:更多添加以下代碼更具建設性的反饋
public class AnimatedSprite {
private Bitmap bitmap;
private double posX, posY;
private double velocityX, velocityY;
private int width, height;
private int numFrames, frameRate, curFrame;
private int startFrame, endFrame;
private Rect dstRect, srcRect;
private long lastTime, lastFrameTime;
private boolean looping;
private enum SpaceshipState {ALIVE, EXPLODE, DEAD};
public SpaceshipState curState;
private int respawnTime;
public AnimatedSprite(Context context, int id, int frames, int fps) {
this.bitmap = BitmapFactory.decodeResource(context.getResources(),id);
this.posX = 0;
this.posY = 0;
this.velocityX = 0;
this.velocityY = 0;
this.numFrames = frames;
this.frameRate = fps;
this.width = this.bitmap.getWidth()/frames;
this.height = this.bitmap.getHeight();
this.dstRect = new Rect((int)this.posX,(int)this.posY,(int)this.posX+this.width,(int)this.posY+this.height);
this.startFrame = 0;
this.endFrame = frames-1;
this.looping = true;
this.lastFrameTime = 0;
this.respawnTime = 0;
this.setFrameRect(this.startFrame);
}
.
.
//Other methods
.
.
//Returns a rotated copy of the AnimatedSprite a
public AnimatedSprite rotateSprite(AnimatedSprite originalSprite, float angle)
{
AnimatedSprite rotatedSprite = originalSprite;
int orgHeight = originalSprite.bitmap.getHeight();
int orgWidth = originalSprite.bitmap.getWidth();
//Create manipulation matrix
Matrix m = new Matrix();
// resize the bit map
m.postScale(.25f, .25f);
// rotate the Bitmap by the given angle
//Static angle for testing
m.postRotate(180);
//Rotated bitmap
Bitmap rotatedBitmap = Bitmap.createBitmap(originalSprite.bitmap, 0, 0,
orgWidth, orgHeight, m, true);
//Set the new sprite bitmap to the rotated bitmap and return
rotatedSprite.bitmap = rotatedBitmap;
return rotatedBitmap;
}
}
的形象似乎轉動得很好,但它不適合就像我期望的那樣。我已經嘗試了0和.99之間的不同值,但圖像只是在縮小比例值時獲得更多像素化,但它在視覺上保持相同的大小;而我試圖實現的目標是實際縮小視覺。我不知道該怎麼做,任何幫助表示讚賞。
THanks Jim,我正在使用一個Rect對象來包含我的位圖,有沒有一種方法來旋轉和縮放包含我的位圖的Rect?這樣我就不必亂用像素數據本身。 – kingrichard2005 2010-04-08 07:02:56
絕對有,但我看不到你所有的代碼,這取決於你如何顯示位圖。 – 2010-04-08 08:59:28
再次感謝Jim,基本上我的設置方式是我有一個名爲AnimatedSprite的類,它使用Rect來包含我試圖進行動畫處理的Bitmap對象。我現在正在工作,但我會嘗試發佈一些相關代碼參數以獲得反饋。 – kingrichard2005 2010-04-08 17:54:34