void SaveScreenshot()
{
CCSize size = CCDirector::sharedDirector()->getWinSize();
CCRenderTexture* texture = CCRenderTexture::create((int)size.width, (int)size.height);
texture->setPosition(ccp(size.width/2, size.height/2));
texture->begin();
CCDirector::sharedDirector()->getRunningScene()->visit();
texture->end();
texture->saveToFile("screenshot.png", kCCImageFormatPNG);
}
如何在Android上使用原生Java訪問屏幕截圖?
我想爲發送意圖創建一個選擇器,但我似乎無法找到cocos2dx saveToFile()
寫入..幫助的目錄?保存截圖cocos2d-x android
你能說說你的問題嗎? –
設置斷點,然後進入保存方法 – LearnCocos2D
@SumitKandoi saveToFile()寫入的目錄是什麼? – GameDevGuru